2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * capi.c: Move your capital
29 * Known contributors to this file:
43 struct nstr_sect nstr;
46 if (!snxtsct(&nstr, player->argp[1]))
48 np = getnatp(player->cnum);
50 while (!found && nxtsct(&nstr, §)) {
51 if (player->owner && (sect.sct_type == SCT_CAPIT ||
52 sect.sct_type == SCT_MOUNT))
57 if (!(np->nat_flags & NF_SACKED) &&
58 sect.sct_x == np->nat_xcap && sect.sct_y == np->nat_ycap) {
59 pr("%s is already your capital.\n",
60 xyas(sect.sct_x, sect.sct_y, player->cnum));
63 np->nat_xcap = sect.sct_x;
64 np->nat_ycap = sect.sct_y;
65 /* They have set a capital, so it wasn't sacked last. */
66 np->nat_flags &= ~NF_SACKED;
68 pr("Capital now at %s.\n", xyas(sect.sct_x, sect.sct_y, player->cnum));