2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * land.c: List land units
30 * Known contributors to this file:
47 if (!snxtitem(&ni, EF_LAND, player->argp[1], NULL))
51 while (nxtitem(&ni, &land)) {
52 if (land.lnd_own == 0)
54 if (!player->owner && !player->god)
59 pr(" # unit type x,y a eff mil frt mu fd");
60 pr(" tch retr rd xl ln carry\n");
65 pr("%3d ", land.lnd_own);
67 pr("%-15.15s", lchr[(int)land.lnd_type].l_name);
68 prxy(" %4d,%-4d", land.lnd_x, land.lnd_y, player->cnum);
69 pr("%1.1s", &land.lnd_army);
70 pr(" %c%3d%%", land.lnd_off ? '!' : ' ', land.lnd_effic);
71 pr("%4d", land.lnd_item[I_MILIT]);
72 pr("%4d", land.lnd_harden);
73 pr("%4d", land.lnd_mobil);
74 pr("%4d", land.lnd_item[I_FOOD]);
75 pr("%4d ", land.lnd_tech);
76 pr("%3d%%", land.lnd_retreat);
77 pr("%3d", land.lnd_rad_max);
78 pr("%3d", lnd_nxlight(&land));
79 pr("%3d", lnd_nland(&land));
80 if (land.lnd_ship >= 0)
81 pr(" %4dS", land.lnd_ship);
82 else if (land.lnd_land >= 0)
83 pr(" %4dL", land.lnd_land);
88 pr("%s: No unit(s)\n", player->argp[1]);
90 pr("%s: No unit(s)\n", "");
93 pr("%d unit%s", nunits, splur(nunits));
95 pr(", %d stopped (eff marked with !)", noff);