2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
30 * Known contributors to this file:
33 * Steve McClure, 1998-2000
58 static void prnat(natid n);
59 static void pr_plane(struct plnstr *plane);
60 static void pr_land(struct lndstr *land);
61 static void pr_ship(struct shpstr *ship);
62 static void prsect(struct sctstr *sect);
63 static void noise(struct sctstr *sptr, int public_amt, s_char *name,
65 static void benefit(natid who, int good);
66 int doland(s_char op, int arg, struct sctstr *sect);
67 int docountry(s_char op, int arg, s_char *p, float farg, natid nat,
69 int doship(s_char op, int arg, s_char *p, struct shpstr *ship);
70 int dounit(s_char op, int arg, s_char *p, struct lndstr *land);
71 int doplane(s_char op, int arg, s_char *p, struct plnstr *plane);
75 * format: give c <amt> <commod> <sect>
95 s_char ewhat; /* saves information from the command line
98 if ((what = getstarg(player->argp[1],
99 "Edit What (country, land, ship, plane, nuke, unit)? ",
105 if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
107 if (!sarg_xy(ptr, &x, &y))
109 if (!getsect(x, y, §))
113 if ((num = natarg(player->argp[2], "Country number? ")) < 0)
119 if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
121 if (!getplane(num, &plane))
125 if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
127 if (!getship(num, &ship))
131 if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
133 if (!getland(num, &land))
137 pr("Not implemented yet.\n");
143 if (player->argp[3] == 0) {
161 } else if (player->argp[4] != 0)
162 (void)strcat(player->argp[3], player->argp[4]);
166 if ((err = getin(&thing, &ptr, &arg, buf)) != RET_OK) {
192 if ((err = docountry(thing[0], arg, ptr, farg, nat, np))
197 if ((err = doland(thing[0], arg, §)) != RET_OK)
203 if ((err = doship(thing[0], arg, ptr, &ship)) != RET_OK)
205 if (!putship(ship.shp_uid, &ship))
210 if ((err = dounit(thing[0], arg, ptr, &land))
213 if (!putland(land.lnd_uid, &land))
217 if ((err = doplane(thing[0], arg, ptr, &plane))
220 if (!putplane(plane.pln_uid, &plane))
233 benefit(natid who, int good)
240 nreport(player->cnum, N_AIDS, who, 1);
243 nreport(player->cnum, N_HURTS, who, 1);
248 noise(struct sctstr *sptr, int public_amt, s_char *name, int old, int new)
252 pr("%s of %s changed from %d to %d\n",
253 name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
255 (void)sprintf(p, "changed from %d to %d", old, new);
257 (void)sprintf(p, "%s", (old < new ? "increased" : "decreased"));
259 wu(player->cnum, sptr->sct_own,
260 "%s in %s was %s by an act of %s\n",
261 name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
262 p, cname(player->cnum));
263 benefit(sptr->sct_own, (old < new));
267 prsect(struct sctstr *sect)
269 pr("X coord <X>: %d\t", sect->sct_x);
270 pr("Y coord <Y>: %d\n", sect->sct_y);
271 pr("X dist coord: %d\t", sect->sct_dist_x);
272 pr("Y dist coord: %d\n", sect->sct_dist_y);
273 pr(" sect own oo eff mob min gld frt oil urn wrk lty che plg ptime fall avail\n");
274 pr("things: o O e m i g f c u w l x p t F a\n");
