2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
29 * Known contributors to this file:
32 * Steve McClure, 1998-2000
33 * Ron Koenderink, 2003-2009
34 * Markus Armbruster, 2003-2013
52 static void print_sect(struct sctstr *);
53 static void print_nat(struct natstr *);
54 static void print_plane(struct plnstr *);
55 static void print_land(struct lndstr *);
56 static void print_ship(struct shpstr *);
57 static char *getin(char *, char **);
58 static int edit_nat(struct natstr *, char *, char *);
59 static int edit_ship(struct shpstr *, char *, char *);
60 static int edit_land(struct lndstr *, char *, char *);
61 static int edit_plane(struct plnstr *, char *, char *);
66 union empobj_storage item;
77 what = getstarg(player->argp[1],
78 "Edit what (country, land, ship, plane, nuke, unit)? ",
85 if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
87 if (!sarg_xy(ptr, &x, &y))
89 if (!getsect(x, y, &item.sect))
93 np = natargp(player->argp[2], "Country? ");
98 if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
100 if (!getplane(num, &item.plane))
104 if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
106 if (!getship(num, &item.ship))
110 if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
112 if (!getland(num, &item.land))
116 pr("Not implemented yet.\n");
122 if (!player->argp[3]) {
125 print_sect(&item.sect);
131 print_plane(&item.plane);
134 print_ship(&item.ship);
137 print_land(&item.land);
144 if (player->argp[arg_index]) {
145 if (player->argp[arg_index+1]) {
146 key = player->argp[arg_index++];
147 ptr = player->argp[arg_index++];
150 } else if (arg_index == 3) {
151 key = getin(buf, &ptr);
161 if ((err = edit_nat(np, key, ptr)) != RET_OK)
165 if (!check_sect_ok(&item.sect))
167 if ((err = edit_sect(&item.sect, key, ptr)) != RET_OK)
169 if (!putsect(&item.sect))
173 if (!check_ship_ok(&item.ship))
175 if ((err = edit_ship(&item.ship, key, ptr)) != RET_OK)
177 if (!putship(item.ship.shp_uid, &item.ship))
181 if (!check_land_ok(&item.land))
183 if ((err = edit_land(&item.land, key, ptr)) != RET_OK)
185 if (!putland(item.land.lnd_uid, &item.land))
189 if (!check_plane_ok(&item.plane))
191 if ((err = edit_plane(&item.plane, key, ptr)) != RET_OK)
193 if (!putplane(item.plane.pln_uid, &item.plane))
203 noise(struct sctstr *sptr, char *name, int old, int new)
205 divine_sct_change(sptr, name, new != old, new - old,
206 "from %d to %d", old, new);
210 print_sect(struct sctstr *sect)
212 pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
213 pr("Distribution sector <D>: %s\n",
214 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
215 pr("Designation <s>: %c\tNew designation <S>: %c\n",
216 dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
217 pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
218 pr(" o O e m i g f c u w l x X p t F a\n");
219 pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
220 sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
221 sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
222 sect->sct_uran, sect->sct_work, sect->sct_loyal,
223 sect->sct_che, sect->sct_che_target,
224 sect->sct_pstage, sect->sct_ptime,
225 sect->sct_fallout, sect->sct_avail);
227 pr("Mines <M>: %d\n", sect->sct_mines);
228 pr("Road %% <R>: %d\t", sect->sct_road);
229 pr("Rail %% <r>: %d\t", sect->sct_rail);
230 pr("Defense %% <d>: %d\n", sect->sct_defense);
