3 fairland \- Empire land generator
7 [\fB\-e\fP \fIconfigfile\fP]
9 [\fB\-s\fP \fIscriptout\fP]
21 is a program which creates land and ore for Empire. It
24 has been run and before
26 has been started. This is a land generator for empire that creates a
27 specified number of continents, and spaces them evenly accross the
28 map. It tries to make all of them the same size, and makes sure that
29 they don't meet. It gives each start island exactly the same
30 distribution of resources and the same number of mountains. You can
31 get nearly any kind of map you want by choosing the right arguments.
35 mark the continents with a * so that you can tell them from the islands
38 Use game configuration in \fIconfigfile\fR.
41 Help. Print brief usage information and exit.
44 islands will crash into each other and merge
47 do not set the resources. If you use this flag, then you will need to
48 set the resources yourself.
51 run quietly without printing anything to the terminal
56 as seed for the pseudo-random number generator. This can be used to reproduce
57 a previously created world. (by default the current time and process id of
58 the server are used as seed.) The seed used to generate a world is printed
62 writes a script for placing capitol to the file
64 (If you don't specify this argument, then the script will be written
68 Print version information and exit.
78 number of islands (optional, default = nc)
81 average size of islands (optional, default = sc/2)
84 spike percentage: 0 = round, 100 = snake (default = 10)
87 the percentage of land that is mountain (default = 0)
90 the minimum distance between continents (default = 2)
93 minimum distance from islands to continents (default = 1)
95 Ken Stevens <chidren@empire.net>