2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * repa.c: repay loan from a country
30 * Known contributors to this file:
49 struct natstr *loaner;
57 double rate_per_sec,amt;
63 pr("Loans are not enabled.\n");
66 natp = getnatp(player->cnum);
67 cp = getstarg(player->argp[1], "Repay loan #? ", buf);
73 if (!getloan(loan_num, &loan) || loan.l_lonee != player->cnum
74 || loan.l_status != LS_SIGNED) {
75 pr("You don't owe anything on that loan.\n");
80 last_payment = loan.l_lastpay;
82 normaltime = now - last_payment;
85 if (last_payment < due && due < now) {
86 normaltime = due - last_payment;
87 doubletime = now - due;
89 if (due < last_payment) {
91 doubletime = now - last_payment;
93 rate_per_sec = loan.l_irate /
94 ((double) loan.l_ldur * SECS_PER_DAY * 100.0);
96 owe = (long) (loan.l_amtdue *
97 ((double) normaltime * rate_per_sec + 1.0 +
98 (double) doubletime * rate_per_sec * 2.0) + 0.5);
99 amt = ((double) normaltime * rate_per_sec + 1.0 +
100 (double) doubletime * rate_per_sec * 2.0);
101 if (((1 << 30) / amt) < loan.l_amtdue)
104 owe = (long) (loan.l_amtdue *
105 ((double) normaltime * rate_per_sec + 1.0 +
106 (double) doubletime * rate_per_sec * 2.0) + 0.5);
107 if ((cp = getstarg(player->argp[2], "amount? ", buf)) == 0)
109 if (!check_loan_ok(&loan))
115 pr("You don't owe that much.\n");
118 if (natp->nat_money < payment) {
119 pr("You only have $%d.\n", natp->nat_money);
122 player->dolcost += payment;
123 loaner = getnatp(loan.l_loner);
124 loaner->nat_money += payment;
126 (void) time(&loan.l_lastpay);
127 if (owe <= payment) {
128 wu(0, loan.l_loner, "Country #%d paid off loan #%d with $%d\n",
129 player->cnum, loan_num, payment);
130 nreport(player->cnum, N_REPAY_LOAN, loan.l_loner, 1);
131 loan.l_status = LS_FREE;
133 pr("Congratulations, you've paid off the loan!\n");
136 "Country #%d paid $%.2f on loan %d\n", player->cnum,
137 (double) payment, loan_num);
138 loan.l_amtdue = owe - payment;
139 loan.l_amtpaid += payment;
141 if (!putloan(loan_num, &loan)) {
142 pr("Can't save loan; get help!\n");