234 print_nat(struct natstr *np)
238 pr("Country #: %2d\n", np->nat_cnum);
239 pr("Name <n>: %-20s\t", np->nat_cnam);
240 pr("Representative <r>: %-20s\n", np->nat_pnam);
241 pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
242 pr("Reserves <m>: %5d\n", np->nat_reserve);
243 pr("Capital <c>: %s\t\t",
244 xyas(np->nat_xcap, np->nat_ycap, player->cnum));
245 pr("Origin <o>: %3s\n",
246 xyas(np->nat_xorg, np->nat_yorg, player->cnum));
247 pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
248 pr("Seconds Used <u>: %3d\n", np->nat_timeused);
249 pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
250 pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
251 pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
252 pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
253 pr("Money <M>: $%6d\n", np->nat_money);
254 pr("Telegrams <t>: %6d\n", np->nat_tgms);
256 pr("Countries contacted: ");
257 for (i = 0; i < MAXNOC; i++) {
258 if (getcontact(np, i))
259 pr("%d(%d) ", i, getcontact(np, i));
266 print_plane(struct plnstr *plane)
268 pr("%s %s\n", prnatid(plane->pln_own), prplane(plane));
269 pr("UID <U>: %d\t\t", plane->pln_uid);
270 pr("Owner <O>: %d\t\t", plane->pln_own);
271 pr("Location <l>: %s\n",
272 xyas(plane->pln_x, plane->pln_y, player->cnum));
273 pr("Efficiency <e>: %d\t", plane->pln_effic);
274 pr("Mobility <m>: %d\n", plane->pln_mobil);
275 pr("Tech <t>: %d\t\t", plane->pln_tech);
276 pr("Wing <w>: %.1s\n", &plane->pln_wing);
277 pr("Range <r>: %d\t\t", plane->pln_range);
278 pr("Flags <f>: %d\n", plane->pln_flags);
279 pr("Ship <s>: %d\t\t", plane->pln_ship);
280 pr("Land Unit <y>: %d\t", plane->pln_land);
284 print_land(struct lndstr *land)
286 pr("%s %s\n", prnatid(land->lnd_own), prland(land));
287 pr("UID <U>: %d\n", land->lnd_uid);
288 pr("Owner <O>: %d\n", land->lnd_own);
289 pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
290 pr("Efficiency <e>: %d\t", land->lnd_effic);
291 pr("Mobility <M>: %d\n", land->lnd_mobil);
292 pr("Tech <t>: %d\t\t", land->lnd_tech);
293 pr("Army <a>: %.1s\n", &land->lnd_army);
294 pr("Fortification <F>: %d\t", land->lnd_harden);
295 pr("Land unit <Y>: %d\n", land->lnd_land);
296 pr("Ship <S>: %d\t\t", land->lnd_ship);
297 pr("Retreat percentage <Z>: %d\n", land->lnd_retreat);
298 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
299 land->lnd_rpath, land->lnd_rflags);
300 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
301 pr(" c m u f s g p i d o l h r\n");
302 pr("%3d", land->lnd_item[I_CIVIL]);
303 pr("%4d", land->lnd_item[I_MILIT]);
304 pr("%4d", land->lnd_item[I_UW]);
305 pr("%5d", land->lnd_item[I_FOOD]);
306 pr("%4d", land->lnd_item[I_SHELL]);
307 pr("%4d", land->lnd_item[I_GUN]);
308 pr("%5d", land->lnd_item[I_PETROL]);
309 pr("%5d", land->lnd_item[I_IRON]);
310 pr("%5d", land->lnd_item[I_DUST]);
311 pr("%5d", land->lnd_item[I_OIL]);
312 pr("%5d", land->lnd_item[I_LCM]);
313 pr("%5d", land->lnd_item[I_HCM]);
314 pr("%4d", land->lnd_item[I_RAD]);
319 print_ship(struct shpstr *ship)
321 pr("%s %s\n", prnatid(ship->shp_own), prship(ship));
322 pr("UID <U>: %d\n", ship->shp_uid);
323 pr("Owner <O>: %d\t\t\t", ship->shp_own);
324 pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
325 pr("Tech <T>: %d\t\t\t", ship->shp_tech);
326 pr("Efficiency <E>: %d\n", ship->shp_effic);
327 pr("Mobility <M>: %d\t\t", ship->shp_mobil);
