2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * desi.c: Redesignate sectors
30 * Known contributors to this file:
31 * Steve McClure, 1998-2000
50 struct nstr_sect nstr;
59 if (!snxtsct(&nstr, player->argp[1]))
61 natp = getnatp(player->cnum);
62 cap_x = natp->nat_xcap;
63 cap_y = natp->nat_ycap;
64 while (!player->aborted && nxtsct(&nstr, §)) {
67 if (!player->god && dchr[sect.sct_type].d_cost < 0)
69 sprintf(prompt, "%s %d%% %s desig? ",
70 xyas(sect.sct_x, sect.sct_y, player->cnum),
71 sect.sct_effic, dchr[sect.sct_type].d_name);
72 if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
75 if (!check_sect_ok(§))
78 des = sct_typematch(p);
79 if (des < 0 || (((des == SCT_BSPAN) || (des == SCT_BTOWER)) &&
81 pr("No such designation\n"
82 "See \"info Sector-types\" for possible designations\n");
86 if (des == SCT_WASTE) {
87 pr("Only a nuclear device (or %s) can make a %s!\n",
88 cname(0), dchr[des].d_name);
91 if (dchr[des].d_cost < 0) {
92 pr("Only %s can make a %s!\n",
93 cname(0), dchr[des].d_name);
96 if (sect.sct_type == des && sect.sct_newtype == des)
98 if (sect.sct_type == SCT_SANCT)
100 if ((des == SCT_HARBR) || (des == SCT_BHEAD)) {
101 for (n = 1; n <= 6; n++) {
102 getsect(nstr.x + diroff[n][0],
103 nstr.y + diroff[n][1], &check);
104 if (check.sct_type == SCT_WATER)
106 if (check.sct_type == SCT_BSPAN)
108 if (check.sct_type == SCT_BTOWER)
112 pr("%s does not border on water.\n",
113 xyas(nstr.x, nstr.y, player->cnum));
115 pr("But if it's what you want ...\n");
120 if (sect.sct_type == SCT_SANCT && !player->god)
123 if ((sect.sct_newtype != des) && (sect.sct_type != des)
124 && dchr[des].d_cost > 0) {
125 if (natp->nat_money < player->dolcost + dchr[des].d_cost) {
126 pr("You can't afford a %s!\n", dchr[des].d_name);
129 player->dolcost += dchr[des].d_cost;
131 if (sect.sct_type != des && (sect.sct_effic < 5 || player->god)) {
133 set_coastal(§, sect.sct_type, des);
136 changed += map_set(player->cnum, sect.sct_x, sect.sct_y,
137 dchr[des].d_mnem, 0);
139 sect.sct_newtype = des;
141 if (sect.sct_x == cap_x && sect.sct_y == cap_y
142 && des != SCT_CAPIT && des != SCT_SANCT && des != SCT_MOUNT)
143 pr("You have redesignated your capital!\n");
144 if (opt_EASY_BRIDGES == 0) { /* may cause a bridge fall */
147 bridgefall(§, 0);
151 writemap(player->cnum);