2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * reje.c: Refuse telegrams/annos/treaties/loans from countries
29 * Known contributors to this file:
47 if (!(p = getstarg(player->argp[1], "reject or accept? ", buf)))
57 pr("That's not one of the choices!\n");
60 p = getstarg(player->argp[2],
61 "mail, treaties, loans, or announcements? ", buf);
78 pr("That's not one of the choices!\n");
81 if (!snxtitem(&ni, EF_NATION, player->argp[3], NULL))
83 while (nxtitem(&ni, &nat)) {
84 if (nat.nat_stat == STAT_GOD) {
85 pr("You may not reject/accept stuff from %s\n"
86 "because they are a deity.\n",
90 if (nat.nat_stat == STAT_UNUSED)
94 pr("%s annos from %s\n",
95 (do_undo == 1 ? "Rejecting" : "Accepting"), nat.nat_cnam);
98 pr("%s loans from %s\n",
99 (do_undo == 1 ? "Rejecting" : "Accepting"), nat.nat_cnam);
102 pr("%s teles from %s\n",
103 (do_undo == 1 ? "Rejecting" : "Accepting"), nat.nat_cnam);
106 pr("%s treaties from %s\n",
107 (do_undo == 1 ? "Rejecting" : "Accepting"), nat.nat_cnam);
110 setrej(player->cnum, (natid)ni.cur, do_undo, rel);