328 pr("Fleet <F>: %.1s\n", &ship->shp_fleet);
329 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
330 ship->shp_rpath, ship->shp_rflags);
331 pr("Plague Stage <a>: %d\t\t", ship->shp_pstage);
332 pr("Plague Time <b>: %d\n", ship->shp_ptime);
333 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
334 pr(" c m u f s g p i d o l h r\n");
335 pr("%3d", ship->shp_item[I_CIVIL]);
336 pr("%4d", ship->shp_item[I_MILIT]);
337 pr("%4d", ship->shp_item[I_UW]);
338 pr("%5d", ship->shp_item[I_FOOD]);
339 pr("%4d", ship->shp_item[I_SHELL]);
340 pr("%4d", ship->shp_item[I_GUN]);
341 pr("%5d", ship->shp_item[I_PETROL]);
342 pr("%5d", ship->shp_item[I_IRON]);
343 pr("%5d", ship->shp_item[I_DUST]);
344 pr("%5d", ship->shp_item[I_OIL]);
345 pr("%5d", ship->shp_item[I_LCM]);
346 pr("%5d", ship->shp_item[I_HCM]);
347 pr("%4d", ship->shp_item[I_RAD]);
352 getin(char *buf, char **valp)
359 p = getstarg(NULL, "%c xxxxx -- thing value : ", line);
362 switch (parse(p, buf, argp, NULL, NULL, NULL)) {
373 #if 0 /* not needed right now */
375 warn_deprecated(char key)
377 pr("Key <%c> is deprecated and will go away in a future release\n", key);
382 edit_sect_i(struct sctstr *sect, char *key, int arg)
388 if (arg < 0 || arg >= MAXNOC)
390 divine_sct_change_quiet(sect, "Owner", arg != sect->sct_own,
392 prnatid(sect->sct_own), prnatid(arg));
393 if (arg == sect->sct_own)
395 report_god_takes("Sector ",
396 xyas(sect->sct_x, sect->sct_y, sect->sct_own),
398 report_god_gives("Sector ",
399 xyas(sect->sct_x, sect->sct_y, arg),
404 if (arg < 0 || arg >= MAXNOC)
406 divine_sct_change(sect, "Old owner", arg != sect->sct_oldown, 0,
408 prnatid(sect->sct_oldown), prnatid(arg));
409 sect->sct_oldown = arg;
412 new = LIMIT_TO(arg, 0, 100);
413 noise(sect, "Efficiency", sect->sct_effic, new);
414 sect->sct_effic = new;
417 new = LIMIT_TO(arg, -127, 127);
418 noise(sect, "Mobility", sect->sct_mobil, new);
419 sect->sct_mobil = new;
422 new = LIMIT_TO(arg, 0, 100);
423 noise(sect, "Iron ore content", sect->sct_min, new);
424 sect->sct_min = (unsigned char)new;
427 new = LIMIT_TO(arg, 0, 100);
428 noise(sect, "Gold content", sect->sct_gmin, new);
429 sect->sct_gmin = (unsigned char)new;
432 new = LIMIT_TO(arg, 0, 100);
433 noise(sect, "Fertility", sect->sct_fertil, new);
434 sect->sct_fertil = (unsigned char)new;
437 new = LIMIT_TO(arg, 0, 100);
438 noise(sect, "Oil content", sect->sct_oil, new);
439 sect->sct_oil = (unsigned char)new;
442 new = LIMIT_TO(arg, 0, 100);
443 noise(sect, "Uranium content", sect->sct_uran, new);
444 sect->sct_uran = (unsigned char)new;
447 new = LIMIT_TO(arg, 0, 100);
448 noise(sect, "Workforce percentage", sect->sct_work, new);
449 sect->sct_work = (unsigned char)new;
452 new = LIMIT_TO(arg, 0, 127);
453 divine_sct_change_quiet(sect, "Loyalty", new != sect->sct_loyal,
454 "from %d to %d", sect->sct_loyal, new);
455 sect->sct_loyal = (unsigned char)new;
458 new = LIMIT_TO(arg, 0, CHE_MAX);
459 divine_sct_change_quiet(sect, "Guerillas", new != sect->sct_che,
460 "from %d to %d", sect->sct_che, new);
464 if (arg < 0 || arg >= MAXNOC)
466 divine_sct_change_quiet(sect, "Che target",
467 arg != sect->sct_che_target,
469 prnatid(sect->sct_che_target),
471 sect->sct_che_target = arg;
476 new = LIMIT_TO(arg, 0, PLG_EXPOSED);
477 divine_sct_change_quiet(sect, "Plague stage",
478 new != sect->sct_pstage,
479 "from %d to %d", sect->sct_pstage, new);
