2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
29 * Known contributors to this file:
32 * Steve McClure, 1998-2000
33 * Ron Koenderink, 2003-2009
34 * Markus Armbruster, 2003-2013
50 static void print_sect(struct sctstr *);
51 static void print_nat(struct natstr *);
52 static void print_plane(struct plnstr *);
53 static void print_land(struct lndstr *);
54 static void print_ship(struct shpstr *);
55 static int getin(char *, char **);
56 static int edit_sect(struct sctstr *, char, int, char *);
57 static int edit_nat(struct natstr *, char, int, char *);
58 static int edit_ship(struct shpstr *, char, int, char *);
59 static int edit_land(struct lndstr *, char, int, char *);
60 static int edit_plane(struct plnstr *, char, int, char *);
81 what = getstarg(player->argp[1],
82 "Edit what (country, land, ship, plane, nuke, unit)? ",
89 if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
91 if (!sarg_xy(ptr, &x, &y))
93 if (!getsect(x, y, §))
97 np = natargp(player->argp[2], "Country? ");
102 if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
104 if (!getplane(num, &plane))
108 if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
110 if (!getship(num, &ship))
114 if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
116 if (!getland(num, &land))
120 pr("Not implemented yet.\n");
126 if (!player->argp[3]) {
146 if (player->argp[arg_index]) {
147 if (player->argp[arg_index+1]) {
148 thing = player->argp[arg_index++][0];
149 ptr = player->argp[arg_index++];
153 } else if (arg_index == 3) {
154 err = getin(buf, &ptr);
184 if ((err = edit_nat(np, thing, arg, ptr)) != RET_OK)
188 if (!check_sect_ok(§))
190 if ((err = edit_sect(§, thing, arg, ptr)) != RET_OK)
196 if (!check_ship_ok(&ship))
198 if ((err = edit_ship(&ship, thing, arg, ptr)) != RET_OK)
200 if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
202 if (!putship(ship.shp_uid, &ship))
206 if (!check_land_ok(&land))
208 if ((err = edit_land(&land, thing, arg, ptr)) != RET_OK)
210 if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
212 if (!putland(land.lnd_uid, &land))
216 if (!check_plane_ok(&plane))
218 if ((err = edit_plane(&plane, thing, arg, ptr)) != RET_OK)
220 if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
222 if (!putplane(plane.pln_uid, &plane))
230 benefit(natid who, int good)
237 nreport(player->cnum, N_AIDS, who, 1);
240 nreport(player->cnum, N_HURTS, who, 1);
245 noise(struct sctstr *sptr, char *name, int old, int new)
247 pr("%s of %s changed from %d to %d\n",
248 name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
250 wu(player->cnum, sptr->sct_own,
251 "%s in %s was changed from %d to %d by an act of %s\n",
252 name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
253 old, new, cname(player->cnum));
254 benefit(sptr->sct_own, old < new);
258 print_sect(struct sctstr *sect)
260 pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
261 pr("Distribution sector <D>: %s\n",
262 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
263 pr("Designation <s>: %c\tNew designation <S>: %c\n",
264 dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
265 pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
266 pr(" o O e m i g f c u w l x X p t F a\n");
267 pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
268 sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
269 sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
270 sect->sct_uran, sect->sct_work, sect->sct_loyal,
271 sect->sct_che, sect->sct_che_target,
272 sect->sct_pstage, sect->sct_ptime,
273 sect->sct_fallout, sect->sct_avail);
275 pr("Mines <M>: %d\n", sect->sct_mines);
276 pr("Road %% <R>: %d\t", sect->sct_road);
