2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * scra.c: Scrap ships, planes or land units
30 * Known contributors to this file:
76 if (!(p = getstarg(player->argp[1], "Ship, land, or plane? ", buf)))
89 pr("Ships, land units, or planes only! (s, l, p)\n");
92 sprintf(prompt, "%s(s)? ", ef_nameof(type));
93 if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
95 if (!snxtitem(&ni, type, p))
97 if (p && (isalpha(*p) || (*p == '*') || (*p == '~') || issector(p)
99 s_char y_or_n[80], bbuf[80];
101 memset(y_or_n, 0, sizeof(y_or_n));
102 if (type == EF_SHIP) {
104 sprintf(bbuf, "all ships");
106 sprintf(bbuf, "all unassigned ships");
107 else if (issector(p))
108 sprintf(bbuf, "all ships in %s", p);
109 else if (isalpha(*p))
110 sprintf(bbuf, "fleet %c", *p);
112 sprintf(bbuf, "ships %s", p);
113 } else if (type == EF_LAND) {
115 sprintf(bbuf, "all land units");
117 sprintf(bbuf, "all unassigned land units");
118 else if (issector(p))
119 sprintf(bbuf, "all units in %s", p);
120 else if (isalpha(*p))
121 sprintf(bbuf, "army %c", *p);
123 sprintf(bbuf, "units %s", p);
126 sprintf(bbuf, "all planes");
128 sprintf(bbuf, "all unassigned planes");
129 else if (issector(p))
130 sprintf(bbuf, "all planes in %s", p);
131 else if (isalpha(*p))
132 sprintf(bbuf, "wing %c", *p);
134 sprintf(bbuf, "planes %s", p);
137 sprintf(y_or_n, "Really scrap %s [n]? ", bbuf);
138 if (!confirm(y_or_n))
141 while (nxtitem(&ni, &item)) {
146 if (ontradingblock(type, (int *)&item.ship)) {
147 pr("You cannot scrap an item on the trading block!\n");
152 if (type == EF_SHIP) {
153 getsect(item.ship.shp_x, item.ship.shp_y, §);
154 if (sect.sct_type != SCT_HARBR)
156 if (sect.sct_effic < 60 || sect.sct_own != player->cnum)
158 } else if (type == EF_LAND) {
159 if (item.land.lnd_ship >= 0) {
160 pr("%s is on a ship, and cannot be scrapped!\n",
164 getsect(item.land.lnd_x, item.land.lnd_y, §);
166 getsect(item.plane.pln_x, item.plane.pln_y, §);
167 if (sect.sct_type != SCT_AIRPT)
169 if (sect.sct_effic < 60 ||
170 (sect.sct_own != player->cnum &&
171 getrel(getnatp(sect.sct_own), player->cnum) < FRIENDLY))
174 if (type == EF_SHIP) {
175 eff = ((float)item.ship.shp_effic / 100.0);
176 mp = &mchr[(int)item.ship.shp_type];
177 if (opt_TRADESHIPS) {
178 if (mp->m_flags & M_TRADE) {
179 pr("WARNING: You only collect money from trade ships if you \"scuttle\" them!\n");
181 "Are you really sure that you want to scrap %s (n)? ",
183 if (!confirm(prompt)) {
184 pr("%s not scrapped\n", prship(&item.ship));
189 pr("%s", prship(&item.ship));
190 for (i = I_NONE + 1; i <= I_MAX; i++) {
191 sect.sct_item[i] += item.ship.shp_item[i];
193 sect.sct_item[I_LCM] += mp->m_lcm * 2 / 3 * eff;
194 sect.sct_item[I_HCM] += mp->m_hcm * 2 / 3 * eff;
195 getsect(item.ship.shp_x, item.ship.shp_y, §2);
196 snxtitem_all(&ni2, EF_PLANE);
197 while (nxtitem(&ni2, &plane)) {
198 if (plane.pln_own == 0)
200 if (plane.pln_ship == item.ship.shp_uid) {
202 "Plane %d transferred off ship %d to %s\n",
203 ni2.cur, item.ship.shp_uid,
204 xyas(plane.pln_x, plane.pln_y, player->cnum));
206 if (sect2.sct_own != plane.pln_own) {
208 "%s given to %s\n", prplane(&plane),
209 cname(sect2.sct_own));
211 "%s given to you by %s\n", prplane(&plane),
212 cname(player->cnum));
214 makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
215 plane.pln_x, plane.pln_y);
216 plane.pln_own = sect2.sct_own;
217 makenotlost(EF_PLANE, plane.pln_own, plane.pln_uid,
218 plane.pln_x, plane.pln_y);
219 putplane(plane.pln_uid, &plane);
