1 Welcome to Empire 4, code-named Wolfpack.
3 Empire is a multi-player, client/server Internet based war game.
4 Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
5 Ken Stevens, Steve McClure, Markus Armbruster
7 This program is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License (in file
10 `COPYING'), or (at your option) any later version.
12 See file `CREDITS' for a list of contributors.
14 Directory `doc' has additional information. File `doc/README'
15 describes the files there and what they talk about.
17 To build the server and set up a game, follow the steps below.
19 (1) Unpacking the source tree
21 If you downloaded a tarball, unpack it.
23 If you cloned a git repository, run bootstrap. This requires
24 recent versions of Autoconf and Automake to be installed. See
25 also doc/contributing.
29 Prerequisites: IEEE Std 1003.1-2001 (POSIX.1-2001), GNU make, a
30 curses library, Perl, and either nroff or GNU troff (`groff').
32 See file `INSTALL' for detailed compilation and installation
33 instructions. Quick guide for the impatient: run configure; make;
34 make install. The last step is optional; everything runs fine
35 right from the build tree.
37 If configure reports "readline: no" in its configuration summary,
38 fancy line editing doesn't work in the client. Commonly caused by
39 not having development libraries installed. On Linux, try
40 installing readline-devel.
42 If configure reports "terminfo: no" in its configuration summary,
43 highlighting doesn't work in the client. Commonly caused by not
44 having development libraries installed. On Linux, try installing
47 If make fails without doing anything, you're probably not using
48 GNU make. Some systems have it installed as `gmake'.
50 Solaris supports POSIX.1-2001, but you need to set up your
51 environment for that. Try passing
52 SHELL=/usr/xpg4/bin/sh PATH=/usr/xpg6/bin:/usr/xpg4/bin:$PATH
53 to make. See standards(5) for details.
57 * Create a configuration for your game. make install installs one
58 in $prefix/etc/empire/econfig ($prefix is /usr/local unless you
59 chose something else with configure). You can use pconfig to
62 * Edit your configuration file. See doc/econfig for more
65 Unless you put your configuration file in the default location
66 (where make install installs it), you have to use -e with all
67 programs to make them use your configuration.
69 * Run files to set up your data directory.
71 * Run fairland to create a world. For a sample world, try
72 `fairland 10 30'. This creates file ./newcap_script, which will
73 be used below. You can edit it to change country names and
76 Check out fairland's manual page for more information.
78 * Start the server. For development, you want to run it with -d
79 in a debugger, see doc/debugging. Do not use -d for a real
82 * Log in as deity POGO with password peter. This guide assumes
83 you use the included client `empire', but other clients should
88 To change the deity password, use `change re <password>'.
90 * Create countries with `exec newcap_script'.
94 Naturally, there's more to running a real game than that, but that's
95 beyond the scope of this file.
97 Please report bugs to <wolfpack@wolfpackempire.com> or via SourceForge
98 <http://sourceforge.net/projects/empserver/> (registration required).
100 For more information or help, try rec.games.empire on Usenet, or send
101 e-mail to <wolfpack@wolfpackempire.com> and we'll try to answer if we
102 can. Also check out our web site at <http://www.wolfpackempire.com/>.