1 # default parameter file for encoding empire games. P frames are
2 # very cheap since most pixels remain exactly the same color.
3 # I frames (complete pictures) are expensive, so they are infrequent.
4 # Inidividual maps are stored as gifs (a very compact storage format for
5 # this sort of data) and enlarged and converted on the fly to ppm format
6 # using various netpbm tools.
7 # This file is modified by param.pl to generate the real .param file
8 # with the correct input filenames.
9 # -Drake (dld@chem.psu.edu)
11 PATTERN IPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP
20 PSEARCH_ALG LOGARITHMIC
26 REFERENCE_FRAME DECODED
29 # This takes two files, fallmap*.gif and map*.gif. Both are converted to ppm
30 # and enlarged by a factor of 4. fallmap*.gif is also smoothed. The two are
31 # then added together (causing sectors with high fallout to be brighter).
32 # Finally, the country names in over.mask and over.pbm are overlaid.
35 INPUT_CONVERT makeframe `basename *`
39 # This files actual are substituted here by param.pl