277 pr("Rail %% <r>: %d\t", sect->sct_rail);
278 pr("Defense %% <d>: %d\n", sect->sct_defense);
282 print_nat(struct natstr *np)
286 pr("Country #: %2d\n", np->nat_cnum);
287 pr("Name <n>: %-20s\t", np->nat_cnam);
288 pr("Representative <r>: %-20s\n", np->nat_pnam);
289 pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
290 pr("Reserves <m>: %5d\n", np->nat_reserve);
291 pr("Capital <c>: %s\t\t",
292 xyas(np->nat_xcap, np->nat_ycap, player->cnum));
293 pr("Origin <o>: %3s\n",
294 xyas(np->nat_xorg, np->nat_yorg, player->cnum));
295 pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
296 pr("Seconds Used <u>: %3d\n", np->nat_timeused);
297 pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
298 pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
299 pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
300 pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
301 pr("Money <M>: $%6d\n", np->nat_money);
302 pr("Telegrams <t>: %6d\n", np->nat_tgms);
304 pr("Countries contacted: ");
305 for (i = 0; i < MAXNOC; i++) {
306 if (getcontact(np, i))
307 pr("%d(%d) ", i, getcontact(np, i));
314 print_plane(struct plnstr *plane)
316 pr("UID <U>: %d\t\t", plane->pln_uid);
317 pr("Owner <O>: %d\t\t", plane->pln_own);
318 pr("Location <l>: %s\n",
319 xyas(plane->pln_x, plane->pln_y, player->cnum));
320 pr("Efficiency <e>: %d\t", plane->pln_effic);
321 pr("Mobility <m>: %d\n", plane->pln_mobil);
322 pr("Tech <t>: %d\t\t", plane->pln_tech);
323 pr("Wing <w>: %.1s\n", &plane->pln_wing);
324 pr("Range <r>: %d\t\t", plane->pln_range);
325 pr("Flags <f>: %d\n", plane->pln_flags);
326 pr("Ship <s>: %d\t\t", plane->pln_ship);
327 pr("Land Unit <y>: %d\t", plane->pln_land);
331 print_land(struct lndstr *land)
333 pr("UID <U>: %d\n", land->lnd_uid);
334 pr("Owner <O>: %d\n", land->lnd_own);
335 pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
336 pr("Efficiency <e>: %d\t", land->lnd_effic);
337 pr("Mobility <M>: %d\n", land->lnd_mobil);
338 pr("Tech <t>: %d\t\t", land->lnd_tech);
339 pr("Army <a>: %.1s\n", &land->lnd_army);
340 pr("Fortification <F>: %d\t", land->lnd_harden);
341 pr("Land unit <Y>: %d\n", land->lnd_land);
342 pr("Ship <S>: %d\t\t", land->lnd_ship);
343 pr("Retreat percentage <Z>: %d\n", land->lnd_retreat);
344 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
345 land->lnd_rpath, land->lnd_rflags);
346 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
347 pr(" c m u f s g p i d o l h r\n");
348 pr("%3d", land->lnd_item[I_CIVIL]);
349 pr("%4d", land->lnd_item[I_MILIT]);
350 pr("%4d", land->lnd_item[I_UW]);
351 pr("%5d", land->lnd_item[I_FOOD]);
352 pr("%4d", land->lnd_item[I_SHELL]);
353 pr("%4d", land->lnd_item[I_GUN]);
354 pr("%5d", land->lnd_item[I_PETROL]);
355 pr("%5d", land->lnd_item[I_IRON]);
356 pr("%5d", land->lnd_item[I_DUST]);
357 pr("%5d", land->lnd_item[I_OIL]);
358 pr("%5d", land->lnd_item[I_LCM]);
359 pr("%5d", land->lnd_item[I_HCM]);
360 pr("%4d", land->lnd_item[I_RAD]);
365 print_ship(struct shpstr *ship)
369 if (!(natp = getnatp(ship->shp_own)))
371 pr("%s (#%d) %s\n", natp->nat_cnam, ship->shp_own, prship(ship));
372 pr("UID <U>: %d\n", ship->shp_uid);
373 pr("Owner <O>: %d\t\t\t", ship->shp_own);
374 pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
375 pr("Tech <T>: %d\t\t\t", ship->shp_tech);
376 pr("Efficiency <E>: %d\n", ship->shp_effic);
377 pr("Mobility <M>: %d\t\t", ship->shp_mobil);
378 pr("Fleet <F>: %.1s\n", &ship->shp_fleet);
379 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
380 ship->shp_rpath, ship->shp_rflags);
381 pr("Plague Stage <a>: %d\t\t", ship->shp_pstage);
382 pr("Plague Time <b>: %d\n", ship->shp_ptime);
