2 .NA edit "Edit sectors, ships, planes, land units or countries"
4 .SY "edit land <SECTS> [<KEY> <VALUE>]..."
5 .SY "edit ship <SHIPS> [<KEY> <VALUE>]..."
6 .SY "edit plane <PLANES> [<KEY> <VALUE>]..."
7 .SY "edit unit <LANDS> [<KEY> <VALUE>]..."
8 .SY "edit country <NATS> [<KEY> <VALUE>]..."
9 The \*Qedit\*U command allows deities to edit properties of a sector
10 (confusingly called <land> here), ship, plane, land unit, or country.
12 If you don't specify any <KEY> <VALUE> pair, \*Qedit\*U enters
13 interactive mode. Editable properties are shown together with their
14 keys and values. Enter a key character and a value to change a
15 property. Hit return to finish the command.
17 You can also specify one or more <KEY> <VALUE> pairs as command
18 arguments. In this case, \*Qedit\*U just sets the properties, and
19 does not enter interactive mode.
21 .SA "setsector, setresource, give, Deity"