2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * land.c: List land units
30 * Known contributors to this file:
54 s_char *mission_short_name();
56 if (!snxtitem(&ni, EF_LAND, player->argp[1]))
60 while (nxtitem(&ni, (s_char *)&land)) {
61 if (land.lnd_own == 0)
63 if (!player->owner && !player->god)
65 if (land.lnd_type < 0 || land.lnd_type > lnd_maxno) {
66 pr("bad unit type %d (#%d)\n", land.lnd_type, ni.cur);
69 count_land_planes(&land);
70 lnd_count_units(&land);
75 pr(" # unit type x,y a eff mil frt mu fd");
84 pr("%3d ", land.lnd_own);
86 pr("%-15.15s", lchr[(int)land.lnd_type].l_name);
87 prxy(" %4d,%-4d", land.lnd_x, land.lnd_y, player->cnum);
88 pr("%c", land.lnd_army);
89 pr("%4d%%", land.lnd_effic);
90 pr("%4d", lnd_getmil(&land));
91 pr("%4d", land.lnd_harden);
92 pr("%4d", land.lnd_mobil);
93 getvec(VT_ITEM, vec, (s_char *)&land, EF_LAND);
94 pr("%4d", vec[I_FOOD]);
96 pr("%3d", land.lnd_fuel);
97 pr("%4d ", land.lnd_tech);
98 pr("%3d%%", land.lnd_retreat);
99 pr("%3d", land.lnd_rad_max);
100 pr("%3d", land.lnd_nxlight);
101 pr("%3d", land.lnd_nland);
102 if (land.lnd_ship >= 0)
103 pr(" S%4d", land.lnd_ship);
104 else if (land.lnd_land >= 0)
105 pr(" L%4d", land.lnd_land);
110 pr("%s: No unit(s)\n", player->argp[1]);
112 pr("%s: No unit(s)\n", "");
115 pr("%d unit%s\n", nunits, splur(nunits));