383 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
384 pr(" c m u f s g p i d o l h r\n");
385 pr("%3d", ship->shp_item[I_CIVIL]);
386 pr("%4d", ship->shp_item[I_MILIT]);
387 pr("%4d", ship->shp_item[I_UW]);
388 pr("%5d", ship->shp_item[I_FOOD]);
389 pr("%4d", ship->shp_item[I_SHELL]);
390 pr("%4d", ship->shp_item[I_GUN]);
391 pr("%5d", ship->shp_item[I_PETROL]);
392 pr("%5d", ship->shp_item[I_IRON]);
393 pr("%5d", ship->shp_item[I_DUST]);
394 pr("%5d", ship->shp_item[I_OIL]);
395 pr("%5d", ship->shp_item[I_LCM]);
396 pr("%5d", ship->shp_item[I_HCM]);
397 pr("%4d", ship->shp_item[I_RAD]);
402 getin(char *buf, char **valp)
407 p = getstarg(NULL, "%c xxxxx -- thing value : ", buf);
412 for (; isspace(*p); p++) ;
416 for (; *p && !isspace(*p); p++) ;
417 for (; isspace(*p); p++) ;
424 #if 0 /* not needed right now */
426 warn_deprecated(char key)
428 pr("Key <%c> is deprecated and will go away in a future release\n", key);
433 edit_sect(struct sctstr *sect, char op, int arg, char *p)
435 natid newown, oldown;
443 newown = (natid)LIMIT_TO(arg, 0, MAXNOC - 1);
444 pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
445 xyas(sect->sct_x, sect->sct_y, player->cnum),
446 cname(sect->sct_own), sect->sct_own, cname(newown), newown);
448 wu(player->cnum, sect->sct_own,
449 "Sector %s lost to deity intervention\n",
450 xyas(sect->sct_x, sect->sct_y, sect->sct_own));
452 benefit(sect->sct_own, 0);
453 sect->sct_own = newown;
455 wu(player->cnum, newown,
456 "Sector %s gained from deity intervention\n",
457 xyas(sect->sct_x, sect->sct_y, newown));
464 oldown = (natid)LIMIT_TO(arg, 0, MAXNOC - 1);
465 pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
466 xyas(sect->sct_x, sect->sct_y, player->cnum),
467 cname(sect->sct_oldown),
468 sect->sct_oldown, cname(oldown), oldown);
469 sect->sct_oldown = oldown;
472 new = LIMIT_TO(arg, 0, 100);
473 noise(sect, "Efficiency", sect->sct_effic, new);
474 sect->sct_effic = new;
477 new = LIMIT_TO(arg, -127, 255);
478 noise(sect, "Mobility", sect->sct_mobil, new);
479 sect->sct_mobil = new;
482 new = LIMIT_TO(arg, 0, 127);
483 noise(sect, "Iron ore content", sect->sct_min, new);
484 sect->sct_min = (unsigned char)new;
487 new = LIMIT_TO(arg, 0, 127);
488 noise(sect, "Gold content", sect->sct_gmin, new);
489 sect->sct_gmin = (unsigned char)new;
492 new = LIMIT_TO(arg, 0, 127);
493 noise(sect, "Fertility", sect->sct_fertil, new);
494 sect->sct_fertil = (unsigned char)new;
497 new = LIMIT_TO(arg, 0, 127);
498 noise(sect, "Oil content", sect->sct_oil, new);
499 sect->sct_oil = (unsigned char)new;
502 new = LIMIT_TO(arg, 0, 127);
503 noise(sect, "Uranium content", sect->sct_uran, new);
504 sect->sct_uran = (unsigned char)new;
507 new = LIMIT_TO(arg, 0, 100);
508 noise(sect, "Workforce percentage", sect->sct_work, new);
509 sect->sct_work = (unsigned char)new;
512 new = LIMIT_TO(arg, 0, 127);
513 pr("Loyalty of %s changed from %d to %d%%\n",
514 xyas(sect->sct_x, sect->sct_y, player->cnum),
515 sect->sct_loyal, new);
516 sect->sct_loyal = (unsigned char)new;
520 new = LIMIT_TO(arg, 0, CHE_MAX);
521 pr("Guerillas in %s changed from %d to %d\n",
522 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
526 old = sect->sct_che_target;
527 new = LIMIT_TO(arg, 0, MAXNOC - 1);
528 pr("Che target of %s changed from %s (#%d) to %s (#%d).\n",
529 xyas(sect->sct_x, sect->sct_y, player->cnum),
530 cname(old), old, cname(new), new);
531 sect->sct_che_target = new;
536 old = sect->sct_pstage;
537 new = LIMIT_TO(arg, 0, PLG_EXPOSED);
538 pr("Plague stage of %s changed from %d to %d%%\n",
539 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
540 sect->sct_pstage = new;
543 old = sect->sct_ptime;
