2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * sysdep_w32.c: system dependent functions for WIN32 environments
30 * Known contributors to this file:
31 * Ron Koenderink, 2007
32 * Markus Armbruster, 2009
41 #include "sys/socket.h"
44 * Get user name in the WIN32 environment
49 static char unamebuf[128];
50 static struct passwd pwd;
53 unamesize = sizeof(unamebuf);
54 if (GetUserName(unamebuf, &unamesize)) {
55 pwd.pw_name = unamebuf;
56 if (unamesize == 0 || strlen(unamebuf) == 0)
57 pwd.pw_name = "nobody";
59 pwd.pw_name = "nobody";
69 * stdout is unbuffered under Windows if connected to a character
70 * device, and putchar() screws up when printing multibyte strings
71 * bytewise to an unbuffered stream. Switch stdout to line-
72 * buffered mode. Unfortunately, ISO C allows implementations to
73 * screw that up, and of course Windows does. Manual flushing
74 * after each prompt is required.
76 setvbuf(stdout, NULL, _IOLBF, 4096);
78 err = w32_socket_init();
80 printf("WSAStartup Failed, error code %d\n", err);