2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * new.c: Create a new capital for a player
29 * Known contributors to this file:
31 * Markus Armbruster, 2004-2011
43 static void init_sanct(struct natstr *, coord, coord);
48 static struct range defrealm = { -8, -5, 10, 5, 0, 0 };
51 struct realmstr newrealm;
52 struct range absrealm;
59 natp = getnatp(player->cnum);
60 if (natp->nat_xorg != 0 || natp->nat_yorg != 0) {
61 pr("Origin must be reset to add a new country.\n");
62 pr("Use `origin ~' to reset it.\n");
65 if (!(natp = natargp(player->argp[1], "Country? ")))
68 if (natp->nat_stat != STAT_NEW) {
69 pr("Country #%d (%s) isn't a new country!\n", num, cname(num));
72 if (!(p = getstarg(player->argp[2], "sanctuary pair : ", buf)))
74 if (!sarg_xy(p, &x, &y) || !getsect(x, y, §))
76 if (sect.sct_type != SCT_RURAL) {
77 pr("%s is a %s; try again...\n",
78 xyas(x, y, player->cnum), dchr[sect.sct_type].d_name);
81 getsect(x + 2, y, §);
82 if (sect.sct_type != SCT_RURAL) {
83 pr("%s is a %s; try again...\n",
84 xyas(x + 2, y, player->cnum), dchr[sect.sct_type].d_name);
88 pr("added country %d at %s\n", num, xyas(x, y, player->cnum));
89 natp->nat_btu = max_btus;
90 game_tick_to_now(&natp->nat_access);
91 natp->nat_stat = STAT_SANCT;
92 natp->nat_xcap = natp->nat_xorg = x;
93 natp->nat_ycap = natp->nat_yorg = y;
94 xyabsrange(natp, &defrealm, &absrealm);
95 for (i = 0; i < MAXNOR; i++) {
96 ef_blank(EF_REALM, i + natp->nat_cnum * MAXNOR, &newrealm);
97 newrealm.r_xl = absrealm.lx;
98 newrealm.r_xh = absrealm.hx;
99 newrealm.r_yl = absrealm.ly;
100 newrealm.r_yh = absrealm.hy;
107 natp->nat_money = start_cash;
109 init_sanct(natp, x, y);
110 init_sanct(natp, x + 2, y);
115 init_sanct(struct natstr *natp, coord x, coord y)
119 getsect(x, y, §);
120 sect.sct_own = natp->nat_cnum;
121 sect.sct_type = SCT_SANCT;
122 sect.sct_newtype = SCT_SANCT;
123 sect.sct_effic = 100;
126 sect.sct_defense = 0;
127 sect.sct_mobil = startmob;
129 sect.sct_oldown = natp->nat_cnum;
130 if (at_least_one_100) {
132 sect.sct_fertil = 100;
137 sect.sct_item[I_CIVIL] = max_pop(start_research, §);
138 sect.sct_item[I_MILIT] = 55;
139 sect.sct_item[I_FOOD] = opt_NOFOOD ? 0 : 550;
140 sect.sct_item[I_UW] = 75;