544 new = LIMIT_TO(arg, 0, 255);
545 pr("Plague time of %s changed from %d to %d%%\n",
546 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
547 sect->sct_ptime = new;
550 old = sect->sct_fallout;
551 new = LIMIT_TO(arg, 0, FALLOUT_MAX);
552 pr("Fallout for sector %s changed from %d to %d\n",
553 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
554 sect->sct_fallout = new;
557 new = LIMIT_TO(arg, 0, 9999);
558 noise(sect, "Available workforce", sect->sct_avail, new);
559 sect->sct_avail = new;
562 new = LIMIT_TO(arg, 0, MINES_MAX);
563 sect->sct_mines = new;
564 pr("Mines changed to %d\n", new);
567 if (!sarg_xy(p, &newx, &newy))
571 ef_set_uid(EF_SECTOR, §, XYOFFSET(newx, newy));
574 if (!sarg_xy(p, &newx, &newy))
576 pr("Distribution location for sector %s changed from %s to %s\n",
577 xyas(sect->sct_x, sect->sct_y, player->cnum),
578 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
579 xyas(newx, newy, player->cnum));
580 sect->sct_dist_x = newx;
581 sect->sct_dist_y = newy;
584 des = sct_typematch(p);
587 pr("Designation for sector %s changed from %c to %c\n",
588 xyas(sect->sct_x, sect->sct_y, player->cnum),
589 dchr[sect->sct_type].d_mnem, dchr[des].d_mnem);
590 set_coastal(sect, sect->sct_type, des);
591 sect->sct_type = des;
594 des = sct_typematch(p);
597 pr("New designation for sector %s changed from %c to %c\n",
598 xyas(sect->sct_x, sect->sct_y, player->cnum),
599 dchr[sect->sct_newtype].d_mnem, dchr[des].d_mnem);
600 sect->sct_newtype = des;
603 new = LIMIT_TO(arg, 0, 100);
604 noise(sect, "Road percentage", sect->sct_road, new);
605 sect->sct_road = new;
608 new = LIMIT_TO(arg, 0, 100);
609 noise(sect, "Rail percentage", sect->sct_rail, new);
610 sect->sct_rail = new;
613 new = LIMIT_TO(arg, 0, 100);
614 noise(sect, "Defense percentage", sect->sct_defense, new);
615 sect->sct_defense = new;
618 pr("huh? (%c)\n", op);
625 edit_nat(struct natstr *np, char op, int arg, char *p)
628 natid nat = np->nat_cnum;
629 float farg = (float)atof(p);
633 if (!check_nat_name(p, nat))
635 pr("Country name changed from %s to %s\n", np->nat_cnam, p);
636 strcpy(np->nat_cnam, p);
639 pr("Country representative changed from %s to %s\n",
641 strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
647 arg = LIMIT_TO(arg, 0, 1024);
648 pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
652 benefit(nat, np->nat_reserve < arg);
653 pr("Military reserves changed from %d to %d\n",
654 np->nat_reserve, arg);
655 wu(player->cnum, nat,
656 "Military reserves changed from %d to %d by divine intervention.\n",
657 np->nat_reserve, arg);
658 np->nat_reserve = arg;
661 if (!sarg_xy(p, &newx, &newy))
663 pr("Capital coordinates changed from %s to %s\n",
664 xyas(np->nat_xcap, np->nat_ycap, player->cnum),
665 xyas(newx, newy, player->cnum));
670 if (!sarg_xy(p, &newx, &newy))
672 pr("Origin coordinates changed from %s to %s\n",
673 xyas(np->nat_xorg, np->nat_yorg, player->cnum),
674 xyas(newx, newy, player->cnum));
679 np->nat_stat = LIMIT_TO(arg, STAT_UNUSED, STAT_GOD);
682 arg = LIMIT_TO(arg, 0, m_m_p_d * 60);
683 pr("Number of seconds used changed from %d to %d.\n",
684 np->nat_timeused, arg);
685 np->nat_timeused = arg;
688 pr("Money changed from %d to %d\n", np->nat_money, arg);
689 wu(player->cnum, nat,
690 "Money changed from %d to %d by divine intervention.\n",
695 pr("Tech changed from %.2f to %.2f.\n",
696 np->nat_level[NAT_TLEV], farg);
697 np->nat_level[NAT_TLEV] = farg;
700 pr("Research changed from %.2f to %.2f.\n",
701 np->nat_level[NAT_RLEV], farg);
702 np->nat_level[NAT_RLEV] = farg;
705 pr("Education changed from %.2f to %.2f.\n",
706 np->nat_level[NAT_ELEV], farg);
