2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * bdes.c: Change bmap designations
29 * Known contributors to this file:
43 struct nstr_sect nstr;
50 if (!snxtsct(&nstr, player->argp[1]))
52 while (nxtsct(&nstr, §)) {
53 if ((nstr.ncond > 0) && (sect.sct_own != player->cnum))
55 d = player->map[sect.sct_uid];
56 sprintf(prompt, "%s '%c' desig? ",
57 xyas(nstr.x, nstr.y, player->cnum),
59 if (!(p = getstarg(player->argp[2], prompt, buf))) {
65 pr("Bad character. Must be printable!\n");
68 changed |= map_set(player->cnum, nstr.x, nstr.y, *p, 2);
71 writebmap(player->cnum);