2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * budg.c: Calculate production levels, prioritize
30 * Known contributors to this file:
31 * Thomas Ruschak, 1992
32 * Ville Virrankoski, 1995
33 * Steve McClure, 1997-2000
54 static void calc_all(long int (*p_sect)[2], int *taxes, int *Ncivs,
55 int *Nuws, int *bars, int *Nbars, int *mil,
56 int *ships, int *sbuild, int *nsbuild, int *smaint,
57 int *units, int *lbuild, int *nlbuild, int *lmaint,
58 int *planes, int *pbuild, int *npbuild, int *pmaint);
59 static int change_prio(struct natstr *np, char code, char *newval);
60 static char *dotsprintf(char *buf, char *format, int data);
61 static void prexpense(long int cash, int *expensesp, int priority, int amount);
67 long p_sect[SCT_MAXDEF+1][2];
68 int taxes, Ncivs, Nuws, bars, Nbars, mil;
69 int ships, sbuild, nsbuild, smaint;
70 int units, lbuild, nlbuild, lmaint;
71 int planes, pbuild, npbuild, pmaint;
80 np = getnatp(player->cnum);
81 if (player->argp[1]) {
82 res = change_prio(np, player->argp[1][0], player->argp[2]);
89 player->simulation = 1;
91 &taxes, &Ncivs, &Nuws, &bars, &Nbars, &mil,
92 &ships, &sbuild, &nsbuild, &smaint,
93 &units, &lbuild, &nlbuild, &lmaint,
94 &planes, &pbuild, &npbuild, &pmaint);
96 income = taxes + bars;
98 pr("Sector Type\t\tAbbr\tProduction\tPriority\t Cost\n");
99 for (i = 0; i <= SCT_MAXDEF; i++) {
100 if (!p_sect[i][1] && np->nat_priorities[i] == -1)
102 if (!pchr[dchr[i].d_prd].p_cost &&
103 np->nat_priorities[i] == -1 && i != SCT_ENLIST)
106 pr("%-17s\t%c\t", dchr[i].d_name, dchr[i].d_mnem);
108 pr("%ld mil \t", p_sect[i][0]);
109 else if (pchr[dchr[i].d_prd].p_cost != 0)
110 pr("%ld %-7s\t", p_sect[i][0], pchr[dchr[i].d_prd].p_sname);
114 if (np->nat_priorities[i] != -1)
115 pr("%d", np->nat_priorities[i]);
116 prexpense(np->nat_money + income, &expenses,
117 np->nat_priorities[i], p_sect[i][1]);
121 sprintf(buf, "%d unit%s", nlbuild, splur(nlbuild));
122 pr("Unit building\t\tL\t%-16s", buf);
123 if (np->nat_priorities[PRI_LBUILD] != -1)
124 pr("%d", np->nat_priorities[PRI_LBUILD]);
125 prexpense(np->nat_money + income, &expenses,
126 np->nat_priorities[PRI_LBUILD], -1 * lbuild);
130 sprintf(buf, "%d unit%s", units, splur(units));
131 pr("Unit maintenance\tA\t%-16s", buf);
132 if (np->nat_priorities[PRI_LMAINT] != -1)
133 pr("%d", np->nat_priorities[PRI_LMAINT]);
134 prexpense(np->nat_money + income, &expenses,
135 np->nat_priorities[PRI_LMAINT], -1 * lmaint);
139 sprintf(buf, "%d ship%s", nsbuild, splur(nsbuild));
140 pr("Ship building\t\tS\t%-16s", buf);
141 if (np->nat_priorities[PRI_SBUILD] != -1)
142 pr("%d", np->nat_priorities[PRI_SBUILD]);
143 prexpense(np->nat_money + income, &expenses,
144 np->nat_priorities[PRI_SBUILD], -1 * sbuild);
148 sprintf(buf, "%d ship%s", ships, splur(ships));
149 pr("Ship maintenance\tM\t%-16s", buf);
150 if (np->nat_priorities[PRI_SMAINT] != -1)
151 pr("%d", np->nat_priorities[PRI_SMAINT]);
152 prexpense(np->nat_money + income, &expenses,
153 np->nat_priorities[PRI_SMAINT], -1 * smaint);
157 sprintf(buf, "%d plane%s", npbuild, splur(npbuild));
158 pr("Plane building\t\tP\t%-16s", buf);
159 if (np->nat_priorities[PRI_PBUILD] != -1)
