2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * misc.h: Misc client definitions
30 * Known contributors to this file:
39 #include <sys/types.h>
44 #include <netinet/in.h>
47 typedef short coord; /* also change NSC_COORD in nsc.h */
51 extern char empirehost[];
52 extern char empireport[];
53 extern int eight_bit_clean;
54 extern char num_teles[];
64 #define getsose() ((void)0)
65 #define putso() ((void)0)
66 #define putse() ((void)0)
67 #define pclose _pclose
74 int recvline(int s, char *buf);
75 int expect(int s, int match, char *buf);
76 int tcp_connect(char *, char *);
77 int login(int s, char *uname, char *cname, char *cpass, int kill_proc, int);
78 void saveargv(int ac, char **src, char **dst);
79 void sendcmd(int s, char *cmd, char *arg);
80 int sendeof(int sock);
81 void servercmd(struct ioqueue *ioq, FILE *auxfi);
82 int serverio(int s, struct ioqueue *ioq);
83 int termio(int fd, int sock, FILE *auxfi);