275 prxy("%4d,%-4d", sect->sct_x, sect->sct_y, player->cnum);
276 pr(" %c%c %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %4d %3d %5d %4d %5d\n", dchr[sect->sct_type].d_mnem, (sect->sct_newtype == sect->sct_type) ? ' ' : dchr[sect->sct_newtype].d_mnem, sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil, sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil, sect->sct_uran, sect->sct_work, sect->sct_loyal, getvar(V_CHE, (s_char *)sect, EF_SECTOR), getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR), getvar(V_PTIME, (s_char *)sect, EF_SECTOR), getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR), sect->sct_avail);
278 pr(" Mines <M>: %d\n", getvar(V_MINE, (s_char *)sect, EF_SECTOR));
279 pr(" Road %% <R>: %d\n", sect->sct_road);
280 pr(" Rail %% <r>: %d\n", sect->sct_rail);
281 pr(" Defense %% <d>: %d\n", sect->sct_defense);
282 pr(" Coastal <C>: %d\n", sect->sct_coastal);
292 if ((np = getnatp(n)) == 0)
294 pr("Country #: %2d\n", n);
295 pr("Name <n>: %-20s\t", np->nat_cnam);
296 pr("Connected: %d\n", np->nat_connected);
297 pr("Representative <r>: %-20s\n", np->nat_pnam);
298 pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
299 pr("Reserves <m>: %5d\n", np->nat_reserve);
300 pr("Capital <c>: %s\t\t",
301 xyas(np->nat_xcap, np->nat_ycap, player->cnum));
302 pr("Origin <o>: %3s\n",
303 xyas(np->nat_xorg, np->nat_yorg, player->cnum));
304 pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
305 pr("Min Used <u>: %3d\n", np->nat_minused);
306 pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
307 pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
308 pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
309 pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
310 pr("Money <M>: $%6d\n", np->nat_money);
311 pr("Telegrams <t>: %6d\n", np->nat_tgms);
312 if (opt_DEMANDUPDATE)
313 pr("Updates missed <U>: %d\n", np->nat_missed);
315 pr("Countries contacted: ");
316 for (i = 0; i < MAXNOC; i++) {
317 if (getcontact(np, i))
318 pr("%d(%d) ", i, getcontact(np, i));
325 pr_plane(struct plnstr *plane)
327 pr("UID <U>: %d\t\t", (int)plane->pln_uid);
328 pr("Owner <O>: %d\t\t", (int)plane->pln_own);
329 pr("Location <l>: %s\n",
330 xyas(plane->pln_x, plane->pln_y, player->cnum));
331 pr("Efficiency <e>: %d\t", (int)plane->pln_effic);
332 pr("Mobility <m>: %d\n", (int)plane->pln_mobil);
333 pr("Tech <t>: %d\t\t", plane->pln_tech);
334 pr("Wing <w>: %c\n", plane->pln_wing);
335 pr("Attack <a>: %d\t\t", plane->pln_att);
336 pr("Defense <d>: %d\n", plane->pln_def);
337 pr("Range <r>: %d\t\t", plane->pln_range);
338 pr("Flags <f>: %d\n", plane->pln_flags);
339 pr("Ship <s>: %d\t\t", plane->pln_ship);
340 pr("Land Unit <y>: %d\t", plane->pln_land);
341 pr("Nuke Type <n>: %d\n", plane->pln_nuketype);
345 pr_land(struct lndstr *land)
350 lcp = &lchr[(int)land->lnd_type];
351 pr("UID <U>: %d\n", (int)land->lnd_uid);
352 pr("Owner <O>: %d\n", (int)land->lnd_own);
353 pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
354 pr("Efficiency <e>: %d\t", (int)land->lnd_effic);