707 np->nat_level[NAT_ELEV] = farg;
710 pr("Happiness changed from %.2f to %.2f.\n",
711 np->nat_level[NAT_HLEV], farg);
712 np->nat_level[NAT_HLEV] = farg;
715 pr("huh? (%c)\n", op);
723 edit_ship(struct shpstr *ship, char op, int arg, char *p)
730 ship->shp_pstage = arg;
733 ship->shp_ptime = arg;
736 strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
739 ship->shp_rflags = arg;
742 ef_set_uid(EF_SHIP, ship, arg);
746 wu(player->cnum, ship->shp_own,
747 "%s taken from you by deity intervention!\n", prship(ship));
748 if (arg && arg < MAXNOC) {
749 wu(player->cnum, (natid)arg,
750 "%s given to you by deity intervention!\n", prship(ship));
751 ship->shp_own = (natid)arg;
756 if (!sarg_xy(p, &newx, &newy))
762 arg = LIMIT_TO(arg, mchr[(int)ship->shp_type].m_tech, SHRT_MAX);
763 shp_set_tech(ship, arg);
766 ship->shp_effic = LIMIT_TO(arg, SHIP_MINEFF, 100);
769 ship->shp_mobil = arg;
774 else if (isalpha(p[0]))
775 ship->shp_fleet = p[0];
777 pr("%c: invalid fleet\n", p[0]);
782 ship->shp_item[I_CIVIL] = arg;
785 ship->shp_item[I_MILIT] = arg;
788 ship->shp_item[I_UW] = arg;
791 ship->shp_item[I_FOOD] = arg;
794 ship->shp_item[I_SHELL] = arg;
797 ship->shp_item[I_GUN] = arg;
800 ship->shp_item[I_PETROL] = arg;
803 ship->shp_item[I_IRON] = arg;
806 ship->shp_item[I_DUST] = arg;
809 ship->shp_item[I_OIL] = arg;
812 ship->shp_item[I_LCM] = arg;
815 ship->shp_item[I_HCM] = arg;
818 ship->shp_item[I_RAD] = arg;
821 pr("huh? (%c)\n", op);
828 edit_land(struct lndstr *land, char op, int arg, char *p)
835 land->lnd_land = arg;
838 ef_set_uid(EF_LAND, land, arg);
842 wu(player->cnum, land->lnd_own,
843 "%s taken from you by deity intervention!\n", prland(land));
845 if (arg && arg < MAXNOC) {
846 wu(player->cnum, (natid)arg,
847 "%s given to you by deity intervention!\n", prland(land));
848 land->lnd_own = (natid)arg;
853 if (!sarg_xy(p, &newx, &newy))
859 land->lnd_effic = LIMIT_TO(arg, LAND_MINEFF, 100);
862 land->lnd_mobil = arg;
865 arg = LIMIT_TO(arg, lchr[(int)land->lnd_type].l_tech, SHRT_MAX);
866 lnd_set_tech(land, arg);
871 else if (isalpha(p[0]))
872 land->lnd_army = p[0];
874 pr("%c: invalid army\n", p[0]);
879 land->lnd_harden = LIMIT_TO(arg, 0, 255);
882 land->lnd_ship = arg;
885 land->lnd_retreat = arg;
888 strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
891 land->lnd_rflags = arg;
894 land->lnd_item[I_CIVIL] = arg;
897 land->lnd_item[I_MILIT] = arg;
900 land->lnd_item[I_UW] = arg;
903 land->lnd_item[I_FOOD] = arg;
906 land->lnd_item[I_SHELL] = arg;
909 land->lnd_item[I_GUN] = arg;
912 land->lnd_item[I_PETROL] = arg;
915 land->lnd_item[I_IRON] = arg;
918 land->lnd_item[I_DUST] = arg;
921 land->lnd_item[I_OIL] = arg;
924 land->lnd_item[I_LCM] = arg;
927 land->lnd_item[I_HCM] = arg;
930 land->lnd_item[I_RAD] = arg;
933 pr("huh? (%c)\n", op);
940 edit_plane(struct plnstr *plane, char op, int arg, char *p)
946 ef_set_uid(EF_PLANE, plane, arg);
949 if (!sarg_xy(p, &newx, &newy))
956 wu(player->cnum, plane->pln_own,
957 "%s taken from you by deity intervention!\n",
959 if (arg && arg < MAXNOC) {
960 plane->pln_own = (natid)arg;
961 wu(player->cnum, plane->pln_own,
962 "%s given to you by deity intervention!\n", prplane(plane));
964 plane->pln_effic = 0;
967 plane->pln_effic = LIMIT_TO(arg, PLANE_MINEFF, 100);
970 plane->pln_mobil = LIMIT_TO(arg, -127, 255);
973 arg = LIMIT_TO(arg, plchr[(int)plane->pln_type].pl_tech, SHRT_MAX);
974 pln_set_tech(plane, arg);
979 else if (isalpha(p[0]))
980 plane->pln_wing = p[0];
982 pr("%c: invalid wing\n", p[0]);
987 plane->pln_range = (unsigned char)arg;
990 plane->pln_ship = arg;
993 plane->pln_land = arg;
996 plane->pln_flags = arg;
999 pr("huh? (%c)\n", op);