2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * budg.c: Calculate production levels, prioritize
30 * Known contributors to this file:
31 * Thomas Ruschak, 1992
32 * Ville Virrankoski, 1995
33 * Steve McClure, 1997-2000
34 * Markus Armbruster, 2004-2006
49 static void calc_all(long (*p_sect)[2], int *taxes, int *Ncivs,
50 int *Nuws, int *bars, int *Nbars, int *mil,
51 int *ships, int *sbuild, int *nsbuild, int *smaint,
52 int *units, int *lbuild, int *nlbuild, int *lmaint,
53 int *planes, int *pbuild, int *npbuild, int *pmaint);
54 static char *dotsprintf(char *buf, char *format, int data);
60 long p_sect[SCT_TYPE_MAX+2][2];
61 int taxes, Ncivs, Nuws, bars, Nbars, mil;
62 int ships, sbuild, nsbuild, smaint;
63 int units, lbuild, nlbuild, lmaint;
64 int planes, pbuild, npbuild, pmaint;
73 np = getnatp(player->cnum);
75 player->simulation = 1;
77 &taxes, &Ncivs, &Nuws, &bars, &Nbars, &mil,
78 &ships, &sbuild, &nsbuild, &smaint,
79 &units, &lbuild, &nlbuild, &lmaint,
80 &planes, &pbuild, &npbuild, &pmaint);
81 player->simulation = 0;
83 income = taxes + bars;
85 pr("Sector Type\t\t\tProduction\t\t\t Cost\n");
86 for (i = 0; i <= SCT_TYPE_MAX; i++) {
87 if (!p_sect[i][1] || i == SCT_CAPIT)
89 pr("%-17s\t\t", dchr[i].d_name);
91 pr("%ld mil \t", p_sect[i][0]);
92 else if (dchr[i].d_prd >= 0)
93 pr("%ld %-7s\t", p_sect[i][0], pchr[dchr[i].d_prd].p_sname);
96 pr("\t\t%8ld\n", p_sect[i][1]);
97 expenses += p_sect[i][1];
101 sprintf(buf, "%d ship%s", nsbuild, splur(nsbuild));
102 pr("Ship building\t\t\t%-16s\t\t%8d\n", buf, -sbuild);
107 sprintf(buf, "%d ship%s", ships, splur(ships));
108 pr("Ship maintenance\t\t%-16s\t\t%8d\n", buf, -smaint);
113 sprintf(buf, "%d plane%s", npbuild, splur(npbuild));
114 pr("Plane building\t\t\t%-16s\t\t%8d\n", buf, -pbuild);
119 sprintf(buf, "%d plane%s", planes, splur(planes));
120 pr("Plane maintenance\t\t%-16s\t\t%8d\n", buf, -pmaint);
124 sprintf(buf, "%d unit%s", nlbuild, splur(nlbuild));
125 pr("Unit building\t\t\t%-16s\t\t%8d\n", buf, -lbuild);
130 sprintf(buf, "%d unit%s", units, splur(units));
131 pr("Unit maintenance\t\t%-16s\t\t%8d\n", buf, -lmaint);
135 if (p_sect[SCT_EFFIC][1]) {
136 pr("Sector building\t\t\t\t%8ld sct(s)\t\t%8ld\n",
137 p_sect[SCT_EFFIC][0], p_sect[SCT_EFFIC][1]);
138 expenses += p_sect[SCT_EFFIC][1];
141 n = (mil - np->nat_reserve * money_res * etu) / (etu * money_mil);
142 sprintf(in, "%d mil, %d res", n, (int)np->nat_reserve);
143 pr("Military payroll\t\t%-32s%8d\n", in, -mil);
146 if (p_sect[SCT_CAPIT][0]) {
147 pr("%c%s maintenance\t\t",
148 toupper(dchr[SCT_CAPIT].d_name[0]),
149 dchr[SCT_CAPIT].d_name + 1);
150 n = p_sect[SCT_CAPIT][0];
151 sprintf(in, "%d %s", n, dchr[SCT_CAPIT].d_name);
152 plurize(in, sizeof(in), n);
153 pr("%-32s%8ld\n", in, p_sect[SCT_CAPIT][1]);
154 expenses += p_sect[SCT_CAPIT][1];
156 pr("Total expenses%s\n", dotsprintf(buf, "%58d", expenses));
158 sprintf(in, "%d civ%s, %d uw%s",
