2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * coll.c: Collet on a loan
30 * Known contributors to this file:
32 * Steve McClure, 1996-2000
60 pr("Loans are not enabled.\n");
63 if ((arg = onearg(player->argp[1], "Collect on loan # ")) < 0)
65 /* Check if it's a valid loan. That means, is it a valid loan,
66 owed to this player, with a valid duration and it's been signed. */
67 if (!getloan(arg, &loan) || (loan.l_loner != player->cnum) ||
68 (loan.l_ldur == 0) || (loan.l_status != LS_SIGNED)) {
69 pr("You aren't owed anything on that loan...\n");
72 /* If we got here, we check to see if it's been defaulted on. We
73 already know it's owed to this player. */
74 owed = loan_owed(&loan, time(&now));
75 if (now <= loan.l_duedate) {
76 pr("There has been no default on loan %d\n", arg);
80 pr("You are owed $%.2f on that loan.\n", owed);
81 p = getstarg(player->argp[2],
82 "What sector do you wish to confiscate? ", buf);
85 if (!check_loan_ok(&loan))
87 if (!sarg_xy(p, &x, &y) || !getsect(x, y, §))
89 if (!neigh(x, y, player->cnum)) {
90 pr("You are not adjacent to %s\n", xyas(x, y, player->cnum));
93 if (sect.sct_own != loan.l_lonee) {
94 pr("%s is not owned by %s.\n",
95 xyas(x, y, player->cnum), cname(loan.l_lonee));
98 pay = dchr[sect.sct_type].d_value * (sect.sct_effic + 100.0);
99 for (i = 0; ichr[i].i_name; i++) {
100 if (ichr[i].i_value == 0 || ichr[i].i_uid == I_NONE)
102 val = sect.sct_item[ichr[i].i_uid];
103 pay += val * ichr[i].i_value;
105 pr("That sector (and its contents) is valued at $%.2f\n", pay);
106 if (pay > owed * 1.2) {
107 pr("That is more than is owed!\n");
110 sect.sct_item[I_MILIT] = 1; /* FIXME now where did this guy come from? */
113 * Used to call takeover() here a long time ago, but that does
114 * unwanted things, like generate che.
116 sect.sct_own = player->cnum;
118 memset(sect.sct_dist, 0, sizeof(sect.sct_dist));
119 memset(sect.sct_del, 0, sizeof(sect.sct_del));
121 sect.sct_dist_x = sect.sct_x;
122 sect.sct_dist_y = sect.sct_y;
124 if (sect.sct_type == SCT_CAPIT || sect.sct_type == SCT_MOUNT)
125 caploss(§, loan.l_lonee, "that was %s's capital!\n");
127 nreport(player->cnum, N_SEIZE_SECT, loan.l_lonee, 1);
128 owed = loan_owed(&loan, time(&now));
130 loan.l_status = LS_FREE;
132 nreport(loan.l_lonee, N_REPAY_LOAN, player->cnum, 1);
134 "%s seized %s to satisfy loan #%d\n",
136 xyas(sect.sct_x, sect.sct_y, loan.l_lonee), arg);
137 pr("That loan is now considered repaid.\n");
139 (void)time(&loan.l_lastpay);
141 loan.l_amtdue = (long)owed;
142 pay += loan.l_amtpaid;
143 loan.l_amtpaid = pay;
145 "%s seized %s in partial payment of loan %d.\n",
147 xyas(sect.sct_x, sect.sct_y, loan.l_lonee), arg);
148 pr("You are still owed $%.2f on loan %d.\n", owed, arg);