2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * sail.c: Set sail path for leaders
30 * Known contributors to this file:
49 show_sail(struct nstr_item *nstr)
54 while (nxtitem(nstr, (s_char *)&ship)) {
55 if (!player->owner || ship.shp_own==0)
57 if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
58 pr("bad ship type %d (#%d)\n",
59 ship.shp_type, nstr->cur);
65 pr("shp# ship type x,y ");
66 pr("mobil mobquota follows path\n");
69 pr("%3d ",ship.shp_own);
70 pr("%4d ", ship.shp_uid);
71 pr("%-16.16s ", mchr[(int)ship.shp_type].m_name);
72 prxy("%4d,%-4d ", ship.shp_x, ship.shp_y, player->cnum);
73 pr("%3d ",ship.shp_mobil);
74 pr(" %3d ",ship.shp_mobquota);
75 pr(" %3d ",ship.shp_follow);
76 if (ship.shp_path[0]) {
78 } else if ((ship.shp_autonav & AN_AUTONAV)) {
83 if (ship.shp_name[0] != 0) {
86 pr(" %s\n",ship.shp_name);
92 pr("%s: No ship(s)\n", player->argp[1]);
94 pr("%s: No ship(s)\n", "");
97 pr("%d ship%s\n", count, splur(count));
102 cmd_unsail_ship(struct nstr_item *nstr)
107 while (nxtitem(nstr, (s_char *)&ship)) {
108 if (!player->owner || ship.shp_own==0)
110 if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
111 pr("bad ship type %d (#%d)\n",
112 ship.shp_type, nstr->cur);
115 if (ship.shp_path[0]) {
116 pr("Ship #%d unsailed\n",ship.shp_uid);
118 ship.shp_path[0] = 0;
119 putship(ship.shp_uid, &ship);
126 cmd_sail_ship(struct nstr_item *nstr)
130 char navpath[MAX_PATH_LEN];
132 while (!player->aborted && nxtitem(nstr, (s_char *)&ship)) {
133 if (!player->owner || ship.shp_own==0)
135 if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
136 pr("bad ship type %d (#%d)\n",
137 ship.shp_type, nstr->cur);
140 if ((ship.shp_autonav & AN_AUTONAV) &&
141 !(ship.shp_autonav & AN_STANDBY)) {
142 pr("Ship #%d has other orders!\n",
147 pr("Ship #%d at %s\n", ship.shp_uid,
148 xyas(ship.shp_x,ship.shp_y,ship.shp_own));
149 cp = getpath(navpath, player->argp[2],
150 ship.shp_x, ship.shp_y, 0, 0, 0, P_SAILING);
151 if (!check_ship_ok(&ship))
153 if (!player->aborted) {
154 bzero(ship.shp_path, sizeof(ship.shp_path));
155 strncpy(ship.shp_path, cp, sizeof(ship.shp_path)-2);
156 ship.shp_mission = 0;
157 putship(ship.shp_uid, &ship);
167 struct nstr_item nstr;
170 pr("The SAIL option is not enabled, so this command is not valid.\n");
173 if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
175 cp = player->argp[2];
176 if ( (*player->argp[0]=='q')/*qsail command*/ || (cp && *cp=='q') ) {
177 return(show_sail(&nstr));
178 } else if ( *player->argp[0]=='u' /*unsail command*/ || (cp && *cp=='-')) {
179 return(cmd_unsail_ship(&nstr));
181 return(cmd_sail_ship(&nstr));