159 Ncivs, splur(Ncivs), Nuws, splur(Nuws));
160 pr("Income from taxes\t\t%-32s%+8d\n", in, taxes);
163 sprintf(in, "%d bar%s", Nbars, splur(Nbars));
164 pr("Income from bars\t\t%-32s%+8d\n", in, bars);
166 pr("Total income%s\n", dotsprintf(buf, "%+60d", income));
167 pr("Balance forward\t\t\t\t\t\t %10ld\n", np->nat_money);
168 pr("Estimated delta\t\t\t\t\t\t %+10d\n", income - expenses);
169 pr("Estimated new treasury%s\n",
170 dotsprintf(buf, "%50d", np->nat_money + income - expenses));
171 if (np->nat_money + income - expenses < 0 && !player->god) {
172 pr("After processsing sectors, you will be broke!\n");
173 pr("Sectors will not produce, distribute, or deliver!\n\n");
180 calc_all(long p_sect[][2],
181 int *taxes, int *Ncivs, int *Nuws, int *bars, int *Nbars, int *mil,
182 int *ships, int *sbuild, int *nsbuild, int *smaint,
183 int *units, int *lbuild, int *nlbuild, int *lmaint,
184 int *planes, int *pbuild, int *npbuild, int *pmaint)
189 int n, civ_tax, uw_tax, mil_pay;
191 int etu = etu_per_update;
193 memset(p_sect, 0, sizeof(**p_sect) * (SCT_TYPE_MAX+2) * 2);
194 *taxes = *Ncivs = *Nuws = *bars = *Nbars = *mil = 0;
195 *ships = *sbuild = *nsbuild = *smaint = 0;
196 *units = *lbuild = *nlbuild = *lmaint = 0;
197 *planes = *pbuild = *npbuild = *pmaint = 0;
199 np = getnatp(player->cnum);
201 for (n = 0; NULL != (sp = getsectid(n)); n++) {
202 bp_set_from_sect(bp, sp);
203 if (sp->sct_own == player->cnum) {
205 tax(sp, np, etu, &pop, &civ_tax, &uw_tax, &mil_pay);
206 *Ncivs += sp->sct_item[I_CIVIL];
207 *Nuws += sp->sct_item[I_UW];
208 *taxes += civ_tax + uw_tax;
210 if (sp->sct_type == SCT_BANK) {
211 *bars += bank_income(sp, etu);
212 *Nbars += sp->sct_item[I_BAR];
216 tpops[player->cnum] = pop;
217 *mil += (int)(np->nat_reserve * money_res * etu);
219 *mil += upd_slmilcosts(np->nat_cnum, etu);
222 sea_money[player->cnum] = 0;
223 *ships = prod_ship(etu, player->cnum, bp, 0);
224 *smaint = sea_money[player->cnum];
226 /* Maintain planes */
227 air_money[player->cnum] = 0;
228 *planes = prod_plane(etu, player->cnum, bp, 0);
229 *pmaint = air_money[player->cnum];
231 /* Maintain land units */
232 lnd_money[player->cnum] = 0;
233 *units = prod_land(etu, player->cnum, bp, 0);
234 *lmaint = lnd_money[player->cnum];
237 produce_sect(player->cnum, etu, bp, p_sect);
240 sea_money[player->cnum] = 0;
241 *nsbuild = prod_ship(etu, player->cnum, bp, 1);
242 *sbuild = sea_money[player->cnum];
243 sea_money[player->cnum] = 0;
246 air_money[player->cnum] = 0;
247 *npbuild = prod_plane(etu, player->cnum, bp, 1);
248 *pbuild = air_money[player->cnum];
249 air_money[player->cnum] = 0;
251 /* Build land units */
252 lnd_money[player->cnum] = 0;
253 *nlbuild = prod_land(etu, player->cnum, bp, 1);
254 *lbuild = lnd_money[player->cnum];
255 lnd_money[player->cnum] = 0;
261 dotsprintf(char *buf, char *format, int data)
263 sprintf(buf, format, data);
264 return memset(buf, '.', strspn(buf, " "));