222 snxtitem_all(&ni2, EF_LAND);
223 while (nxtitem(&ni2, &land)) {
224 if (land.lnd_own == 0)
226 if (land.lnd_ship == item.ship.shp_uid) {
228 "Land unit %d transferred off ship %d to %s\n",
229 ni2.cur, item.ship.shp_uid,
230 xyas(land.lnd_x, land.lnd_y, player->cnum));
232 if (sect2.sct_own != land.lnd_own) {
234 "%s given to %s\n", prland(&land),
235 cname(sect2.sct_own));
237 "%s given to you by %s\n", prland(&land),
238 cname(player->cnum));
240 makelost(EF_LAND, land.lnd_own, land.lnd_uid,
241 land.lnd_x, land.lnd_y);
242 land.lnd_own = sect2.sct_own;
243 makenotlost(EF_LAND, land.lnd_own, land.lnd_uid,
244 land.lnd_x, land.lnd_y);
245 putland(land.lnd_uid, &land);
248 makelost(EF_SHIP, item.ship.shp_own, item.ship.shp_uid,
249 item.ship.shp_x, item.ship.shp_y);
250 item.ship.shp_own = 0;
251 putship(item.ship.shp_uid, &item.ship);
252 } else if (type == EF_LAND) {
253 eff = ((float)item.land.lnd_effic / 100.0);
254 lp = &lchr[(int)item.land.lnd_type];
255 pr("%s", prland(&item.land));
256 for (i = I_NONE + 1; i <= I_MAX; i++) {
257 sect.sct_item[i] += item.land.lnd_item[i];
259 sect.sct_item[I_LCM] += lp->l_lcm * 2 / 3 * eff;
260 sect.sct_item[I_HCM] += lp->l_hcm * 2 / 3 * eff;
261 getsect(item.land.lnd_x, item.land.lnd_y, §2);
263 snxtitem_all(&ni2, EF_LAND);
264 while (nxtitem(&ni2, &land)) {
265 if (land.lnd_own == 0)
267 if (land.lnd_land == item.land.lnd_uid) {
269 "Land unit %d transferred off land unit %d to %s\n",
270 land.lnd_uid, item.land.lnd_uid,
271 xyas(land.lnd_x, land.lnd_y, player->cnum));
273 if (sect2.sct_own != land.lnd_own) {
275 "%s given to %s\n", prland(&land),
276 cname(sect2.sct_own));
278 "%s given to you by %s\n", prland(&land),
279 cname(player->cnum));
281 makelost(EF_LAND, land.lnd_own, land.lnd_uid,
282 land.lnd_x, land.lnd_y);
283 land.lnd_own = sect2.sct_own;
284 makenotlost(EF_LAND, land.lnd_own, land.lnd_uid,
285 land.lnd_x, land.lnd_y);
286 putland(land.lnd_uid, &land);
290 snxtitem_all(&ni2, EF_PLANE);
291 while (nxtitem(&ni2, &plane)) {
292 if (plane.pln_own == 0)
294 if (plane.pln_land == item.land.lnd_uid) {
296 "Plane %d transferred off land unit %d to %s\n",
297 ni2.cur, item.land.lnd_uid,
298 xyas(plane.pln_x, plane.pln_y, player->cnum));
300 if (sect2.sct_own != plane.pln_own) {
302 "%s given to %s\n", prplane(&plane),
303 cname(sect2.sct_own));
305 "%s given to you by %s\n", prplane(&plane),
306 cname(player->cnum));
308 makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
309 plane.pln_x, plane.pln_y);
310 plane.pln_own = sect2.sct_own;
311 makenotlost(EF_PLANE, plane.pln_own, plane.pln_uid,
312 plane.pln_x, plane.pln_y);
313 putplane(plane.pln_uid, &plane);
316 makelost(EF_LAND, item.land.lnd_own, item.land.lnd_uid,
317 item.land.lnd_x, item.land.lnd_y);
318 item.land.lnd_own = 0;
319 putland(item.land.lnd_uid, &item.land);
321 eff = ((float)item.land.lnd_effic / 100.0);
322 pp = &plchr[(int)item.plane.pln_type];
323 pr("%s", prplane(&item.plane));
324 sect.sct_item[I_LCM] += pp->pl_lcm * 2 / 3 * eff;
325 sect.sct_item[I_HCM] += pp->pl_hcm * 2 / 3 * eff;
326 sect.sct_item[I_MILIT] += pp->pl_crew;
327 makelost(EF_PLANE, item.plane.pln_own, item.plane.pln_uid,
328 item.plane.pln_x, item.plane.pln_y);
329 item.plane.pln_own = 0;
330 putplane(item.plane.pln_uid, &item.plane);
332 pr(" scrapped in %s\n",
333 xyas(sect.sct_x, sect.sct_y, player->cnum));
334 for (i = I_NONE + 1; i <= I_MAX; i++) {
335 if (sect.sct_item[i] > ITEM_MAX)
336 sect.sct_item[i] = ITEM_MAX;