2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * ndump.c: Dump nuke information
29 * Known contributors to this file:
42 struct nstr_item nstr;
47 if (!snxtitem(&nstr, EF_NUKE, player->argp[1], NULL))
53 pr("DUMP NUKES %ld\n", (long)now);
56 pr("id x y num type\n");
58 while (nxtitem(&nstr, &nuk)) {
59 if (!player->god && !player->owner)
65 pr("%d ", nuk.nuk_own);
66 pr("%d ", nuk.nuk_uid);
67 prxy("%d %d", nuk.nuk_x, nuk.nuk_y);
69 pr(" %.5s", nchr[(int)nuk.nuk_type].n_name);
74 pr("%s: No nuke(s)\n", player->argp[1]);
76 pr("%s: No nuke(s)\n", "");
79 pr("%d nuke%s\n", nnukes, splur(nnukes));