2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * update.h: Definitions related to the update
29 * Known contributors to this file:
30 * Ville Virrankoski, 1995
31 * Markus Armbruster, 2004-2016
42 #define SCT_EFFIC (SCT_TYPE_MAX + 1)
43 #define SCT_MAINT (SCT_TYPE_MAX + 2)
44 #define SCT_BUDG_MAX SCT_MAINT
47 extern int money[MAXNOC];
48 extern int pops[MAXNOC];
49 extern int sea_money[MAXNOC];
50 extern int lnd_money[MAXNOC];
51 extern int air_money[MAXNOC];
52 extern int tpops[MAXNOC];
54 extern float levels[MAXNOC][4];
57 extern int age_people(int, int);
58 extern void age_levels(int);
60 extern void delete_old_announcements(void);
62 extern struct bp *bp_alloc(void);
63 extern void bp_set_from_sect(struct bp *, struct sctstr *);
64 extern void bp_to_sect(struct bp *, struct sctstr *);
66 extern void dodeliver(struct sctstr *);
68 extern int dodistribute(struct sctstr *, int, double);
70 extern void finish_sects(int);
72 extern void do_feed(struct sctstr *, struct natstr *, int, int);
73 extern int feed_people(short *, int);
74 extern double food_needed(short *, int);
75 extern int famine_victims(short *, int);
77 extern int prod_land(int, int, struct bp *, int);
81 extern int get_materials(struct sctstr *, short[], int);
83 extern void mob_sect(void);
84 extern void mob_ship(void);
85 extern void mob_land(void);
86 extern void mob_plane(void);
87 extern void sct_do_upd_mob(struct sctstr *sp);
88 extern void shp_do_upd_mob(struct shpstr *sp);
89 extern void lnd_do_upd_mob(struct lndstr *lp);
90 extern void pln_do_upd_mob(struct plnstr *pp);
92 extern void move_sat(struct plnstr *);
94 extern void prod_nat(int);
98 extern void do_plague(struct sctstr *, int);
99 extern int plague_people(struct natstr *, short *, int *, int *, int);
101 extern int prod_plane(int, int, struct bp *, int);
103 extern void populace(struct sctstr *, int);
104 extern int total_work(int, int, int, int, int, int);
106 extern void tax(struct sctstr *, int, int *, int *, int *, int *);
107 extern int upd_slmilcosts(natid, int);
108 extern void prepare_sects(int);
109 extern int bank_income(struct sctstr *, int);
111 extern int produce(struct natstr *, struct sctstr *, int *);
112 extern int prod_materials_cost(struct pchrstr *, short[], int *);
113 extern int prod_resource_limit(struct pchrstr *, unsigned char *);
114 extern double prod_eff(int, float);
116 extern int update_removewants(void);
118 extern void revolt(struct sctstr *);
119 extern void guerrilla(struct sctstr *);
121 extern double buildeff(struct sctstr *);
122 extern void do_fallout(struct sctstr *, int);
123 extern void spread_fallout(struct sctstr *, int);
124 extern void decay_fallout(struct sctstr *, int);
125 extern void produce_sect(struct natstr *, int, struct bp *, int[][2]);
127 extern int prod_ship(int, int, struct bp *, int);