355 pr("Mobility <M>: %d\n", (int)land->lnd_mobil);
356 pr("Tech <t>: %d\t\t", land->lnd_tech);
357 pr("Army <a>: %c\n", land->lnd_army);
358 pr("Attack: %f\t", lcp->l_att);
359 pr("Defense: %f\n", lcp->l_def);
360 pr("Fortification <F>: %d\t", land->lnd_harden);
361 pr("Fuel <B>: %d\n", land->lnd_fuel);
362 count_land_planes(land);
363 pr("Xlight planes <X>: %d\n", land->lnd_nxlight);
364 pr("Land unit <Y>: %d\n", land->lnd_land);
365 pr("Ship <S>: %d\t\t", land->lnd_ship);
366 pr("Radius <P>: %d\n", land->lnd_rad_max);
367 pr("Retreat percentage <Z>: %d\n", (int)land->lnd_retreat);
368 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
369 land->lnd_rpath, (int)land->lnd_rflags);
370 getvec(VT_ITEM, vec, (s_char *)land, EF_LAND);
371 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
372 pr(" c m u f s g p i d o l h r\n");
373 pr("%3d", vec[I_CIVIL]);
374 pr("%4d", vec[I_MILIT]);
375 pr("%4d", vec[I_UW]);
376 pr("%5d", vec[I_FOOD]);
377 pr("%4d", vec[I_SHELL]);
378 pr("%4d", vec[I_GUN]);
379 pr("%5d", vec[I_PETROL]);
380 pr("%5d", vec[I_IRON]);
381 pr("%5d", vec[I_DUST]);
382 pr("%5d", vec[I_OIL]);
383 pr("%5d", vec[I_LCM]);
384 pr("%5d", vec[I_HCM]);
385 pr("%4d", vec[I_RAD]);
390 pr_ship(struct shpstr *ship)
395 if ((natp = getnatp(ship->shp_own)) == 0)
397 pr("%s (#%d) %s\n", natp->nat_cnam, (int)ship->shp_own, prship(ship));
398 pr("UID <U>: %d\n", (int)ship->shp_uid);
399 pr("Owner <O>: %d\t\t\t", (int)ship->shp_own);
400 pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
401 pr("Tech <T>: %d\t\t\t", ship->shp_tech);
402 pr("Efficiency <E>: %d\n", (int)ship->shp_effic);
403 pr("Mobility <M>: %d\t\t\t", (int)ship->shp_mobil);
404 pr("Fleet <F>: %c\n", ship->shp_fleet);
406 pr("Helos <H>: %d\n", (int)ship->shp_nchoppers);
407 pr("Xlight planes <X>: %d\n", (int)ship->shp_nxlight);
408 pr("Planes <P>: %d\n", (int)ship->shp_nplane);
410 pr("Units <Y>: %d\n", (int)ship->shp_nland);
411 /* could depend on opt_FUEL - but a deity might want to set this
412 up before enabling the option */
413 pr("Fuel <B>: %d\n", (int)ship->shp_fuel);
414 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
415 ship->shp_rpath, (int)ship->shp_rflags);
416 getvec(VT_ITEM, vec, (s_char *)ship, EF_SHIP);
417 pr("Plague Stage <a>: %d\n",
418 getvar(V_PSTAGE, (s_char *)ship, EF_SHIP));
419 pr("Plague Time <b>: %d\n", getvar(V_PTIME, (s_char *)ship, EF_SHIP));
420 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
421 pr(" c m u f s g p i d o l h r\n");
422 pr("%3d", vec[I_CIVIL]);
423 pr("%4d", vec[I_MILIT]);
424 pr("%4d", vec[I_UW]);
425 pr("%5d", vec[I_FOOD]);
426 pr("%4d", vec[I_SHELL]);
427 pr("%4d", vec[I_GUN]);
428 pr("%5d", vec[I_PETROL]);
429 pr("%5d", vec[I_IRON]);
430 pr("%5d", vec[I_DUST]);
431 pr("%5d", vec[I_OIL]);
432 pr("%5d", vec[I_LCM]);
433 pr("%5d", vec[I_HCM]);
434 pr("%4d", vec[I_RAD]);
439 errcheck(int num, int min, int max)
449 getin(s_char **what, s_char **p, int *arg, s_char *buf)
451 if (!(*what = getstarg(*p, "%c xxxxx -- thing value : ", buf))) {
456 while (**what && isspace(**what))