160 pr("%d", np->nat_priorities[PRI_PBUILD]);
161 prexpense(np->nat_money + income, &expenses,
162 np->nat_priorities[PRI_PBUILD], -1 * pbuild);
166 sprintf(buf, "%d plane%s", planes, splur(planes));
167 pr("Plane maintenance\tN\t%-16s", buf);
168 if (np->nat_priorities[PRI_PMAINT] != -1)
169 pr("%d", np->nat_priorities[PRI_PMAINT]);
170 prexpense(np->nat_money + income, &expenses,
171 np->nat_priorities[PRI_PMAINT], -1 * pmaint);
173 if (p_sect[SCT_EFFIC][1]) {
174 pr("Sector building\t\t\t\t%8ld sct(s)\t\t%8ld\n",
175 p_sect[SCT_EFFIC][0], p_sect[SCT_EFFIC][1]);
176 expenses += p_sect[SCT_EFFIC][1];
179 n = (mil - np->nat_reserve * money_res * etu) / (etu * money_mil);
180 sprintf(in, "%d mil, %d res", n, (int)np->nat_reserve);
181 pr("Military payroll\t\t%-32s%8d\n", in, -mil);
184 if (p_sect[SCT_CAPIT][0]) {
185 n = p_sect[SCT_CAPIT][0];
186 sprintf(in, "%d %s%s",
188 opt_BIG_CITY ? "cit" : "capital",
189 opt_BIG_CITY ? iesplur(n) : splur(n));
190 pr("%s maintenance\t\t%-32s%8ld\n",
191 opt_BIG_CITY ? "City" : "Capital", in, p_sect[SCT_CAPIT][1]);
192 expenses += p_sect[SCT_CAPIT][1];
194 pr("Total expenses%s\n", dotsprintf(buf, "%58d", expenses));
196 sprintf(in, "%d civ%s, %d uw%s",
197 Ncivs, splur(Ncivs), Nuws, splur(Nuws));
198 pr("Income from taxes\t\t%-32s%+8d\n", in, taxes);
201 sprintf(in, "%d bar%s", Nbars, splur(Nbars));
202 pr("Income from bars\t\t%-32s%+8d\n", in, bars);
204 pr("Total income%s\n", dotsprintf(buf, "%+60d", income));
205 pr("Balance forward\t\t\t\t\t\t %10ld\n", np->nat_money);
206 pr("Estimated delta\t\t\t\t\t\t %+10d\n", income - expenses);
207 pr("Estimated new treasury%s\n",
208 dotsprintf(buf, "%50d", np->nat_money + income - expenses));
209 if (((np->nat_money + income - expenses) < 0) && !player->god) {
210 pr("After processsing sectors, you will be broke!\n");
211 pr("Sectors will not produce, distribute, or deliver!\n\n");
214 player->simulation = 0;
219 calc_all(long p_sect[][2],
220 int *taxes, int *Ncivs, int *Nuws, int *bars, int *Nbars, int *mil,
221 int *ships, int *sbuild, int *nsbuild, int *smaint,
222 int *units, int *lbuild, int *nlbuild, int *lmaint,
223 int *planes, int *pbuild, int *npbuild, int *pmaint)
227 int sm = 0, sb = 0, pm = 0, pb = 0, lm = 0, lb = 0;
230 int n, civ_tax, uw_tax, mil_pay;
232 int etu = etu_per_update;
235 lnd_money[player->cnum] = sea_money[player->cnum] = 0;
236 air_money[player->cnum] = 0;
238 memset(p_sect, 0, sizeof(**p_sect) * (SCT_MAXDEF+1) * 2);
239 *taxes = *Ncivs = *Nuws = *bars = *Nbars = *mil = 0;
240 *ships = *sbuild = *nsbuild = *smaint = 0;
241 *units = *lbuild = *nlbuild = *lmaint = 0;
242 *planes = *pbuild = *npbuild = *pmaint = 0;
244 np = getnatp(player->cnum);
245 bp = (int *)calloc(WORLD_X * WORLD_Y * 8, sizeof(int));
246 for (n = 0; NULL != (sp = getsectid(n)); n++) {
247 fill_update_array(bp, sp);
248 if (sp->sct_own == player->cnum) {
250 tax(sp, np, etu, &pop, &civ_tax, &uw_tax, &mil_pay);
251 *Ncivs += sp->sct_item[I_CIVIL];
252 *Nuws += sp->sct_item[I_UW];
253 *taxes += civ_tax + uw_tax;
255 if (sp->sct_type == SCT_BANK) {
256 *bars += bank_income(sp, etu);
257 *Nbars += sp->sct_item[I_BAR];
261 tpops[player->cnum] = pop;