480 sect->sct_pstage = new;
483 new = LIMIT_TO(arg, 0, 32767);
484 divine_sct_change_quiet(sect, "Plague time",
485 new != sect->sct_ptime,
486 "from %d to %d", sect->sct_ptime, new);
487 sect->sct_ptime = new;
490 new = LIMIT_TO(arg, 0, FALLOUT_MAX);
491 noise(sect, "Fallout", sect->sct_fallout, new);
492 sect->sct_fallout = new;
495 new = LIMIT_TO(arg, 0, 9999);
496 noise(sect, "Available workforce", sect->sct_avail, new);
497 sect->sct_avail = new;
500 new = LIMIT_TO(arg, 0, MINES_MAX);
501 if (sect->sct_own == sect->sct_oldown)
502 noise(sect, "Mines", sect->sct_mines, new);
504 divine_sct_change_quiet(sect, "Mines", new != sect->sct_mines,
505 "from %d to %d", sect->sct_mines, new);
506 sect->sct_mines = new;
509 new = LIMIT_TO(arg, 0, 100);
510 noise(sect, "Road percentage", sect->sct_road, new);
511 sect->sct_road = new;
514 new = LIMIT_TO(arg, 0, 100);
515 noise(sect, "Rail percentage", sect->sct_rail, new);
516 sect->sct_rail = new;
519 new = LIMIT_TO(arg, 0, 100);
520 noise(sect, "Defense percentage", sect->sct_defense, new);
521 sect->sct_defense = new;
524 pr("huh? (%s)\n", key);
531 edit_sect(struct sctstr *sect, char *key, char *p)
535 struct sctstr newsect;
539 if (!sarg_xy(p, &newx, &newy))
541 if (newx == sect->sct_x && newy == sect->sct_y) {
542 pr("Sector %s unchanged\n", xyas(newx, newy, player->cnum));
545 getsect(newx, newy, &newsect);
546 pr("Sector %s duplicated to %s\n",
547 xyas(sect->sct_x, sect->sct_y, player->cnum),
548 xyas(newx, newy, player->cnum));
549 report_god_takes("Sector ", xyas(newx, newy, newsect.sct_own),
551 report_god_gives("Sector ", xyas(newx, newy, sect->sct_own),
555 ef_set_uid(EF_SECTOR, sect, XYOFFSET(newx, newy));
558 if (!sarg_xy(p, &newx, &newy))
560 divine_sct_change_quiet(sect, "Distribution sector",
561 newx != sect->sct_dist_x || newy != sect->sct_dist_y,
563 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
564 xyas(newx, newy, player->cnum));
565 if (newx == sect->sct_dist_x && newy == sect->sct_dist_y)
567 if (sect->sct_own && sect->sct_own != player->cnum)
569 "Distribution sector of %s changed from %s to %s"
570 " by an act of %s\n",
571 xyas(sect->sct_x, sect->sct_y, player->cnum),
572 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
573 xyas(newx, newy, player->cnum),
574 cname(player->cnum));
575 sect->sct_dist_x = newx;
576 sect->sct_dist_y = newy;
579 new = sct_typematch(p);
582 divine_sct_change(sect, "Designation",
583 new != sect->sct_type, 0, "from %c to %c",
584 dchr[sect->sct_type].d_mnem, dchr[new].d_mnem);
585 set_coastal(sect, sect->sct_type, new);
586 sect->sct_type = new;
589 new = sct_typematch(p);
592 divine_sct_change(sect, "New designation",
593 new != sect->sct_newtype, 0, "from %c to %c",
594 dchr[sect->sct_newtype].d_mnem, dchr[new].d_mnem);
595 sect->sct_newtype = new;
598 return edit_sect_i(sect, key, atoi(p));
604 edit_level(struct natstr *np, int lvl, char *name, char *p)
606 float new = (float)atof(p);
609 divine_nat_change(np, name,
610 new != np->nat_level[lvl],
611 (new > np->nat_level[lvl]) - (new < np->nat_level[lvl]),
612 "from %.2f to %.2f", np->nat_level[lvl], new);
613 np->nat_level[lvl] = new;
617 edit_nat(struct natstr *np, char *key, char *p)
620 natid nat = np->nat_cnum;
625 if (!check_nat_name(p, nat))
627 divine_nat_change(np, "Country name", strcmp(np->nat_cnam, p), 0,
628 "from %s to %s", np->nat_cnam, p);