460 for (*p = *what; **p && !isspace(**p); (*p)++) /* skip non spaces */
462 while (**p && isspace(**p))
472 doland(s_char op, int arg, struct sctstr *sect)
474 natid newown, oldown;
480 sect->sct_coastal = (arg ? 1 : 0);
481 pr("Coastal flag of %s changed to %d\n",
482 xyas(sect->sct_x, sect->sct_y, player->cnum),
488 newown = (natid)errcheck(arg, 0, MAXNOC - 1);
489 pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
490 xyas(sect->sct_x, sect->sct_y, player->cnum),
491 cname(sect->sct_own), sect->sct_own, cname(newown), newown);
493 makelost(EF_SECTOR, sect->sct_own, 0, sect->sct_x,
495 wu(player->cnum, sect->sct_own,
496 "Sector %s lost to deity intervention\n", xyas(sect->sct_x,
501 benefit(sect->sct_own, 0);
502 sect->sct_own = newown;
504 makenotlost(EF_SECTOR, newown, 0, sect->sct_x, sect->sct_y);
505 wu(player->cnum, newown,
506 "Sector %s gained from deity intervention\n",
507 xyas(sect->sct_x, sect->sct_y, sect->sct_own));
514 oldown = (natid)errcheck(arg, 0, MAXNOC - 1);
515 pr("Old player->owner of %s changed from %s (#%d) to %s (#%d).\n",
516 xyas(sect->sct_x, sect->sct_y, player->cnum),
517 cname(sect->sct_oldown),
518 sect->sct_oldown, cname(oldown), oldown);
519 sect->sct_oldown = oldown;
522 new = errcheck(arg, 0, 100);
523 noise(sect, 1, "Efficiency", (int)sect->sct_effic, new);
524 sect->sct_effic = (u_char)new;
527 new = errcheck(arg, -127, 255);
528 noise(sect, 1, "Mobility", (int)sect->sct_mobil, new);
529 sect->sct_mobil = new;
532 new = errcheck(arg, 0, 127);
533 noise(sect, 1, "Iron ore content", (int)sect->sct_min, new);
534 sect->sct_min = (u_char)new;
537 new = errcheck(arg, 0, 127);
538 noise(sect, 1, "Gold content", (int)sect->sct_gmin, new);
539 sect->sct_gmin = (u_char)new;
542 new = errcheck(arg, 0, 127);
543 noise(sect, 1, "Fertility", (int)sect->sct_fertil, new);
544 sect->sct_fertil = (u_char)new;
547 new = errcheck(arg, 0, 127);
548 noise(sect, 1, "Oil content", (int)sect->sct_oil, new);
549 sect->sct_oil = (u_char)new;
552 new = errcheck(arg, 0, 127);
553 noise(sect, 1, "Uranium content", (int)sect->sct_uran, new);
554 sect->sct_uran = (u_char)new;
557 new = errcheck(arg, 0, 100);
558 noise(sect, 1, "Workforce percentage", (int)sect->sct_work, new);
559 sect->sct_work = (u_char)new;
562 new = errcheck(arg, 0, 127);
563 pr("Loyalty of %s changed from %d to %d%%\n",
564 xyas(sect->sct_x, sect->sct_y, player->cnum),
565 sect->sct_loyal, new);
566 sect->sct_loyal = (u_char)new;
569 old = getvar(V_CHE, (s_char *)sect, EF_SECTOR);
570 new = errcheck(arg, 0, 65536);
571 pr("Guerillas in %s changed from %d to %d%\n",
572 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
573 putvar(V_CHE, new, (s_char *)sect, EF_SECTOR);
576 old = getvar(V_PSTAGE, (s_char *)sect, EF_SECTOR);
577 new = errcheck(arg, 0, PLG_EXPOSED);
578 pr("Plague stage of %s changed from %d to %d%\n",
579 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
580 putvar(V_PSTAGE, new, (s_char *)sect, EF_SECTOR);
583 old = getvar(V_PTIME, (s_char *)sect, EF_SECTOR);
584 new = errcheck(arg, 0, 255);
585 pr("Plague time of %s changed from %d to %d%\n",
586 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
587 putvar(V_PTIME, new, (s_char *)sect, EF_SECTOR);
590 old = getvar(V_FALLOUT, (s_char *)sect, EF_SECTOR);
591 new = errcheck(arg, 0, 9999);
592 pr("Fallout for sector %s changed from %d to %d\n",
593 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
594 putvar(V_FALLOUT, new, (s_char *)sect, EF_SECTOR);
597 new = errcheck(arg, 0, 9999);
598 noise(sect, 1, "Available workforce", (int)sect->sct_avail, new);
599 sect->sct_avail = new;
602 putvar(V_MINE, arg, (s_char *)sect, EF_SECTOR);
603 pr("Mines changed to %d\n", arg);
616 noise(sect, 1, "Road percentage", (int)sect->sct_road, arg);
617 sect->sct_road = arg;
624 noise(sect, 1, "Rail percentage", (int)sect->sct_rail, arg);
625 sect->sct_rail = arg;
632 noise(sect, 1, "Defense percentage", (int)sect->sct_defense, arg);
633 sect->sct_defense = arg;
636 pr("huh? (%c)\n", op);
645 docountry(s_char op, int arg, s_char *p, float farg, natid nat,
652 pr("Country name changed from %s to %s\n", np->nat_cnam, p);
653 strncpy(np->nat_cnam, p, sizeof(np->nat_cnam) - 1);
656 pr("Country representative changed from %s to %s\n",
658 strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
664 arg = errcheck(arg, 0, 1024);
665 pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
669 benefit(nat, np->nat_reserve < arg);
670 pr("Military Reserves changed from %d to %d\n",
671 np->nat_reserve, arg);
672 if (np->nat_stat == STAT_NORM)
673 wu(player->cnum, nat,
674 "Military Reserves changed from %d to %d by divine intervention.\n",
675 np->nat_reserve, arg);
676 np->nat_reserve = arg;
679 if (!sarg_xy(p, &newx, &newy))
681 pr("Capital coordinates changed from %s to %s\n",
682 xyas(np->nat_xcap, np->nat_ycap, player->cnum),
683 xyas(newx, newy, player->cnum));
688 if (!sarg_xy(p, &newx, &newy))
690 pr("Origin coordinates changed from %s to %s\n",
691 xyas(np->nat_xorg, np->nat_yorg, player->cnum),
692 xyas(newx, newy, player->cnum));
697 np->nat_stat = (s_char)errcheck(arg, 0, STAT_NEW);
700 arg = errcheck(arg, 0, m_m_p_d);
701 pr("Number of minutes used changed from %d to %d.\n",
702 np->nat_minused, arg);
703 np->nat_minused = arg;
706 pr("Money changed from %d to %d\n", np->nat_money, arg);
707 wu(player->cnum, nat,
708 "Money changed from %d to %d by divine intervention.\n",
713 pr("Tech changed from %.2f to %.2f.\n",
714 np->nat_level[NAT_TLEV], farg);
715 np->nat_level[NAT_TLEV] = farg;
718 pr("Research changed from %.2f to %.2f.\n",
719 np->nat_level[NAT_RLEV], farg);
720 np->nat_level[NAT_RLEV] = farg;
723 pr("Education changed from %.2f to %.2f.\n",
724 np->nat_level[NAT_ELEV], farg);
725 np->nat_level[NAT_ELEV] = farg;
728 pr("Happiness changed from %.2f to %.2f.\n",
729 np->nat_level[NAT_HLEV], farg);
730 np->nat_level[NAT_HLEV] = farg;
733 np->nat_missed = arg;
736 pr("huh? (%c)\n", op);
745 doship(s_char op, int arg, s_char *p, struct shpstr *ship)
752 putvar(V_PSTAGE, arg, (s_char *)ship, EF_SHIP);
755 putvar(V_PTIME, arg, (s_char *)ship, EF_SHIP);
758 bcopy(p, ship->shp_rpath, 10);
761 ship->shp_rflags = arg;
764 ship->shp_nchoppers = arg;
767 ship->shp_nxlight = arg;
774 wu(player->cnum, ship->shp_own,
775 "%s taken from you by deity intervention!\n", prship(ship));
776 if (arg && arg < MAXNOC) {
777 wu(player->cnum, (natid)arg,
778 "%s given to you by deity intervention!\n", prship(ship));
779 makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
781 ship->shp_own = (natid)arg;
782 makenotlost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
786 makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
788 ship->shp_own = (natid)0;
792 if (!sarg_xy(p, &newx, &newy))
798 ship->shp_tech = arg;
801 ship->shp_effic = errcheck(arg, 0, 100);
804 makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
806 ship->shp_own = (natid)0;
810 ship->shp_mobil = arg;
813 ship->shp_fuel = errcheck(arg, 0, 255);
817 ship->shp_fleet = ' ';
818 else if (isalpha(p[0]))
819 ship->shp_fleet = p[0];
821 pr("%c: invalid fleet\n", p[0]);
826 ship->shp_nland = errcheck(arg, 0, 100);
829 ship->shp_nplane = errcheck(arg, 0, 100);
832 if (!putvar(V_CIVIL, arg, (s_char *)ship, EF_SHIP)) {
833 pr("No room on ship!\n");
838 if (!putvar(V_MILIT, arg, (s_char *)ship, EF_SHIP)) {
839 pr("No room on ship!\n");
844 if (!putvar(V_UW, arg, (s_char *)ship, EF_SHIP)) {
845 pr("No room on ship!\n");
850 if (!putvar(V_FOOD, arg, (s_char *)ship, EF_SHIP)) {
851 pr("No room on ship!\n");
856 if (!putvar(V_SHELL, arg, (s_char *)ship, EF_SHIP)) {
857 pr("No room on ship!\n");
862 if (!putvar(V_GUN, arg, (s_char *)ship, EF_SHIP)) {
863 pr("No room on ship!\n");
868 if (!putvar(V_PETROL, arg, (s_char *)ship, EF_SHIP)) {
869 pr("No room on ship!\n");
874 if (!putvar(V_IRON, arg, (s_char *)ship, EF_SHIP)) {
875 pr("No room on ship!\n");
880 if (!putvar(V_DUST, arg, (s_char *)ship, EF_SHIP)) {
881 pr("No room on ship!\n");
886 if (!putvar(V_OIL, arg, (s_char *)ship, EF_SHIP)) {
887 pr("No room on ship!\n");
892 if (!putvar(V_LCM, arg, (s_char *)ship, EF_SHIP)) {
893 pr("No room on ship!\n");
898 if (!putvar(V_HCM, arg, (s_char *)ship, EF_SHIP)) {
899 pr("No room on ship!\n");
904 if (!putvar(V_RAD, arg, (s_char *)ship, EF_SHIP)) {
905 pr("No room on ship!\n");
910 pr("huh? (%c)\n", op);
917 dounit(s_char op, int arg, s_char *p, struct lndstr *land)
924 land->lnd_land = arg;
931 wu(player->cnum, land->lnd_own,
932 "%s taken from you by deity intervention!\n", prland(land));
934 if (arg && arg < MAXNOC) {
935 wu(player->cnum, (natid)arg,
936 "%s given to you by deity intervention!\n", prland(land));
937 makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
939 land->lnd_own = (natid)arg;
940 makenotlost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
943 makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
946 land->lnd_own = (natid)0;
950 if (!sarg_xy(p, &newx, &newy))
956 land->lnd_effic = errcheck(arg, 0, 100);
958 makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
961 land->lnd_own = (natid)0;
965 land->lnd_mobil = arg;
968 land->lnd_tech = arg;
972 land->lnd_army = ' ';
973 else if (isalpha(p[0]))
974 land->lnd_army = p[0];
976 pr("%c: invalid army\n", p[0]);
981 land->lnd_harden = errcheck(arg, 0, 255);
984 land->lnd_fuel = errcheck(arg, 0, 255);
987 land->lnd_nxlight = arg;
990 land->lnd_ship = arg;
993 land->lnd_rad_max = arg;
996 land->lnd_retreat = arg;
999 bcopy(p, land->lnd_rpath, 10);
1002 land->lnd_rflags = arg;
1005 if (!putvar(V_CIVIL, arg, (s_char *)land, EF_LAND)) {
1006 pr("No room on land unit!\n");
1011 if (!putvar(V_MILIT, arg, (s_char *)land, EF_LAND)) {
1012 pr("No room on land!\n");
1017 if (!putvar(V_UW, arg, (s_char *)land, EF_LAND)) {
1018 pr("No room on land!\n");
1023 if (!putvar(V_FOOD, arg, (s_char *)land, EF_LAND)) {
1024 pr("No room on land!\n");
1029 if (!putvar(V_SHELL, arg, (s_char *)land, EF_LAND)) {
1030 pr("No room on land!\n");
1035 if (!putvar(V_GUN, arg, (s_char *)land, EF_LAND)) {
1036 pr("No room on land!\n");
1041 if (!putvar(V_PETROL, arg, (s_char *)land, EF_LAND)) {
1042 pr("No room on land!\n");
1047 if (!putvar(V_IRON, arg, (s_char *)land, EF_LAND)) {
1048 pr("No room on land!\n");
1053 if (!putvar(V_DUST, arg, (s_char *)land, EF_LAND)) {
1054 pr("No room on land!\n");
1059 if (!putvar(V_OIL, arg, (s_char *)land, EF_LAND)) {
1060 pr("No room on land!\n");
1065 if (!putvar(V_LCM, arg, (s_char *)land, EF_LAND)) {
1066 pr("No room on land!\n");
1071 if (!putvar(V_HCM, arg, (s_char *)land, EF_LAND)) {
1072 pr("No room on land!\n");
1077 if (!putvar(V_RAD, arg, (s_char *)land, EF_LAND)) {
1078 pr("No room on land!\n");
1083 pr("huh? (%c)\n", op);
1091 doplane(s_char op, int arg, s_char *p, struct plnstr *plane)
1097 plane->pln_nuketype = arg;
1100 plane->pln_uid = arg;
1103 if (!sarg_xy(p, &newx, &newy))
1105 plane->pln_x = newx;
1106 plane->pln_y = newy;
1110 wu(player->cnum, plane->pln_own,
1111 "%s taken from you by deity intervention!\n",
1113 if (arg && arg < MAXNOC) {
1114 makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
1115 plane->pln_x, plane->pln_y);
1116 plane->pln_own = (natid)arg;
1117 makenotlost(EF_PLANE, plane->pln_own, plane->pln_uid,
1118 plane->pln_x, plane->pln_y);
1119 wu(player->cnum, plane->pln_own,
1120 "%s given to you by deity intervention!\n", prplane(plane));
1122 plane->pln_effic = 0;
1123 makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
1124 plane->pln_x, plane->pln_y);
1125 plane->pln_own = (natid)0;
1129 plane->pln_effic = errcheck(arg, 0, 100);
1131 plane->pln_effic = 0;
1132 makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
1133 plane->pln_x, plane->pln_y);
1134 plane->pln_own = (natid)0;
1138 plane->pln_mobil = errcheck(arg, -127, 255);
1141 plane->pln_tech = arg;
1145 plane->pln_wing = ' ';
1146 else if (isalpha(p[0]))
1147 plane->pln_wing = p[0];
1149 pr("%c: invalid wing\n", p[0]);
1154 plane->pln_att = (s_char)errcheck(arg, 0, 127);
1157 plane->pln_def = (s_char)arg;
1160 plane->pln_range = (u_char)arg;
1163 plane->pln_ship = arg;
1166 plane->pln_land = arg;
1169 plane->pln_flags = arg;
1172 pr("huh? (%c)\n", op);