2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * ioqueue.h: Stores and frees data associated with a file descriptor.
29 * uses writev to write, and read to read
30 * Known contributors to this file:
43 struct emp_qelem queue;
56 extern struct ioqueue *ioq_create(int size);
57 extern void ioq_destroy(struct ioqueue *ioq);
58 extern void ioq_drain(struct ioqueue *ioq);
60 extern int ioq_makebuf(struct ioqueue *ioq, char *pBuf, int nBufLen);
62 extern int ioq_makeiov(struct ioqueue *ioq, struct iovec *iov, int cc);
64 extern int ioq_peek(struct ioqueue *ioq, char *buf, int cc);
65 extern int ioq_dequeue(struct ioqueue *ioq, int cc);
66 extern void ioq_append(struct ioqueue *ioq, char *buf, int cc);
67 extern int ioq_qsize(struct ioqueue *ioq);
68 extern int ioq_gets(struct ioqueue *ioq, char *buf, int cc);
69 extern int ioq_puts(struct ioqueue *ioq, char *buf);