630 nreport(player->cnum, N_NAME_CHNG, 0, 1);
631 strcpy(np->nat_cnam, p);
634 divine_nat_change(np, "Country representative",
635 strncmp(p, np->nat_pnam, sizeof(np->nat_pnam) - 1), 0,
637 np->nat_pnam, (int)sizeof(np->nat_pnam) - 1, p);
638 strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
641 arg = LIMIT_TO(arg, 0, USHRT_MAX);
642 divine_nat_change_quiet(np, "Number of unread telegrams",
644 "from %d to %d", np->nat_tgms, arg);
648 arg = LIMIT_TO(arg, 0, max_btus);
649 divine_nat_change(np, "BTUs",
650 arg != np->nat_btu, arg - np->nat_btu,
651 "from %d to %d", np->nat_btu, arg);
655 arg = LIMIT_TO(arg, 0, INT_MAX);
656 divine_nat_change(np, "Military reserves",
657 arg != np->nat_reserve, arg - np->nat_reserve,
658 "from %d to %d", np->nat_reserve, arg);
659 np->nat_reserve = arg;
662 if (!sarg_xy(p, &newx, &newy))
664 if (newx == np->nat_xcap && newy == np->nat_ycap)
665 pr("Capital unchanged\n");
667 pr("Capital moved from %s to %s\n",
668 xyas(np->nat_xcap, np->nat_ycap, player->cnum),
669 xyas(newx, newy, player->cnum));
670 if (nat != player->cnum)
672 "Capital moved from %s to %s by an act of %s!\n",
673 xyas(np->nat_xcap, np->nat_ycap, nat),
674 xyas(newx, newy, nat), cname(player->cnum));
680 if (!sarg_xy(p, &newx, &newy))
682 if (newx == np->nat_xorg && newy == np->nat_yorg)
683 pr("Origin unchanged\n");
685 pr("Origin moved from %s to %s\n",
686 xyas(np->nat_xorg, np->nat_yorg, player->cnum),
687 xyas(newx, newy, player->cnum));
688 if (nat != player->cnum)
690 "Origin moved from %s to %s by an act of %s!\n",
691 xyas(np->nat_xorg, np->nat_yorg, nat),
692 xyas(newx, newy, nat), cname(player->cnum));
698 arg = LIMIT_TO(arg, STAT_UNUSED, STAT_GOD);
699 divine_nat_change(np, "Status",
700 (enum nat_status)arg != np->nat_stat,
701 0, "to %s", nation_status[arg].name);
705 arg = LIMIT_TO(arg, 0, m_m_p_d * 60);
706 divine_nat_change(np, "Number of seconds used",
707 arg != np->nat_timeused, arg - np->nat_timeused,
708 "from %d to %d", np->nat_timeused, arg);
709 np->nat_timeused = arg;
712 divine_nat_change(np, "Money",
713 arg != np->nat_money, arg - np->nat_money,
714 "from %d to %d", np->nat_money, arg);
718 edit_level(np, NAT_TLEV, "Technology", p);
721 edit_level(np, NAT_RLEV, "Research", p);
724 edit_level(np, NAT_ELEV, "Education", p);
727 edit_level(np, NAT_HLEV, "Happiness", p);
730 pr("huh? (%s)\n", key);
738 edit_unit(struct empobj *unit, char *key, char *p,
739 int mineff, char *group_name, int on_carrier)
743 union empobj_storage newunit;
746 switch (toupper(*key)) {
750 if (arg == unit->uid) {
751 pr("%s unchanged\n", unit_nameof(unit));
754 if (!ef_ensure_space(unit->ef_type, arg, 50)) {
755 pr("Can't copy to %s #%d\n", ef_nameof(unit->ef_type), arg);
758 pr("%s duplicated to (#%d)\n", unit_nameof(unit), arg);
759 ef_set_uid(unit->ef_type, unit, arg);
760 if (get_empobj(unit->ef_type, arg, &newunit) && newunit.gen.own) {
761 pr("Replacing %s of %s\n",
762 unit_nameof(&newunit.gen), prnatid(newunit.gen.own));
763 report_god_takes("", unit_nameof(&newunit.gen),
766 report_god_gives("", unit_nameof(unit), unit->own);
769 if (arg < 0 || arg >= MAXNOC)
771 divine_unit_change_quiet(unit, "Owner", arg != unit->own,
773 prnatid(unit->own), prnatid(arg));
774 if (arg != unit->own) {
775 report_god_takes("", unit_nameof(unit), unit->own);
776 report_god_gives("", unit_nameof(unit), arg);
