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Import of Empire 4.2.12
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1 /*
2  *  Empire - A multi-player, client/server Internet based war game.
3  *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4  *                           Ken Stevens, Steve McClure
5  *
6  *  This program is free software; you can redistribute it and/or modify
7  *  it under the terms of the GNU General Public License as published by
8  *  the Free Software Foundation; either version 2 of the License, or
9  *  (at your option) any later version.
10  *
11  *  This program is distributed in the hope that it will be useful,
12  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  *  GNU General Public License for more details.
15  *
16  *  You should have received a copy of the GNU General Public License
17  *  along with this program; if not, write to the Free Software
18  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  *  ---
21  *
22  *  See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23  *  related information and legal notices. It is expected that any future
24  *  projects/authors will amend these files as needed.
25  *
26  *  ---
27  *
28  *  coas.c: Look at all the ships in the world
29  * 
30  *  Known contributors to this file:
31  *     Keith Muller, 1983
32  *     Dave Pare, 1986 (rewrite)
33  */
34
35 #include "misc.h"
36 #include "player.h"
37 #include "var.h"
38 #include "sect.h"
39 #include "ship.h"
40 #include "nat.h"
41 #include "xy.h"
42 #include "nsc.h"
43 #include "file.h"
44 #include "commands.h"
45 #include "optlist.h"
46
47 #define TSIZE   200
48
49 struct coast {
50         struct coast *c_next;
51         int c_spotted;
52         int c_number;
53         struct shpstr c_shp;
54 };
55
56 static  int showship(struct coast **cpp, int x, int y);
57
58 /*
59  * format: coastwatch [<SECTS>]
60  */
61 int
62 coas(void)
63 {
64         struct sctstr sect;
65         struct nstr_sect nstr;
66         struct coast *cp;
67         struct coast *list[TSIZE];
68         int i, k, j, n;
69         int vrange, see;
70         int x, y;
71         int mink, minj, maxk, maxj;
72         int nship = 0;
73         float tech;
74         struct  nstr_item ni;
75
76         if (snxtsct(&nstr, player->argp[1]) == 0)
77                 return RET_SYN;
78         for (i = 0; i < TSIZE; i++)
79                 list[i] = 0;
80         cp = (struct coast *)malloc(sizeof(*cp));
81         snxtitem_all(&ni, EF_SHIP);
82         while (nxtitem(&ni, (s_char *) &cp->c_shp)) {
83                 if (cp->c_shp.shp_own == 0 || cp->c_shp.shp_own == player->cnum)
84                         continue;
85                 /*
86                  * don't bother putting subs in the table...
87                  * unless they're in a sector you own (harbor or such)
88                  */
89                 getsect(cp->c_shp.shp_x, cp->c_shp.shp_y, &sect);
90                 if ((mchr[(int)cp->c_shp.shp_type].m_flags & M_SUB) && 
91                         (sect.sct_own != player->cnum))
92                         continue;
93                 n = scthash(cp->c_shp.shp_x, cp->c_shp.shp_y, TSIZE);
94                 cp->c_spotted = 0;
95                 cp->c_number = i;
96                 cp->c_next = list[n];
97                 list[n] = cp;
98                 cp = (struct coast *)malloc(sizeof(*cp));
99                 nship++;
100         }
101         /* get that last one! */
102         free((s_char *)cp);
103         pr("- = [ Coastwatch report for %s ] = -\n", cname(player->cnum));
104         pr("  Country            Ship          Location\n");
105         tech = tfact(player->cnum, 1.0);
106         while (nxtsct(&nstr, &sect) && nship) {
107                 if (sect.sct_own != player->cnum)
108                         continue;
109                 see = sect.sct_type == SCT_RADAR ? 14 : 4;
110                 vrange = (int) (sect.sct_effic / 100.0 * see * tech);
111                 if (vrange < 1)
112                         vrange = 1;
113                 maxk = vrange;
114                 maxj = vrange * 2;
115                 vrange *= vrange;
116                 mink = -maxk;
117                 minj = -maxj;
118                 for (j = minj; j <= maxj && nship; j++) {
119                         x = xnorm(sect.sct_x + j);
120                         for (k = mink; k <= maxk && nship; k++) {
121                                 if ((j + k) & 01)
122                                          continue;
123                                 /* quick range check to save time... */
124                                 if (vrange < (j * j + 3 * k * k) / 4)
125                                         continue;
126                                 y = ynorm(sect.sct_y + k);
127                                 n = scthash(x, y, TSIZE);
128                                 if (list[n] == 0)
129                                         continue;
130                                 nship -= showship(&list[n], x, y);
131                         }
132                 }
133         }
134         /* free up the coast structs calloc'ed above */
135         for (i = 0; i < TSIZE; i++) {
136                 while (NULL != (cp = list[i])) {
137                         list[i] = cp->c_next;
138                         free((s_char *)cp);
139                 }
140         }
141         return RET_OK;
142 }
143
144 static int
145 showship(struct coast **cpp, int x, int y)
146 {
147         register struct coast *cp;
148         register struct coast *todelete = 0;
149         register struct coast **prev;
150         int     nship = 0;
151
152         prev = 0;
153         cp = *cpp;
154         prev = cpp;
155         do {
156                 /* we delete it, we free it. */
157                 if (todelete) {
158                         free((s_char *)todelete);
159                         todelete = 0;
160                 }
161                 if (cp->c_shp.shp_x != x || cp->c_shp.shp_y != y) {
162                         prev = &(*prev)->c_next;
163                         continue;
164                 }
165                 pr(" %12.12s (#%3d) %s @ %s\n",
166                    cname(cp->c_shp.shp_own), cp->c_shp.shp_own,
167                    prship(&cp->c_shp), xyas(x, y, player->cnum));
168                 if (opt_HIDDEN) {
169                     setcont(player->cnum, cp->c_shp.shp_own, FOUND_COAST);
170                 }
171                 *prev = cp->c_next;
172                 todelete = cp;
173                 nship++;
174         } while (NULL != (cp = cp->c_next));
175         /* check that last one! */
176         if (todelete)
177                 free((s_char *)todelete);
178         return (nship);
179 }