2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * coll.c: Collet on a loan
29 * Known contributors to this file:
31 * Steve McClure, 1996-2000
58 pr("Loans are not enabled.\n");
61 if ((arg = onearg(player->argp[1], "Collect on loan # ")) < 0)
63 /* Check if it's a valid loan. That means, is it a valid loan,
64 owed to this player, with a valid duration and it's been signed. */
65 if (!getloan(arg, &loan) || (loan.l_loner != player->cnum) ||
66 (loan.l_ldur == 0) || (loan.l_status != LS_SIGNED)) {
67 pr("You aren't owed anything on that loan...\n");
70 /* If we got here, we check to see if it's been defaulted on. We
71 already know it's owed to this player. */
72 owed = loan_owed(&loan, time(&now));
73 if (now <= loan.l_duedate) {
74 pr("There has been no default on loan %d\n", arg);
78 pr("You are owed $%.2f on that loan.\n", owed);
79 p = getstarg(player->argp[2],
80 "What sector do you wish to confiscate? ", buf);
83 if (!check_loan_ok(&loan))
85 if (!sarg_xy(p, &x, &y) || !getsect(x, y, §))
87 if (!neigh(x, y, player->cnum)) {
88 pr("You are not adjacent to %s\n", xyas(x, y, player->cnum));
91 if (sect.sct_own != loan.l_lonee) {
92 pr("%s is not owned by %s.\n",
93 xyas(x, y, player->cnum), cname(loan.l_lonee));
96 pay = dchr[sect.sct_type].d_value * (sect.sct_effic + 100.0);
97 for (i = 0; ichr[i].i_name; i++) {
98 if (ichr[i].i_value == 0 || ichr[i].i_uid == I_NONE)
100 val = sect.sct_item[ichr[i].i_uid];
101 pay += val * ichr[i].i_value;
103 pr("That sector (and its contents) is valued at $%.2f\n", pay);
104 if (pay > owed * 1.2) {
105 pr("That is more than is owed!\n");
108 sect.sct_item[I_MILIT] = 1; /* FIXME now where did this guy come from? */
111 * Used to call takeover() here a long time ago, but that does
112 * unwanted things, like generate che.
114 sect.sct_own = player->cnum;
116 memset(sect.sct_dist, 0, sizeof(sect.sct_dist));
117 memset(sect.sct_del, 0, sizeof(sect.sct_del));
119 sect.sct_dist_x = sect.sct_x;
120 sect.sct_dist_y = sect.sct_y;
122 if (sect.sct_type == SCT_CAPIT || sect.sct_type == SCT_MOUNT)
123 caploss(§, loan.l_lonee, "that was %s's capital!\n");
125 nreport(player->cnum, N_SEIZE_SECT, loan.l_lonee, 1);
126 owed = loan_owed(&loan, time(&now));
128 loan.l_status = LS_FREE;
130 nreport(loan.l_lonee, N_REPAY_LOAN, player->cnum, 1);
132 "%s seized %s to satisfy loan #%d\n",
134 xyas(sect.sct_x, sect.sct_y, loan.l_lonee), arg);
135 pr("That loan is now considered repaid.\n");
137 (void)time(&loan.l_lastpay);
139 loan.l_amtdue = (long)owed;
140 pay += loan.l_amtpaid;
141 loan.l_amtpaid = pay;
143 "%s seized %s in partial payment of loan %d.\n",
145 xyas(sect.sct_x, sect.sct_y, loan.l_lonee), arg);
146 pr("You are still owed $%.2f on loan %d.\n", owed, arg);