781 if (!sarg_xy(p, &newx, &newy))
783 if (on_carrier && (newx != unit->x || newy != unit->y)) {
784 pr("Can't move %s while it's loaded\n", unit_nameof(unit));
787 divine_unit_change_quiet(unit, "Location",
788 unit->own && unit->own != player->cnum,
790 xyas(unit->x, unit->y, player->cnum),
791 xyas(newx, newy, player->cnum));
792 if (unit->own && unit->own != player->cnum)
794 "Location of %s changed from %s to %s by an act of %s!\n",
796 xyas(unit->x, unit->y, unit->own),
797 xyas(newx, newy, unit->own),
798 cname(player->cnum));
803 arg = LIMIT_TO(arg, mineff, 100);
804 divine_unit_change(unit, "Efficiency",
805 arg != unit->effic, arg - unit->effic,
806 "from %d to %d", unit->effic, arg);
810 arg = LIMIT_TO(arg, -127, 127);
811 divine_unit_change(unit, "Mobility",
812 arg != unit->mobil, arg - unit->mobil,
813 "from %d to %d", unit->mobil, arg);
821 else if (isalpha(p[0]))
824 pr("%c: invalid %s\n", p[0], group_name);
827 divine_unit_change(unit, "Assignment", newgroup != unit->group, 0,
828 "from %s %c to %c", group_name,
829 unit->group ? unit->group : '~', p[0]);
830 unit->group = newgroup;
839 edit_ship(struct shpstr *ship, char *key, char *p)
841 struct mchrstr *mcp = &mchr[ship->shp_type];
852 return edit_unit((struct empobj *)ship, key, p,
853 SHIP_MINEFF, "fleet", 0);
855 arg = LIMIT_TO(arg, mcp->m_tech, SHRT_MAX);
856 divine_unit_change((struct empobj *)ship, "Tech level",
857 arg != ship->shp_tech, arg - ship->shp_tech,
858 "from %d to %d", ship->shp_tech, arg);
859 shp_set_tech(ship, arg);
862 arg = LIMIT_TO(arg, 0, PLG_EXPOSED);
863 divine_unit_change_quiet((struct empobj *)ship, "Plague stage",
864 arg != ship->shp_pstage,
865 "from %d to %d", ship->shp_pstage, arg);
866 ship->shp_pstage = arg;
869 arg = LIMIT_TO(arg, 0, 32767);
870 divine_unit_change_quiet((struct empobj *)ship, "Plague time",
871 arg != ship->shp_ptime,
872 "from %d to %d", ship->shp_ptime, arg);
873 ship->shp_ptime = arg;
876 divine_unit_change((struct empobj *)ship, "Retreat path",
877 strncmp(p, ship->shp_rpath, sizeof(ship->shp_rpath) - 1),
878 0, "from %s to %.*s",
879 ship->shp_rpath, (int)sizeof(ship->shp_rpath) - 1, p);
880 strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
883 divine_flag_change((struct empobj *)ship, "Retreat conditions",
884 ship->shp_rflags, arg, retreat_flags);
885 ship->shp_rflags = arg;
900 ip = item_by_name(key);
901 arg = LIMIT_TO(arg, 0, mchr[ship->shp_type].m_item[ip->i_uid]);
902 divine_unit_change_quiet((struct empobj *)ship, ip->i_name,
903 arg != ship->shp_item[ip->i_uid],
905 ship->shp_item[ip->i_uid], arg);
906 report_divine_gift(ship->shp_own, ip,
907 arg - ship->shp_item[ip->i_uid], prship(ship));
908 ship->shp_item[ip->i_uid] = arg;
911 pr("huh? (%s)\n", key);
918 edit_land(struct lndstr *land, char *key, char *p)
920 struct lchrstr *lcp = &lchr[land->lnd_type];
931 return edit_unit((struct empobj *)land, key, p,
933 land->lnd_ship >= 0 || land->lnd_land >= 0);
935 arg = LIMIT_TO(arg, lcp->l_tech, SHRT_MAX);
936 divine_unit_change((struct empobj *)land, "Tech level",
937 arg != land->lnd_tech, arg - land->lnd_tech,
938 "from %d to %d", land->lnd_tech, arg);
939 lnd_set_tech(land, arg);
942 arg = LIMIT_TO(arg, 0, 127);
943 divine_unit_change((struct empobj *)land, "Fortification",
944 arg != land->lnd_harden, arg - land->lnd_harden,
945 "from %d to %d", land->lnd_harden, arg);