262 *mil += (int)(np->nat_reserve * money_res * etu);
264 *mil += (int)upd_slmilcosts(np->nat_cnum, etu);
266 for (y = 1; y <= PRI_MAX; y++) {
267 for (z = 0; z <= PRI_MAX; z++)
268 if (np->nat_priorities[z] == y)
271 tmp_money = lnd_money[player->cnum];
272 *ships = prod_ship(etu, player->cnum, bp, 0);
273 *smaint = lnd_money[player->cnum] - tmp_money;
277 tmp_money = sea_money[player->cnum];
278 *nsbuild = prod_ship(etu, player->cnum, bp, 1);
279 *sbuild = sea_money[player->cnum] - tmp_money;
283 tmp_money = lnd_money[player->cnum];
284 *units = prod_land(etu, player->cnum, bp, 0);
285 *lmaint = lnd_money[player->cnum] - tmp_money;
289 tmp_money = lnd_money[player->cnum];
290 *nlbuild = prod_land(etu, player->cnum, bp, 1);
291 *lbuild = lnd_money[player->cnum] - tmp_money;
295 tmp_money = air_money[player->cnum];
296 *planes = prod_plane(etu, player->cnum, bp, 0);
297 *pmaint = air_money[player->cnum] - tmp_money;
301 tmp_money = air_money[player->cnum];
302 *npbuild = prod_plane(etu, player->cnum, bp, 1);
303 *pbuild = air_money[player->cnum] - tmp_money;
307 produce_sect(player->cnum, etu, bp, p_sect, z);
311 /* 0 is maintain, 1 is build */
313 tmp_money = sea_money[player->cnum];
314 *ships = prod_ship(etu, player->cnum, bp, 0);
315 *smaint = sea_money[player->cnum] - tmp_money;
318 tmp_money = sea_money[player->cnum];
319 *nsbuild = prod_ship(etu, player->cnum, bp, 1);
320 *sbuild = sea_money[player->cnum] - tmp_money;
323 tmp_money = lnd_money[player->cnum];
324 *units = prod_land(etu, player->cnum, bp, 0);
325 *lmaint = lnd_money[player->cnum] - tmp_money;
328 tmp_money = lnd_money[player->cnum];
329 *nlbuild = prod_land(etu, player->cnum, bp, 1);
330 *lbuild = lnd_money[player->cnum] - tmp_money;
333 tmp_money = air_money[player->cnum];
334 *planes = prod_plane(etu, player->cnum, bp, 0);
335 *pmaint = air_money[player->cnum] - tmp_money;
338 tmp_money = air_money[player->cnum];
339 *npbuild = prod_plane(etu, player->cnum, bp, 1);
340 *pbuild = air_money[player->cnum] - tmp_money;
343 /* produce all sects that haven't produced yet */
344 produce_sect(player->cnum, etu, bp, p_sect, -1);
346 lnd_money[player->cnum] = sea_money[player->cnum] = 0;
347 air_money[player->cnum] = 0;
352 change_prio(struct natstr *np, char code, char *newval)
378 for (i = 0; i <= PRI_MAX; ++i)
379 np->nat_priorities[i] = -1;
382 idx = sct_typematch(player->argp[1]);
383 if (idx < 0 || idx == SCT_CAPIT)
387 if (!(p = getstarg(newval, "Priority? ", buf)))
391 if (prio < 0 || PRI_MAX < prio) {
392 pr("Priorities must be between 0 and %d!\n", PRI_MAX);
395 for (i = 0; i <= PRI_MAX; i++) {
396 if (i != idx && prio && np->nat_priorities[i] == prio) {
397 pr("Priorities must be unique!\n");
401 } else if (p[0] == '~')
406 np->nat_priorities[idx] = prio;
413 dotsprintf(char *buf, char *format, int data)
415 sprintf(buf, format, data);
416 return memset(buf, '.', strspn(buf, " "));
420 prexpense(long int cash, int *expensesp, int priority, int amount)
422 if (cash > *expensesp) {
424 pr("\t\t%8d\n", amount);
425 *expensesp += amount;
427 pr("\t\t(%7d)\n", amount);
430 pr("\t\t[%7d]\n", amount);
431 *expensesp += amount;
433 pr("\t\t[(%6d)]\n", amount);