2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * update.h: Definitions related to the update
29 * Known contributors to this file:
30 * Ville Virrankoski, 1995
31 * Markus Armbruster, 2004-2016
42 #define SCT_EFFIC (SCT_TYPE_MAX + 1)
43 #define SCT_MAINT (SCT_TYPE_MAX + 2)
44 #define SCT_BUDG_MAX SCT_MAINT
47 int money; /* money delta */
48 int count; /* #things making/consuming the money */
51 /* A nation's budget for an update */
53 /* military payroll */
58 extern struct budget nat_budget[MAXNOC];
59 extern int money[MAXNOC];
60 extern int pops[MAXNOC];
61 extern int sea_money[MAXNOC];
62 extern int lnd_money[MAXNOC];
63 extern int air_money[MAXNOC];
64 extern int tpops[MAXNOC];
66 extern float levels[MAXNOC][4];
69 extern int age_people(int, int);
70 extern void age_levels(int);
72 extern void delete_old_announcements(void);
74 extern struct bp *bp_alloc(void);
75 extern void bp_set_from_sect(struct bp *, struct sctstr *);
76 extern void bp_to_sect(struct bp *, struct sctstr *);
78 extern void dodeliver(struct sctstr *);
80 extern int dodistribute(struct sctstr *, int, double);
82 extern void finish_sects(int);
84 extern void do_feed(struct sctstr *, struct natstr *, int, int);
85 extern int feed_people(short *, int);
86 extern double food_needed(short *, int);
87 extern int famine_victims(short *, int);
89 extern int prod_land(int, int, struct bp *, int);
93 extern int get_materials(struct sctstr *, short[], int);
95 extern void mob_sect(void);
96 extern void mob_ship(void);
97 extern void mob_land(void);
98 extern void mob_plane(void);
99 extern void sct_do_upd_mob(struct sctstr *sp);
100 extern void shp_do_upd_mob(struct shpstr *sp);
101 extern void lnd_do_upd_mob(struct lndstr *lp);
102 extern void pln_do_upd_mob(struct plnstr *pp);
104 extern void move_sat(struct plnstr *);
106 extern void prod_nat(int);
110 extern void do_plague(struct sctstr *, int);
111 extern int plague_people(struct natstr *, short *, int *, int *, int);
113 extern int prod_plane(int, int, struct bp *, int);
115 extern void populace(struct sctstr *, int);
116 extern int total_work(int, int, int, int, int, int);
118 extern void prepare_sects(int);
119 extern void tax(struct sctstr *, int, int *, int *, int *);
120 extern void upd_slmilcosts(int, natid);
121 extern int bank_income(struct sctstr *, int);
122 extern void pay_reserve(struct natstr *, int);
124 extern int produce(struct natstr *, struct sctstr *, int *);
125 extern int prod_materials_cost(struct pchrstr *, short[], int *);
126 extern int prod_resource_limit(struct pchrstr *, unsigned char *);
127 extern double prod_eff(int, float);
129 extern int update_removewants(void);
131 extern void revolt(struct sctstr *);
132 extern void guerrilla(struct sctstr *);
134 extern double buildeff(struct sctstr *);
135 extern void do_fallout(struct sctstr *, int);
136 extern void spread_fallout(struct sctstr *, int);
137 extern void decay_fallout(struct sctstr *, int);
138 extern void produce_sect(struct natstr *, int, struct bp *, int[][2]);
140 extern int prod_ship(int, int, struct bp *, int);