2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * give.c: give stuff to countries (deity)
30 * Known contributors to this file:
50 * format: give <commod> <sect> <amt>
60 struct nstr_sect nstr;
63 if (!(ip = whatitem(player->argp[1], "which commodity? ")))
65 if (!snxtsct(&nstr, player->argp[2]))
67 while (nxtsct(&nstr, §) > 0) {
68 p = getstarg(player->argp[3], "how much : ", buf);
69 if (p == 0 || *p == '\0')
71 if ((amt = atoi(p)) == 0)
73 n = sect.sct_item[ip->i_vtype];
74 if (amt < 0 && -amt > n) {
76 } else if (amt > 0 && amt + n > ITEM_MAX) {
80 sect.sct_item[ip->i_vtype] = m;
82 if (sect.sct_own != 0 && m != n) {
85 nreport(player->cnum, N_GIFT, sect.sct_own, 1);
86 wu(player->cnum, sect.sct_own, "%s gave you %d %s in %s\n",
87 cname(player->cnum), m - n, ip->i_name,
88 xyas(sect.sct_x, sect.sct_y, sect.sct_own));
91 nreport(sect.sct_own, N_TAKE, player->cnum, 1);
92 wu(player->cnum, sect.sct_own, "%s stole %d %s from %s\n",
93 cname(player->cnum), n - m, ip->i_name,
94 xyas(sect.sct_x, sect.sct_y, sect.sct_own));
97 pr("%d %s in %s\n", m, ip->i_name,
98 xyas(sect.sct_x, sect.sct_y, player->cnum));