2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * nat.h: Definitions for things having to do with nations
30 * Known contributors to this file:
33 * Steve McClure, 1998-2000
41 #define MAXNOR 50 /* max # realms */
46 * Don't change order without checking inequality comparisons and
49 STAT_UNUSED, /* not in use */
50 STAT_NEW, /* just initialized */
51 STAT_VIS, /* visitor */
52 STAT_SANCT, /* still in sanctuary */
53 STAT_ACTIVE, /* active (sanctuary broken) */
54 STAT_GOD /* deity powers */
61 * One of (r_cnum, r_realm) and r_uid is redundant, provided MAXNOR is known.
63 * The only user of r_cnum and r_realm appears to be xdump.
64 * If we had working virtual selectors, we could remove r_cnum and r_realm.
67 /* initial part must match struct genitem */
69 natid r_cnum; /* country number */
70 /* end of part matching struct genitem */
71 short r_uid; /* realm table index */
72 unsigned short r_realm; /* realm number */
73 short r_xl, r_xh; /* horizontal bounds */
74 short r_yl, r_yh; /* vertical bounds */
75 time_t r_timestamp; /* Last time this realm was touched */
79 /* initial part must match struct genitem */
81 natid nat_cnum; /* our country number */
82 /* end of part matching struct genitem */
84 char nat_cnam[20]; /* country name */
85 char nat_pnam[20]; /* representative */
86 char nat_hostaddr[32]; /* host addr of last user */
87 char nat_hostname[512]; /* hostname of last user, may be empty */
88 char nat_userid[32]; /* userid of last user, may be empty */
89 coord nat_xcap, nat_ycap; /* cap location in abs coords */
90 coord nat_xorg, nat_yorg; /* origin location in abs coords */
91 signed char nat_dayno; /* day of the year mod 128 */
92 signed char nat_update; /* Want an update or not. */
93 unsigned char nat_missed; /* How many updates missed */
94 unsigned short nat_tgms; /* # of telegrams to be announced */
95 unsigned short nat_ann; /* # of annos pending */
96 unsigned short nat_minused; /* number of minutes used today */
97 short nat_btu; /* bureaucratic time units */
98 long nat_reserve; /* military reserves */
99 long nat_money; /* moola */
100 time_t nat_last_login; /* time of last login, 0 menas never */
101 time_t nat_last_logout; /* time of last logout, 0 means never */
102 time_t nat_newstim; /* date news last read */
103 time_t nat_annotim; /* date annos last read */
104 float nat_level[4]; /* technology, etc */
105 unsigned char nat_relate[MAXNOC];
106 unsigned char nat_contact[MAXNOC];
107 unsigned char nat_rejects[MAXNOC];
108 long nat_flags; /* nation flags */
112 #define WUPD_WANT bit(0)
116 #define SANCT (bit(1) | VIS)
117 #define NORM (bit(2) | VIS)
118 #define GOD (bit(3) | NORM | VIS)
122 /* nation relation codes */
125 #define MOBILIZATION 2
131 /* nation reject codes */
132 #define REJ_TELE bit(0) /* dont allow telegrams to be sent */
133 #define REJ_TREA bit(1) /* dont allow treaties to be offered */
134 #define REJ_ANNO bit(2) /* don't receive announcements */
135 #define REJ_LOAN bit(3) /* don't allow loans to be offered */
143 * Number of updates contact lasts for various ways of making contact.
144 * These are only useful with option LOSE_CONTACT option, which
145 * implies option HIDDEN.
147 /* Planes spotting and being spotted */
151 /* Spies and ground combat */
155 /* Coastwatch and skywatch */
156 #define FOUND_COAST 3
158 extern char *relates[];
160 /* procedures relating to nation stuff */
162 #define putnat(p) ef_write(EF_NATION, (p)->nat_cnum, (p))
163 #define getnatp(n) (struct natstr *)ef_ptr(EF_NATION, (n))
165 #define getrealm(r, n, p) ef_read(EF_REALM, ((r) + ((n) * MAXNOR)), (p))
166 #define putrealm(p) ef_write(EF_REALM, (p)->r_uid, (p))
168 extern double tfact(natid cn, double mult);
169 extern double techfact(int level, double mult);
171 extern char *cname(natid n);
172 extern char *relatename(struct natstr *np, natid other);
173 extern char *rejectname(struct natstr *np, natid other);
174 extern char *natstate(struct natstr *np);
175 extern int getrel(struct natstr *np, natid them);
176 extern int getrejects(natid them, struct natstr *np);
177 extern int getcontact(struct natstr *np, natid them);
178 extern void putrel(struct natstr *np, natid them, int relate);
179 extern void putreject(struct natstr *np, natid them, int how, int what);
180 extern void putcontact(struct natstr *np, natid them, int contact);
181 extern void agecontact(struct natstr *np);
182 extern int influx(struct natstr *np);
185 #define NF_INFORM bit(0) /* Inform me of telegrams right away */
186 #define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
187 #define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
188 #define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */
189 #define NF_SONAR bit(4) /* Turn auto-sonar on */
190 #define NF_TECHLISTS bit(5) /* Sort lists by tech not type */
191 #define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */