2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
29 * Known contributors to this file:
32 * Steve McClure, 1998-2000
33 * Ron Koenderink, 2003-2009
34 * Markus Armbruster, 2003-2013
52 static void print_sect(struct sctstr *);
53 static void print_nat(struct natstr *);
54 static void print_plane(struct plnstr *);
55 static void print_land(struct lndstr *);
56 static void print_ship(struct shpstr *);
57 static char *getin(char *, char **);
58 static int edit_nat(struct natstr *, char *, char *);
59 static int edit_ship(struct shpstr *, char *, char *);
60 static int edit_land(struct lndstr *, char *, char *);
61 static int edit_plane(struct plnstr *, char *, char *);
66 union empobj_storage item;
77 what = getstarg(player->argp[1],
78 "Edit what (country, land, ship, plane, nuke, unit)? ",
85 if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
87 if (!sarg_xy(ptr, &x, &y))
89 if (!getsect(x, y, &item.sect))
93 np = natargp(player->argp[2], "Country? ");
99 if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
101 if (!getplane(num, &item.plane))
105 if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
107 if (!getship(num, &item.ship))
111 if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
113 if (!getland(num, &item.land))
117 pr("Not implemented yet.\n");
123 if (!player->argp[3]) {
126 print_sect(&item.sect);
132 print_plane(&item.plane);
135 print_ship(&item.ship);
138 print_land(&item.land);
145 if (player->argp[arg_index]) {
146 if (player->argp[arg_index+1]) {
147 key = player->argp[arg_index++];
148 ptr = player->argp[arg_index++];
151 } else if (arg_index == 3) {
152 key = getin(buf, &ptr);
160 if (!check_obj_ok(&item.gen))
165 * edit_nat() may update the edited country by sending it
166 * bulletins. Writing back item.nat would trigger a seqno
167 * mismatch oops. Workaround: edit in-place.
169 ret = edit_nat(np, key, ptr);
177 ret = edit_sect(&item.sect, key, ptr);
180 ret = edit_ship(&item.ship, key, ptr);
183 ret = edit_land(&item.land, key, ptr);
186 ret = edit_plane(&item.plane, key, ptr);
193 if (!put_empobj(item.gen.ef_type, item.gen.uid, &item.gen))
199 noise(struct sctstr *sptr, char *name, int old, int new)
201 divine_sct_change(sptr, name, new != old, new - old,
202 "from %d to %d", old, new);
206 print_sect(struct sctstr *sect)
208 pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
209 pr("Distribution sector <D>: %s\n",
210 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
211 pr("Designation <s>: %c\tNew designation <S>: %c\n",
212 dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
213 pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
214 pr(" o O e m i g f c u w l x X p t F a\n");
215 pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
216 sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
217 sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
218 sect->sct_uran, sect->sct_work, sect->sct_loyal,
219 sect->sct_che, sect->sct_che_target,
220 sect->sct_pstage, sect->sct_ptime,
221 sect->sct_fallout, sect->sct_avail);
223 pr("Mines <M>: %d\n", sect->sct_mines);
224 pr("Road %% <R>: %d\t", sect->sct_road);
225 pr("Rail %% <r>: %d\t", sect->sct_rail);
226 pr("Defense %% <d>: %d\n", sect->sct_defense);
230 print_nat(struct natstr *np)
234 pr("Country #: %2d\n", np->nat_cnum);
235 pr("Name <n>: %-20s\t", np->nat_cnam);
236 pr("Representative <r>: %-20s\n", np->nat_pnam);
237 pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
238 pr("Reserves <m>: %5d\n", np->nat_reserve);
239 pr("Capital <c>: %s\t\t",
240 xyas(np->nat_xcap, np->nat_ycap, player->cnum));
241 pr("Origin <o>: %3s\n",
242 xyas(np->nat_xorg, np->nat_yorg, player->cnum));
243 pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
244 pr("Seconds Used <u>: %3d\n", np->nat_timeused);
245 pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
246 pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
247 pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
248 pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
249 pr("Money <M>: $%6d\n", np->nat_money);
250 pr("Telegrams <t>: %6d\n", np->nat_tgms);
252 pr("Countries contacted: ");
253 for (i = 0; i < MAXNOC; i++) {
254 if (getcontact(np, i))
255 pr("%d(%d) ", i, getcontact(np, i));
262 print_plane(struct plnstr *plane)
264 pr("%s %s\n", prnatid(plane->pln_own), prplane(plane));
265 pr("UID <U>: %d\t\t", plane->pln_uid);
266 pr("Owner <O>: %d\t\t", plane->pln_own);
267 pr("Location <l>: %s\n",
268 xyas(plane->pln_x, plane->pln_y, player->cnum));
269 pr("Efficiency <e>: %d\t", plane->pln_effic);
270 pr("Mobility <m>: %d\n", plane->pln_mobil);
271 pr("Tech <t>: %d\t\t", plane->pln_tech);
272 pr("Wing <w>: %.1s\n", &plane->pln_wing);
273 pr("Range <r>: %d\t\t", plane->pln_range);
274 pr("Flags <f>: %d\n", plane->pln_flags);
275 pr("Ship <s>: %d\t\t", plane->pln_ship);
276 pr("Land Unit <y>: %d\t", plane->pln_land);
280 print_land(struct lndstr *land)
282 pr("%s %s\n", prnatid(land->lnd_own), prland(land));
283 pr("UID <U>: %d\n", land->lnd_uid);
284 pr("Owner <O>: %d\n", land->lnd_own);
285 pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
286 pr("Efficiency <e>: %d\t", land->lnd_effic);
287 pr("Mobility <M>: %d\n", land->lnd_mobil);
288 pr("Tech <t>: %d\t\t", land->lnd_tech);
289 pr("Army <a>: %.1s\n", &land->lnd_army);
290 pr("Fortification <F>: %d\t", land->lnd_harden);
291 pr("Land unit <Y>: %d\n", land->lnd_land);
292 pr("Ship <S>: %d\t\t", land->lnd_ship);
293 pr("Retreat percentage <Z>: %d\n", land->lnd_retreat);
294 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
295 land->lnd_rpath, land->lnd_rflags);
296 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
297 pr(" c m u f s g p i d o l h r\n");
298 pr("%3d", land->lnd_item[I_CIVIL]);
299 pr("%4d", land->lnd_item[I_MILIT]);
300 pr("%4d", land->lnd_item[I_UW]);
301 pr("%5d", land->lnd_item[I_FOOD]);
302 pr("%4d", land->lnd_item[I_SHELL]);
303 pr("%4d", land->lnd_item[I_GUN]);
304 pr("%5d", land->lnd_item[I_PETROL]);
305 pr("%5d", land->lnd_item[I_IRON]);
306 pr("%5d", land->lnd_item[I_DUST]);
307 pr("%5d", land->lnd_item[I_OIL]);
308 pr("%5d", land->lnd_item[I_LCM]);
309 pr("%5d", land->lnd_item[I_HCM]);
310 pr("%4d", land->lnd_item[I_RAD]);
315 print_ship(struct shpstr *ship)
317 pr("%s %s\n", prnatid(ship->shp_own), prship(ship));
318 pr("UID <U>: %d\n", ship->shp_uid);
319 pr("Owner <O>: %d\t\t\t", ship->shp_own);
320 pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
321 pr("Tech <T>: %d\t\t\t", ship->shp_tech);
322 pr("Efficiency <E>: %d\n", ship->shp_effic);
323 pr("Mobility <M>: %d\t\t", ship->shp_mobil);
324 pr("Fleet <F>: %.1s\n", &ship->shp_fleet);
325 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
326 ship->shp_rpath, ship->shp_rflags);
327 pr("Plague Stage <a>: %d\t\t", ship->shp_pstage);
328 pr("Plague Time <b>: %d\n", ship->shp_ptime);
329 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
330 pr(" c m u f s g p i d o l h r\n");
331 pr("%3d", ship->shp_item[I_CIVIL]);
332 pr("%4d", ship->shp_item[I_MILIT]);
333 pr("%4d", ship->shp_item[I_UW]);
334 pr("%5d", ship->shp_item[I_FOOD]);
335 pr("%4d", ship->shp_item[I_SHELL]);
336 pr("%4d", ship->shp_item[I_GUN]);
337 pr("%5d", ship->shp_item[I_PETROL]);
338 pr("%5d", ship->shp_item[I_IRON]);
339 pr("%5d", ship->shp_item[I_DUST]);
340 pr("%5d", ship->shp_item[I_OIL]);
341 pr("%5d", ship->shp_item[I_LCM]);
342 pr("%5d", ship->shp_item[I_HCM]);
343 pr("%4d", ship->shp_item[I_RAD]);
348 getin(char *buf, char **valp)
355 p = getstarg(NULL, "%c xxxxx -- thing value : ", line);
358 switch (parse(p, buf, argp, NULL, NULL, NULL)) {
369 #if 0 /* not needed right now */
371 warn_deprecated(char key)
373 pr("Key <%c> is deprecated and will go away in a future release\n", key);
378 edit_sect_i(struct sctstr *sect, char *key, int arg)
384 if (arg < 0 || arg >= MAXNOC)
386 divine_sct_change_quiet(sect, "Owner", arg != sect->sct_own,
388 prnatid(sect->sct_own), prnatid(arg));
389 if (arg == sect->sct_own)
391 report_god_takes("Sector ",
392 xyas(sect->sct_x, sect->sct_y, sect->sct_own),
394 report_god_gives("Sector ",
395 xyas(sect->sct_x, sect->sct_y, arg),
400 if (arg < 0 || arg >= MAXNOC)
402 divine_sct_change(sect, "Old owner", arg != sect->sct_oldown, 0,
404 prnatid(sect->sct_oldown), prnatid(arg));
405 sect->sct_oldown = arg;
408 new = LIMIT_TO(arg, 0, 100);
409 noise(sect, "Efficiency", sect->sct_effic, new);
410 sect->sct_effic = new;
413 new = LIMIT_TO(arg, -127, 127);
414 noise(sect, "Mobility", sect->sct_mobil, new);
415 sect->sct_mobil = new;
418 new = LIMIT_TO(arg, 0, 100);
419 noise(sect, "Iron ore content", sect->sct_min, new);
420 sect->sct_min = (unsigned char)new;
423 new = LIMIT_TO(arg, 0, 100);
424 noise(sect, "Gold content", sect->sct_gmin, new);
425 sect->sct_gmin = (unsigned char)new;
428 new = LIMIT_TO(arg, 0, 100);
429 noise(sect, "Fertility", sect->sct_fertil, new);
430 sect->sct_fertil = (unsigned char)new;
433 new = LIMIT_TO(arg, 0, 100);
434 noise(sect, "Oil content", sect->sct_oil, new);
435 sect->sct_oil = (unsigned char)new;
438 new = LIMIT_TO(arg, 0, 100);
439 noise(sect, "Uranium content", sect->sct_uran, new);
440 sect->sct_uran = (unsigned char)new;
443 new = LIMIT_TO(arg, 0, 100);
444 noise(sect, "Workforce percentage", sect->sct_work, new);
445 sect->sct_work = (unsigned char)new;
448 new = LIMIT_TO(arg, 0, 127);
449 divine_sct_change_quiet(sect, "Loyalty", new != sect->sct_loyal,
450 "from %d to %d", sect->sct_loyal, new);
451 sect->sct_loyal = (unsigned char)new;
454 new = LIMIT_TO(arg, 0, CHE_MAX);
455 divine_sct_change_quiet(sect, "Guerillas", new != sect->sct_che,
456 "from %d to %d", sect->sct_che, new);
460 if (arg < 0 || arg >= MAXNOC)
462 divine_sct_change_quiet(sect, "Che target",
463 arg != sect->sct_che_target,
465 prnatid(sect->sct_che_target),
467 sect->sct_che_target = arg;
472 new = LIMIT_TO(arg, 0, PLG_EXPOSED);
473 divine_sct_change_quiet(sect, "Plague stage",
474 new != sect->sct_pstage,
475 "from %d to %d", sect->sct_pstage, new);
476 sect->sct_pstage = new;
479 new = LIMIT_TO(arg, 0, 32767);
480 divine_sct_change_quiet(sect, "Plague time",
481 new != sect->sct_ptime,
482 "from %d to %d", sect->sct_ptime, new);
483 sect->sct_ptime = new;
486 new = LIMIT_TO(arg, 0, FALLOUT_MAX);
487 noise(sect, "Fallout", sect->sct_fallout, new);
488 sect->sct_fallout = new;
491 new = LIMIT_TO(arg, 0, 9999);
492 noise(sect, "Available workforce", sect->sct_avail, new);
493 sect->sct_avail = new;
496 new = LIMIT_TO(arg, 0, MINES_MAX);
497 if (sect->sct_own == sect->sct_oldown)
498 noise(sect, "Mines", sect->sct_mines, new);
500 divine_sct_change_quiet(sect, "Mines", new != sect->sct_mines,
501 "from %d to %d", sect->sct_mines, new);
502 sect->sct_mines = new;
505 new = LIMIT_TO(arg, 0, 100);
506 noise(sect, "Road percentage", sect->sct_road, new);
507 sect->sct_road = new;
510 new = LIMIT_TO(arg, 0, 100);
511 noise(sect, "Rail percentage", sect->sct_rail, new);
512 sect->sct_rail = new;
515 new = LIMIT_TO(arg, 0, 100);
516 noise(sect, "Defense percentage", sect->sct_defense, new);
517 sect->sct_defense = new;
520 pr("huh? (%s)\n", key);
527 edit_sect(struct sctstr *sect, char *key, char *p)
531 struct sctstr newsect;
535 if (!sarg_xy(p, &newx, &newy))
537 if (newx == sect->sct_x && newy == sect->sct_y) {
538 pr("Sector %s unchanged\n", xyas(newx, newy, player->cnum));
541 getsect(newx, newy, &newsect);
542 pr("Sector %s duplicated to %s\n",
543 xyas(sect->sct_x, sect->sct_y, player->cnum),
544 xyas(newx, newy, player->cnum));
545 report_god_takes("Sector ", xyas(newx, newy, newsect.sct_own),
547 report_god_gives("Sector ", xyas(newx, newy, sect->sct_own),
551 ef_set_uid(EF_SECTOR, sect, XYOFFSET(newx, newy));
554 if (!sarg_xy(p, &newx, &newy))
556 divine_sct_change_quiet(sect, "Distribution sector",
557 newx != sect->sct_dist_x || newy != sect->sct_dist_y,
559 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
560 xyas(newx, newy, player->cnum));
561 if (newx == sect->sct_dist_x && newy == sect->sct_dist_y)
563 if (sect->sct_own && sect->sct_own != player->cnum)
565 "Distribution sector of %s changed from %s to %s"
566 " by an act of %s\n",
567 xyas(sect->sct_x, sect->sct_y, player->cnum),
568 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
569 xyas(newx, newy, player->cnum),
570 cname(player->cnum));
571 sect->sct_dist_x = newx;
572 sect->sct_dist_y = newy;
575 new = sct_typematch(p);
578 divine_sct_change(sect, "Designation",
579 new != sect->sct_type, 0, "from %c to %c",
580 dchr[sect->sct_type].d_mnem, dchr[new].d_mnem);
581 set_coastal(sect, sect->sct_type, new);
582 sect->sct_type = new;
585 new = sct_typematch(p);
588 divine_sct_change(sect, "New designation",
589 new != sect->sct_newtype, 0, "from %c to %c",
590 dchr[sect->sct_newtype].d_mnem, dchr[new].d_mnem);
591 sect->sct_newtype = new;
594 return edit_sect_i(sect, key, atoi(p));
600 edit_level(struct natstr *np, int lvl, char *name, char *p)
602 float new = (float)atof(p);
605 divine_nat_change(np, name,
606 new != np->nat_level[lvl],
607 (new > np->nat_level[lvl]) - (new < np->nat_level[lvl]),
608 "from %.2f to %.2f", np->nat_level[lvl], new);
609 np->nat_level[lvl] = new;
613 edit_nat(struct natstr *np, char *key, char *p)
616 natid nat = np->nat_cnum;
621 if (!check_nat_name(p, nat))
623 divine_nat_change(np, "Country name", strcmp(np->nat_cnam, p), 0,
624 "from %s to %s", np->nat_cnam, p);
626 nreport(player->cnum, N_NAME_CHNG, 0, 1);
627 strcpy(np->nat_cnam, p);
630 divine_nat_change(np, "Country representative",
631 strncmp(p, np->nat_pnam, sizeof(np->nat_pnam) - 1), 0,
633 np->nat_pnam, (int)sizeof(np->nat_pnam) - 1, p);
634 strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
637 arg = LIMIT_TO(arg, 0, USHRT_MAX);
638 divine_nat_change_quiet(np, "Number of unread telegrams",
640 "from %d to %d", np->nat_tgms, arg);
644 arg = LIMIT_TO(arg, 0, max_btus);
645 divine_nat_change(np, "BTUs",
646 arg != np->nat_btu, arg - np->nat_btu,
647 "from %d to %d", np->nat_btu, arg);
651 arg = LIMIT_TO(arg, 0, INT_MAX);
652 divine_nat_change(np, "Military reserves",
653 arg != np->nat_reserve, arg - np->nat_reserve,
654 "from %d to %d", np->nat_reserve, arg);
655 np->nat_reserve = arg;
658 if (!sarg_xy(p, &newx, &newy))
660 if (newx == np->nat_xcap && newy == np->nat_ycap)
661 pr("Capital unchanged\n");
663 pr("Capital moved from %s to %s\n",
664 xyas(np->nat_xcap, np->nat_ycap, player->cnum),
665 xyas(newx, newy, player->cnum));
666 if (nat != player->cnum)
668 "Capital moved from %s to %s by an act of %s!\n",
669 xyas(np->nat_xcap, np->nat_ycap, nat),
670 xyas(newx, newy, nat), cname(player->cnum));
676 if (!sarg_xy(p, &newx, &newy))
678 if (newx == np->nat_xorg && newy == np->nat_yorg)
679 pr("Origin unchanged\n");
681 pr("Origin moved from %s to %s\n",
682 xyas(np->nat_xorg, np->nat_yorg, player->cnum),
683 xyas(newx, newy, player->cnum));
684 if (nat != player->cnum)
686 "Origin moved from %s to %s by an act of %s!\n",
687 xyas(np->nat_xorg, np->nat_yorg, nat),
688 xyas(newx, newy, nat), cname(player->cnum));
694 arg = LIMIT_TO(arg, STAT_UNUSED, STAT_GOD);
695 divine_nat_change(np, "Status",
696 (enum nat_status)arg != np->nat_stat,
697 0, "to %s", nation_status[arg].name);
701 arg = LIMIT_TO(arg, 0, m_m_p_d * 60);
702 divine_nat_change(np, "Number of seconds used",
703 arg != np->nat_timeused, arg - np->nat_timeused,
704 "from %d to %d", np->nat_timeused, arg);
705 np->nat_timeused = arg;
708 divine_nat_change(np, "Money",
709 arg != np->nat_money, arg - np->nat_money,
710 "from %d to %d", np->nat_money, arg);
714 edit_level(np, NAT_TLEV, "Technology", p);
717 edit_level(np, NAT_RLEV, "Research", p);
720 edit_level(np, NAT_ELEV, "Education", p);
723 edit_level(np, NAT_HLEV, "Happiness", p);
726 pr("huh? (%s)\n", key);
733 edit_unit(struct empobj *unit, char *key, char *p,
734 int mineff, char *group_name, int on_carrier)
738 union empobj_storage newunit;
741 switch (toupper(*key)) {
745 if (arg == unit->uid) {
746 pr("%s unchanged\n", unit_nameof(unit));
749 if (!ef_ensure_space(unit->ef_type, arg, 50)) {
750 pr("Can't copy to %s #%d\n", ef_nameof(unit->ef_type), arg);
753 pr("%s duplicated to (#%d)\n", unit_nameof(unit), arg);
754 ef_set_uid(unit->ef_type, unit, arg);
755 if (get_empobj(unit->ef_type, arg, &newunit) && newunit.gen.own) {
756 pr("Replacing %s of %s\n",
757 unit_nameof(&newunit.gen), prnatid(newunit.gen.own));
758 report_god_takes("", unit_nameof(&newunit.gen),
761 report_god_gives("", unit_nameof(unit), unit->own);
764 if (arg < 0 || arg >= MAXNOC)
766 divine_unit_change_quiet(unit, "Owner", arg != unit->own,
768 prnatid(unit->own), prnatid(arg));
769 if (arg != unit->own) {
770 report_god_takes("", unit_nameof(unit), unit->own);
771 report_god_gives("", unit_nameof(unit), arg);
776 if (!sarg_xy(p, &newx, &newy))
778 if (on_carrier && (newx != unit->x || newy != unit->y)) {
779 pr("Can't move %s while it's loaded\n", unit_nameof(unit));
782 divine_unit_change_quiet(unit, "Location",
783 unit->own && unit->own != player->cnum,
785 xyas(unit->x, unit->y, player->cnum),
786 xyas(newx, newy, player->cnum));
787 if (unit->own && unit->own != player->cnum)
789 "Location of %s changed from %s to %s by an act of %s!\n",
791 xyas(unit->x, unit->y, unit->own),
792 xyas(newx, newy, unit->own),
793 cname(player->cnum));
798 arg = LIMIT_TO(arg, mineff, 100);
799 divine_unit_change(unit, "Efficiency",
800 arg != unit->effic, arg - unit->effic,
801 "from %d to %d", unit->effic, arg);
805 arg = LIMIT_TO(arg, -127, 127);
806 divine_unit_change(unit, "Mobility",
807 arg != unit->mobil, arg - unit->mobil,
808 "from %d to %d", unit->mobil, arg);
816 else if (isalpha(p[0]))
819 pr("%c: invalid %s\n", p[0], group_name);
822 divine_unit_change(unit, "Assignment", newgroup != unit->group, 0,
823 "from %s %c to %c", group_name,
824 unit->group ? unit->group : '~', p[0]);
825 unit->group = newgroup;
834 edit_ship(struct shpstr *ship, char *key, char *p)
836 struct mchrstr *mcp = &mchr[ship->shp_type];
847 return edit_unit((struct empobj *)ship, key, p,
848 SHIP_MINEFF, "fleet", 0);
850 arg = LIMIT_TO(arg, mcp->m_tech, SHRT_MAX);
851 divine_unit_change((struct empobj *)ship, "Tech level",
852 arg != ship->shp_tech, arg - ship->shp_tech,
853 "from %d to %d", ship->shp_tech, arg);
854 shp_set_tech(ship, arg);
857 arg = LIMIT_TO(arg, 0, PLG_EXPOSED);
858 divine_unit_change_quiet((struct empobj *)ship, "Plague stage",
859 arg != ship->shp_pstage,
860 "from %d to %d", ship->shp_pstage, arg);
861 ship->shp_pstage = arg;
864 arg = LIMIT_TO(arg, 0, 32767);
865 divine_unit_change_quiet((struct empobj *)ship, "Plague time",
866 arg != ship->shp_ptime,
867 "from %d to %d", ship->shp_ptime, arg);
868 ship->shp_ptime = arg;
871 divine_unit_change((struct empobj *)ship, "Retreat path",
872 strncmp(p, ship->shp_rpath, sizeof(ship->shp_rpath) - 1),
873 0, "from %s to %.*s",
874 ship->shp_rpath, (int)sizeof(ship->shp_rpath) - 1, p);
875 strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
878 divine_flag_change((struct empobj *)ship, "Retreat conditions",
879 ship->shp_rflags, arg, retreat_flags);
880 ship->shp_rflags = arg;
895 ip = item_by_name(key);
896 arg = LIMIT_TO(arg, 0, mchr[ship->shp_type].m_item[ip->i_uid]);
897 divine_unit_change_quiet((struct empobj *)ship, ip->i_name,
898 arg != ship->shp_item[ip->i_uid],
900 ship->shp_item[ip->i_uid], arg);
901 report_divine_gift(ship->shp_own, ip,
902 arg - ship->shp_item[ip->i_uid], prship(ship));
903 ship->shp_item[ip->i_uid] = arg;
906 pr("huh? (%s)\n", key);
913 edit_land(struct lndstr *land, char *key, char *p)
915 struct lchrstr *lcp = &lchr[land->lnd_type];
926 return edit_unit((struct empobj *)land, key, p,
928 land->lnd_ship >= 0 || land->lnd_land >= 0);
930 arg = LIMIT_TO(arg, lcp->l_tech, SHRT_MAX);
931 divine_unit_change((struct empobj *)land, "Tech level",
932 arg != land->lnd_tech, arg - land->lnd_tech,
933 "from %d to %d", land->lnd_tech, arg);
934 lnd_set_tech(land, arg);
937 arg = LIMIT_TO(arg, 0, 127);
938 divine_unit_change((struct empobj *)land, "Fortification",
939 arg != land->lnd_harden, arg - land->lnd_harden,
940 "from %d to %d", land->lnd_harden, arg);
