2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * demo.c: De-mobilize "n" military in a given sector
30 * Known contributors to this file:
39 * format: demo <SECTS> number
43 static long do_demo(struct natstr *natp, struct nstr_sect nstr, int number,
44 char *p, int for_real);
55 struct nstr_sect nstr;
57 natp = getnatp(player->cnum);
58 cash = natp->nat_money;
59 if (!snxtsct(&nstr, player->argp[1]))
61 if (!(p = getstarg(player->argp[2], "Number to de-mobilize : ", buf)))
64 if (!(p = getstarg(player->argp[3],
65 "New civilians on active reserve? (y/n) ", buf)))
67 if (*p != 'y' && *p != 'n')
69 cost = do_demo(natp, nstr, number, p, 0);
70 if (chkmoney(cost, cash, player->argp[4]))
72 return (int)do_demo(natp, nstr, number, p, 1);
76 do_demo(struct natstr *natp, struct nstr_sect nstr, int number, char *p,
89 while (nxtsct(&nstr, §)) {
90 if (!player->owner || sect.sct_effic < 60)
92 if ((mil = sect.sct_item[I_MILIT]) == 0)
94 if (sect.sct_own != sect.sct_oldown)
96 civ = sect.sct_item[I_CIVIL];
97 deltamil = number < 0 ? mil + number : MIN(mil, number);
100 if (deltamil > ITEM_MAX - civ)
101 deltamil = ITEM_MAX - civ;
104 mil_demob += deltamil;
106 cost += deltamil * 5;
109 player->dolcost += deltamil * 5;
110 pr("%d demobilized in %s (%d mil left)\n",
111 deltamil, xyas(sect.sct_x, sect.sct_y, player->cnum), mil);
113 reserves += deltamil;
114 sect.sct_item[I_MILIT] = mil;
115 sect.sct_item[I_CIVIL] = civ;
121 pr("No eligible sectors/military for demobilization\n");
122 return (long)RET_FAIL;
124 pr("Total new civilians : %d\n", mil_demob);
126 pr("Military reserve stands at %ld (up %d)\n",
127 natp->nat_reserve + reserves, reserves);
129 natp->nat_reserve += reserves;