2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * lost.c: List lost items
30 * Known contributors to this file:
47 if (!snxtitem(&ni, EF_LOST, player->argp[1] ? player->argp[1] : "*"))
53 pr("DUMP LOST ITEMS %ld\n", (long)now);
56 pr("type id x y timestamp\n");
57 while (nxtitem(&ni, &lost)) {
58 if (lost.lost_owner == 0)
60 if (lost.lost_owner != player->cnum && !player->god)
63 pr("%d ", lost.lost_owner);
64 pr("%d %d ", lost.lost_type, lost.lost_id);
65 prxy("%d %d ", lost.lost_x, lost.lost_y, player->cnum);
66 pr("%ld\n", (long)lost.lost_timestamp);
71 pr("%s: Nothing lost.\n", player->argp[1]);
73 pr("%s: Nothing lost.\n", "");
75 pr("%d lost item%s.\n", nlost, splur(nlost));