2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * fort.c: Increase the fortification value of land units
30 * Known contributors to this file:
53 int fort_amt, hard_amt;
57 if (!snxtitem(&ni, EF_LAND, player->argp[1]))
59 p = getstarg(player->argp[2], "Amount: ", buf);
60 if (p == 0 || *p == 0)
63 if (fort_amt > land_mob_max)
64 fort_amt = land_mob_max;
66 while (nxtitem(&ni, (s_char *)&land)) {
67 if (!player->owner || land.lnd_own == 0)
69 if (land.lnd_type < 0 || land.lnd_type > lnd_maxno) {
70 pr("bad unit type %d (#%d)\n", land.lnd_type, ni.cur);
74 getland(land.lnd_uid, &land);
75 if (land.lnd_mobil < 0)
77 if (land.lnd_ship >= 0) {
78 pr("%s is on a ship and can't be fortified\n", prland(&land));
81 if (land.lnd_land >= 0) {
82 pr("%s is on a land unit and can't be fortified\n", prland(&land));
88 /* This is use for things like "fort * -67" which will
89 use all mobility down to leaving 67 left. */
91 hard_amt = land.lnd_mobil + hard_amt;
96 if (lnd_fortify (&land, hard_amt) <= 0) {
97 pr("%s can't be fortified%s\n", prland(&land),
98 land.lnd_harden >= land_mob_max ? " any further" : "");
103 pr("%s hardened to %d\n", prland(&land), land.lnd_harden);
105 putland(land.lnd_uid, &land);
109 pr("%s: No unit(s)\n", player->argp[1]);
111 pr("%s: No unit(s)\n", "");
114 pr("%d unit%s\n", nunits, splur(nunits));