3 fairland \- Empire land generator
41 is a program which creates land and ore for Empire. It
44 has been run and before
46 has been started. This is a land generator for empire that creates a
47 specified number of continents, and spaces them evenly accross the
48 map. It tries to make all of them the same size, and makes sure that
49 they don't meet. It gives each start island exactly the same
50 distribution of resources and the same number of mountains. You can
51 get nearly any kind of map you want by choosing the right arguments.
55 mark the continents with a * so that you can tell them from the islands
58 Use game configuration in \fIconfigfile\fR.
61 Help. Print brief usage information and exit.
64 islands will crash into each other and merge
67 do not set the resources. If you use this flag, then you will need to
68 set the resources yourself.
71 run quietly without printing anything to the terminal
76 as seed for the pseudo-random number generator. This can be used to reproduce
77 a previously created world. (by default the current time and process id of
78 the server are used as seed.) The seed used to generate a world is printed
82 writes a script for placing capitol to the file
84 (If you don't specify this argument, then the script will be written
88 Print version information and exit.
98 number of islands (optional, default = nc)
101 average size of islands (optional, default = sc/2)
104 spike percentage: 0 = round, 100 = snake (default = 10)
107 the percentage of land that is mountain (default = 0)
110 the minimum distance between continents (default = 2)
113 minimum distance from islands to continents (default = 1)
115 Ken Stevens <chidren@empire.net>