2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * real.c: Show or set a realm
29 * Known contributors to this file:
39 list_realm(int curr, struct natstr *natp)
41 struct realmstr realm;
43 getrealm(curr, natp->nat_cnum, &realm);
44 pr("Realm #%d is %d:%d,%d:%d\n", curr,
45 xrel(natp, realm.r_xl), xrel(natp, realm.r_xh),
46 yrel(natp, realm.r_yl), yrel(natp, realm.r_yh));
52 struct realmstr realm;
57 char *realmp = player->argp[1];
59 natp = getnatp(player->cnum);
66 if (*realmp && !isdigit(*realmp))
68 curr = lastr = atoi(realmp);
69 if (curr < 0 || curr >= MAXNOR) {
70 pr("Realm number must be in the range 0:%d\n", MAXNOR - 1);
74 if (!player->argp[2]) {
75 while (curr <= lastr) {
76 list_realm(curr, natp);
80 if (sarg_type(player->argp[2]) != NS_AREA)
84 if (!sarg_area(player->argp[2], &abs))
86 getrealm(curr, natp->nat_cnum, &realm);
92 list_realm(curr, natp);