2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * decl.c: Declare war, neutrality, alliance, hostile or friendly
30 * Known contributors to this file:
48 struct natstr nat, *natp;
55 if (!(p = getstarg(player->argp[1], "alliance, friendly, neutrality, hostility, or war? ", buf)))
71 if (!opt_SLOW_WAR) return RET_SYN;
72 if (!player->god) return RET_SYN;
76 if (!opt_SLOW_WAR) return RET_SYN;
77 if (!player->god) return RET_SYN;
84 pr("That's no declaration!\n");
88 if (!snxtitem(&ni, EF_NATION, player->argp[2]))
92 who = natarg(player->argp[3], "for which country? ");
93 if (who < 0) return RET_SYN;
95 if (who == 255) return RET_SYN;
98 while (nxtitem(&ni, (s_char *) &nat)) {
99 if (!(nat.nat_stat & STAT_INUSE))
101 if (player->cnum == (natid)ni.cur)
104 if (!player->god && !getcontact(natp, ni.cur)) {
105 pr("You haven't contacted country #%d yet\n", ni.cur);
109 if (getrel(natp, (natid)ni.cur) == rel)
111 setrel(who, (natid)ni.cur, rel);