2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * item.h: Definitions for item characteristics stuff
30 * Known contributors to this file:
37 #define NUMPKG 4 /* number of different kinds of packaging */
40 int i_mnem; /* usually the initial letter */
41 int i_vtype; /* var type */
42 int i_value; /* mortgage value */
43 int i_sell; /* can this be sold? */
44 int i_lbs; /* how hard to move */
45 int i_pkg[NUMPKG]; /* units for reg, ware, urb, bank */
46 s_char *i_name; /* full name of item */
49 /* variables using this structure */
51 extern struct ichrstr ichr[];
54 /* procedures using/returning this struct */
56 extern struct ichrstr *whatitem();