2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * orig.c: Move your origin
30 * Known contributors to this file:
52 getstarg(player->argp[1], "New origin location : ", buf)) == 0) {
55 if (!sarg_xy(p, &x, &y))
57 if (!getsect(x, y, §))
59 pr("Origin at %s (old system) is now at 0,0 (new system).\n",
60 xyas(sect.sct_x, sect.sct_y, player->cnum));
61 np = getnatp(player->cnum);
62 np->nat_xorg = sect.sct_x;
63 np->nat_yorg = sect.sct_y;