2 .NA work "Use engineers to raise sector efficiency"
4 .SY "work <UNIT> <MOBILITY>"
5 This command causes a unit with the engineering ability
6 to increase the efficiency of a sector. (see info show for
7 information on finding out unit abilities)
9 The increase in efficiency depends on mobility used. It costs a 100%
10 efficient land unit 6 mobility to raise a sector 1% efficiency. Less
11 efficient land units are charged proportionally higher amounts of
12 mobility. For example, a 50% land unit would be charged 12 mobility
13 to raise the efficiency of a sector by 1%.
15 If the sector has been re-designated, the working unit will first tear
16 down the old, then start working on the new effic, in the same way that
17 sectors update normally.
19 .SA "show, Unit-types, LandUnits"