946 land->lnd_harden = arg;
949 if (arg < -1 || arg >= ef_nelem(EF_SHIP))
951 if (arg == land->lnd_ship) {
952 pr("Ship of %s unchanged\n", prland(land));
955 divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
957 divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
960 divine_load((struct empobj *)land, EF_SHIP, arg);
961 land->lnd_ship = arg;
964 if (arg < -1 || arg >= ef_nelem(EF_LAND))
966 if (arg == land->lnd_land) {
967 pr("Land unit of %s unchanged\n", prland(land));
970 divine_unload((struct empobj *)land, EF_LAND, land->lnd_land);
972 divine_unload((struct empobj *)land, EF_SHIP, land->lnd_ship);
975 divine_load((struct empobj *)land, EF_LAND, arg);
976 land->lnd_land = arg;
979 arg = LIMIT_TO(arg, 0, 100);
980 divine_unit_change((struct empobj *)land, "Retreat percentage",
981 arg != land->lnd_retreat, 0,
982 "from %d to %d", land->lnd_retreat, arg);
983 land->lnd_retreat = arg;
986 divine_unit_change((struct empobj *)land, "Retreat path",
987 strncmp(p, land->lnd_rpath, sizeof(land->lnd_rpath) - 1),
988 0, "from %s to %.*s",
989 land->lnd_rpath, (int)sizeof(land->lnd_rpath) - 1, p);
990 strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
993 divine_flag_change((struct empobj *)land, "Retreat condition",
994 land->lnd_rflags, arg, retreat_flags);
995 land->lnd_rflags = arg;
1010 ip = item_by_name(key);
1011 arg = LIMIT_TO(arg, 0, lchr[land->lnd_type].l_item[ip->i_uid]);
1012 divine_unit_change_quiet((struct empobj *)land, ip->i_name,
1013 arg != land->lnd_item[ip->i_uid],
1015 land->lnd_item[ip->i_uid], arg);
1016 report_divine_gift(land->lnd_own, ip,
1017 arg - land->lnd_item[ip->i_uid], prland(land));
1018 land->lnd_item[ip->i_uid] = arg;
1021 pr("huh? (%s)\n", key);
1028 edit_plane(struct plnstr *plane, char *key, char *p)
1030 struct plchrstr *pcp = &plchr[plane->pln_type];
1040 return edit_unit((struct empobj *)plane, key, p,
1041 PLANE_MINEFF, "wing",
1042 plane->pln_ship >= 0 || plane->pln_land >= 0);
1044 arg = LIMIT_TO(arg, pcp->pl_tech, SHRT_MAX);
1045 divine_unit_change((struct empobj *)plane, "Tech level",
1046 arg != plane->pln_tech, arg - plane->pln_tech,
1047 "from %d to %d", plane->pln_tech, arg);
1048 pln_set_tech(plane, arg);
1051 arg = LIMIT_TO(arg, 0, pl_range(pcp, plane->pln_tech));
1052 divine_unit_change((struct empobj *)plane, "Range",
1053 arg != plane->pln_range, 0,
1054 "from %d to %d", plane->pln_range, arg);
1055 plane->pln_range = (unsigned char)arg;
1058 if (arg < -1 || arg >= ef_nelem(EF_SHIP))
1060 if (arg == plane->pln_ship) {
1061 pr("Ship of %s unchanged\n", prplane(plane));
1064 divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
1066 divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
1067 plane->pln_land = -1;
1069 divine_load((struct empobj *)plane, EF_SHIP, arg);
1070 plane->pln_ship = arg;
1073 if (arg < -1 || arg >= ef_nelem(EF_LAND))
1075 if (arg == plane->pln_land) {
1076 pr("Land unit of %s unchanged\n", prplane(plane));
1079 divine_unload((struct empobj *)plane, EF_LAND, plane->pln_land);
1081 divine_unload((struct empobj *)plane, EF_SHIP, plane->pln_ship);
1082 plane->pln_ship = -1;
1084 divine_load((struct empobj *)plane, EF_LAND, arg);
1085 plane->pln_land = arg;
1088 divine_flag_change((struct empobj *)plane, "Flags",
1089 plane->pln_flags, arg, plane_flags);
1090 plane->pln_flags = arg;
1093 pr("huh? (%s)\n", key);