1 .TH Server "Merc Empire Changes"
2 .NA Merc "Changes from KSU code to Merc code"
5 There have been several changes/fixes made to the KSU code for
6 the Merc V game. This will outline the various changes and how
11 There was a bug which allowed planes that were on bridges that collapsed
12 to remain in the sea sector and could be retrieved by either rebuilding
13 the bridge or moving them onto a 100% highway. This has been fixed so
14 that any planes upon a bridgespan which falls will be destroyed.
18 Uncompensated workers were not paying taxes, even though the version command
19 provided a tax rate for them. They now pay the taxes that are shown.
21 .SY "reject reject announcements *"
23 This command now works, so that you can reject announcements from
24 everybody. This is not recommended though...
28 The tech formula has been fixed so that all increases in material
29 result in an increase in the amount of tech produced.
32 if(breakthroughs > 0.75) {
33 above = breakthroughs - 0.75;
34 tech = 0.75 + log2(1 + above);
43 The grind command now requires available work to grind up bars.
44 It takes 5 avail to grind up a gold bar.
48 Loans have been removed from Merc V. This is an experiment to see
49 how things go without loans being available.
53 Certain commands only worked with country numbers, but they now work
54 with country names as well. The primary command that this affects for
59 The production of dust/oil/rads is now limited to the resource content
60 of the sector. It used to be possible to get more out of a sector.,
64 Sectors that have a very large number of civilians that starve will
65 have at most 499 civilians after the update unless there was enough food
66 to feed more than 499 civs.
70 The attack command now uses at least 1 mobility point per sector that
71 participates in any attack.
75 Pinpoint bombing now lists all the commodities in a sector that can
80 The production report now contains a report of what will actually be produced
81 by your sectors at the next update. Since some of the rounding done by the
82 update code uses a random percentage chance, it is possible that you will get
83 1-2 units more of some of the items. The production report command is
84 conservative, and assumes that all rounding will be down.
88 The information in the version command was modified so that the information
89 that was printed out would reflect the actual parameters of the game.