2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * nat.h: Definitions for things having to do with nations
30 * Known contributors to this file:
33 * Steve McClure, 1998-2000
44 #define MAXNOR 50 /* max # realms */
49 * Don't change order without checking inequality comparisons and
52 STAT_UNUSED, /* not in use */
53 STAT_NEW, /* just initialized */
54 STAT_VIS, /* visitor */
55 STAT_SANCT, /* still in sanctuary */
56 STAT_ACTIVE, /* active (sanctuary broken) */
57 STAT_GOD /* deity powers */
64 * One of (r_cnum, r_realm) and r_uid is redundant, provided MAXNOR is known.
66 * The only user of r_cnum and r_realm appears to be xdump.
67 * If we had working virtual selectors, we could remove r_cnum and r_realm.
70 /* initial part must match struct empobj */
72 natid r_cnum; /* country number */
73 /* end of part matching struct empobj */
74 short r_uid; /* realm table index */
75 unsigned short r_realm; /* realm number */
76 short r_xl, r_xh; /* horizontal bounds */
77 short r_yl, r_yh; /* vertical bounds */
78 time_t r_timestamp; /* Last time this realm was touched */
82 /* initial part must match struct empobj */
84 natid nat_cnum; /* our country number */
85 /* end of part matching struct empobj */
87 char nat_cnam[20]; /* country name */
88 char nat_pnam[20]; /* representative */
89 char nat_hostaddr[32]; /* host addr of last user */
90 char nat_hostname[512]; /* hostname of last user, may be empty */
91 char nat_userid[32]; /* userid of last user, may be empty */
92 coord nat_xcap, nat_ycap; /* cap location in abs coords */
93 coord nat_xorg, nat_yorg; /* origin location in abs coords */
94 signed char nat_dayno; /* day of the year mod 128 */
95 signed char nat_update; /* Want an update or not. */
96 unsigned short nat_tgms; /* # of telegrams to be announced */
97 unsigned short nat_ann; /* # of annos pending */
98 unsigned short nat_minused; /* number of minutes used today */
99 short nat_btu; /* bureaucratic time units */
100 short nat_access; /* The tick when BTUs were last updated */
101 long nat_reserve; /* military reserves */
102 long nat_money; /* moola */
103 time_t nat_last_login; /* time of last login, 0 menas never */
104 time_t nat_last_logout; /* time of last logout, 0 means never */
105 time_t nat_newstim; /* date news last read */
106 time_t nat_annotim; /* date annos last read */
107 float nat_level[4]; /* technology, etc */
108 unsigned char nat_relate[MAXNOC];
109 unsigned char nat_contact[MAXNOC];
110 unsigned char nat_rejects[MAXNOC];
111 long nat_flags; /* nation flags */
114 /* nation relation codes */
117 #define MOBILIZATION 2
123 /* nation reject codes */
124 #define REJ_TELE bit(0) /* dont allow telegrams to be sent */
125 #define REJ_TREA bit(1) /* dont allow treaties to be offered */
126 #define REJ_ANNO bit(2) /* don't receive announcements */
127 #define REJ_LOAN bit(3) /* don't allow loans to be offered */
135 * Number of updates contact lasts for various ways of making contact.
136 * These are only useful with option LOSE_CONTACT option, which
137 * implies option HIDDEN.
139 /* Planes spotting and being spotted */
143 /* Spies and ground combat */
147 /* Coastwatch and skywatch */
148 #define FOUND_COAST 3
150 extern char *relates[];
152 /* procedures relating to nation stuff */
154 #define putnat(p) ef_write(EF_NATION, (p)->nat_cnum, (p))
155 #define getnatp(n) ((struct natstr *)ef_ptr(EF_NATION, (n)))
157 #define getrealm(r, n, p) ef_read(EF_REALM, ((r) + ((n) * MAXNOR)), (p))
158 #define putrealm(p) ef_write(EF_REALM, (p)->r_uid, (p))
160 extern double tfact(natid cn, double mult);
161 extern double techfact(int level, double mult);
163 extern char *cname(natid n);
164 extern char *relatename(struct natstr *np, natid other);
165 extern char *rejectname(struct natstr *np, natid other);
166 extern char *natstate(struct natstr *np);
167 extern int getrel(struct natstr *np, natid them);
168 extern int getrejects(natid them, struct natstr *np);
169 extern int getcontact(struct natstr *np, natid them);
170 extern void putrel(struct natstr *np, natid them, int relate);
171 extern void putreject(struct natstr *np, natid them, int how, int what);
172 extern void putcontact(struct natstr *np, natid them, int contact);
173 extern void agecontact(struct natstr *np);
174 extern int influx(struct natstr *np);
176 extern int grant_btus(struct natstr *, int );
179 #define NF_INFORM bit(0) /* Inform me of telegrams right away */
180 #define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
181 #define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
182 #define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */
183 #define NF_SONAR bit(4) /* Turn auto-sonar on */
184 #define NF_TECHLISTS bit(5) /* Sort lists by tech not type */
185 #define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */