2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * real.c: Show or set a realm
30 * Known contributors to this file:
43 list_realm(int curr, struct natstr *natp)
51 b = &natp->nat_b[curr];
56 xyrelrange(natp, &abs, &rel);
57 pr("Realm #%d is %d:%d,%d:%d\n", curr, rel.lx, rel.hx, rel.ly, rel.hy);
64 register struct boundstr *rp;
69 char *realmp = player->argp[1];
71 natp = getnatp(player->cnum);
78 if (*realmp && !isdigit(*realmp))
80 curr = lastr = atoi(realmp);
81 if (curr < 0 || curr >= MAXNOR) {
82 pr("Realm number must be in the range 0:%d\n", MAXNOR - 1);
86 if (player->argp[2] == 0) {
87 while (curr <= lastr) {
88 list_realm(curr, natp);
92 if (sarg_type(player->argp[2]) != NS_AREA)
96 if (!sarg_area(player->argp[2], &abs))
98 rp = &natp->nat_b[curr];
100 rp->b_xh = abs.hx - 1;
102 rp->b_yh = abs.hy - 1;
103 natp->nat_b[curr] = *rp;
104 list_realm(curr, natp);