2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * update.h: Definitions related to the update
29 * Known contributors to this file:
30 * Ville Virrankoski, 1995
31 * Markus Armbruster, 2004-2016
51 BUDG_BLD_MAX = BUDG_SCT_MAINT
55 double money; /* money delta */
56 int count; /* #things making/consuming the money */
59 /* A nation's budget for an update */
61 /* production by sector type */
62 struct budg_item prod[SCT_TYPE_MAX + 1];
63 /* level production output */
65 /* building and maintenance */
66 struct budg_item bm[BUDG_BLD_MAX + 1];
67 /* population, taxes, military payroll, bank interest */
68 struct budg_item civ, mil, uw, bars;
70 int start_money; /* at beginning of update */
71 double money; /* current */
72 /* population before growth */
77 extern int update_running;
78 extern struct budget nat_budget[MAXNOC];
81 extern int age_people(int, int);
82 extern void age_levels(int);
84 extern void delete_old_announcements(void);
86 extern struct bp *bp_alloc(void);
87 extern int bp_skip_sect(struct bp *, struct sctstr *);
88 extern int bp_skip_unit(struct bp *, struct empobj *);
89 extern void bp_consider_unit(struct bp *, struct empobj *);
90 extern void bp_set_from_sect(struct bp *, struct sctstr *);
91 extern void bp_to_sect(struct bp *, struct sctstr *);
93 extern void dodeliver(struct sctstr *);
95 extern int dodistribute(struct sctstr *, int, double);
97 extern void fallout(int);
99 extern void finish_sects(int);
101 extern void do_feed(struct sctstr *, struct natstr *, int, int);
102 extern int feed_people(short *, int);
103 extern double food_needed(short *, int);
104 extern int famine_victims(short *, int);
106 extern void prep_lands(int, struct bp *);
107 extern void prod_land(int, struct bp *, int);
111 extern int get_materials(struct sctstr *, short[], int);
113 extern void mob_inc_all(int);
114 extern void mob_inc_sect(struct sctstr *, int);
115 extern void mob_inc_ship(struct shpstr *, int);
116 extern void mob_inc_plane(struct plnstr *, int);
117 extern void mob_inc_land(struct lndstr *, int);
118 extern void mob_access_all(void);
120 extern void move_sat(struct plnstr *);
122 extern void prod_nat(int);
126 extern void do_plague(struct sctstr *, int);
127 extern int plague_people(struct natstr *, short *, int *, int *, int);
128 extern void plague_report(natid, int, int, int, int, char *, char *);
130 extern void prep_planes(int, struct bp *);
131 extern void prod_plane(int, struct bp *, int);
133 extern void check_pop_loss(struct sctstr *);
134 extern void populace(struct sctstr *, int);
135 extern int total_work(int, int, int, int, int, int);
137 extern void prepare_sects(int, struct bp *);
138 extern void prep_one_sect(struct sctstr *, int, struct bp *);
139 extern void pay_reserve(struct natstr *, int);
141 extern void produce(struct natstr *, struct sctstr *);
142 extern double prod_output(struct sctstr *, double);
143 extern double prod_materials_cost(struct pchrstr *, short[], int *);
144 extern double prod_resource_limit(struct pchrstr *, unsigned char *);
145 extern double prod_eff(int, float);
147 extern int update_removewants(void);
149 extern void revolt(struct sctstr *);
150 extern void guerrilla(struct sctstr *);
152 extern double buildeff(struct sctstr *);
153 extern void produce_sect(int, struct bp *);
155 extern void prep_ships(int, struct bp *);
156 extern void prod_ship(int, struct bp *, int);