2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * anti.c: Take action against che
30 * Known contributors to this file:
51 extern int etu_per_update;
52 extern int sect_mob_neg_factor;
61 struct nstr_sect nstr;
66 int milkilled, chekilled;
67 double odds, damil, dache;
70 extern double hap_fact();
72 if (!snxtsct(&nstr, player->argp[1]))
76 while (nxtsct(&nstr, §)) {
80 pr(" sect subversion activity report\n");
81 pr(" ---- --------------------------\n");
83 getvec(VT_COND, cond, (char *)§, EF_SECTOR);
84 mil = getvar(V_MILIT, (char *)§, EF_SECTOR);
85 che = get_che_value(cond[C_CHE]);
86 target = get_che_cnum(cond[C_CHE]);
87 avail_mil = sect.sct_mobil / 2;
90 prxy("%4d,%-4d ", sect.sct_x, sect.sct_y, player->cnum);
92 pr("No available mil or mob in sector.\n");
95 pr("Sector mobility/troop strength will allow %d troops to engage.\n", avail_mil);
97 if (target == player->cnum) {
102 mob = sect.sct_mobil;
103 while (amil != 0 && ache != 0 && mob > 1) {
106 odds = (dache * 2.0 / (damil + dache));
107 odds /= hap_fact(getnatp(sect.sct_own),
108 getnatp(sect.sct_oldown));
112 milkilled = milkilled + 1;
115 chekilled = chekilled + 1;
118 if (mil - milkilled > 0) {
119 sect.sct_mobil = sect.sct_mobil - chekilled - milkilled;
120 putvar(V_MILIT, mil - milkilled, (char *)§, EF_SECTOR);
123 set_che_value(cond[C_CHE], ache);
124 putvar(V_CHE, cond[C_CHE], (char *)§, EF_SECTOR);
126 pr(" Body count: Military %d - Guerillas %d.\n",
127 milkilled, chekilled);
129 pr(" Partisans cleared out of this sector for now.\n");
131 pr(" Partisans still active in this sector.\n");
134 if (opt_MOB_ACCESS) {
136 -(etu_per_update / sect_mob_neg_factor);
140 sect.sct_loyal = sect.sct_loyal * 0.5;
141 n_cheleft = (random() % 4);
142 /* 75% chance some che will get left */
144 /* Ok, now leave anywhere from 16% to 25% of the che */
145 n_cheleft = (ache / (n_cheleft + 3));
147 set_che_value(cond[C_CHE], n_cheleft);
150 putvar(V_MILIT, ache, (char *)§, EF_SECTOR);
151 putvar(V_CHE, cond[C_CHE], (char *)§, EF_SECTOR);
152 if (sect.sct_own == sect.sct_oldown)
154 makelost(EF_SECTOR, sect.sct_own, 0, sect.sct_x,
156 makenotlost(EF_SECTOR, sect.sct_oldown, 0, sect.sct_x,
158 sect.sct_own = sect.sct_oldown;
159 sect.sct_off = 1; /* Turn the sector off */
161 pr(" Partisans take over the sector. You blew it.\n");
162 wu(0, sect.sct_oldown,
163 "Sector %s regained from Partisan activity.\n",
164 xyas(nstr.x, nstr.y, sect.sct_oldown));
167 pr(" Body count: Military 0 - Guerillas 0.\n");
168 pr(" Partisans cleared out of this sector for now.\n");
171 pr("%d sector%s\n", nsect, splur(nsect));