941 land->lnd_harden = arg;
944 if (arg < -1 || arg >= ef_nelem(EF_SHIP))
946 if (arg == land->lnd_ship) {
947 pr("Ship of %s unchanged\n", prland(land));
950 divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
952 divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
955 divine_load((struct empobj *)land, EF_SHIP, arg);
956 land->lnd_ship = arg;
959 if (arg < -1 || arg >= ef_nelem(EF_LAND))
961 if (arg == land->lnd_land) {
962 pr("Land unit of %s unchanged\n", prland(land));
965 divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
967 divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
970 divine_load((struct empobj *)land, EF_LAND, arg);
971 land->lnd_land = arg;
974 arg = LIMIT_TO(arg, 0, 100);
975 divine_unit_change((struct empobj *)land, "Retreat percentage",
976 arg != land->lnd_retreat, 0,
977 "from %d to %d", land->lnd_retreat, arg);
978 land->lnd_retreat = arg;
981 divine_unit_change((struct empobj *)land, "Retreat path",
982 strncmp(p, land->lnd_rpath, sizeof(land->lnd_rpath) - 1),
983 0, "from %s to %.*s",
984 land->lnd_rpath, (int)sizeof(land->lnd_rpath) - 1, p);
985 strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
988 divine_flag_change((struct empobj *)land, "Retreat condition",
989 land->lnd_rflags, arg, retreat_flags);
990 land->lnd_rflags = arg;
1005 ip = item_by_name(key);
1006 arg = LIMIT_TO(arg, 0, lchr[land->lnd_type].l_item[ip->i_uid]);
1007 divine_unit_change_quiet((struct empobj *)land, ip->i_name,
1008 arg != land->lnd_item[ip->i_uid],
1010 land->lnd_item[ip->i_uid], arg);
1011 report_divine_gift(land->lnd_own, ip,
1012 arg - land->lnd_item[ip->i_uid], prland(land));
1013 land->lnd_item[ip->i_uid] = arg;
1016 pr("huh? (%s)\n", key);
1023 edit_plane(struct plnstr *plane, char *key, char *p)
1025 struct plchrstr *pcp = &plchr[plane->pln_type];
1035 return edit_unit((struct empobj *)plane, key, p,
1036 PLANE_MINEFF, "wing",
1037 plane->pln_ship >= 0 || plane->pln_land >= 0);
1039 arg = LIMIT_TO(arg, pcp->pl_tech, SHRT_MAX);
1040 divine_unit_change((struct empobj *)plane, "Tech level",
1041 arg != plane->pln_tech, arg - plane->pln_tech,
1042 "from %d to %d", plane->pln_tech, arg);
1043 pln_set_tech(plane, arg);
1046 arg = LIMIT_TO(arg, 0, pl_range(pcp, plane->pln_tech));
1047 divine_unit_change((struct empobj *)plane, "Range",
1048 arg != plane->pln_range, 0,
1049 "from %d to %d", plane->pln_range, arg);
1050 plane->pln_range = (unsigned char)arg;
1053 if (arg < -1 || arg >= ef_nelem(EF_SHIP))
1055 if (arg == plane->pln_ship) {
1056 pr("Ship of %s unchanged\n", prplane(plane));
1059 divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
1061 divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
1062 plane->pln_land = -1;
1064 divine_load((struct empobj *)plane, EF_SHIP, arg);
1065 plane->pln_ship = arg;
1068 if (arg < -1 || arg >= ef_nelem(EF_LAND))
1070 if (arg == plane->pln_land) {
1071 pr("Land unit of %s unchanged\n", prplane(plane));
1074 divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
1076 divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
1077 plane->pln_ship = -1;
1079 divine_load((struct empobj *)plane, EF_LAND, arg);
1080 plane->pln_land = arg;
1083 divine_flag_change((struct empobj *)plane, "Flags",
1084 plane->pln_flags, arg, plane_flags);
1085 plane->pln_flags = arg;
1088 pr("huh? (%s)\n", key);