2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * sect.c: Show sectors in map-like format with conditionals.
30 * Known contributors to this file:
53 struct nscstr cond[NS_NCOND];
64 /* Note this is not re-entrant anyway, so we keep the buffers
66 static s_char *mapbuf = (s_char *)0;
67 static s_char **map = (s_char **)0;
70 if(player->argp[1] == (s_char *) 0) {
71 if ((str = getstring("(sects)? ", buf)) == 0)
75 str = player->argp[1];
79 sprintf(what, "%d:%d,%d:%d",
80 -WORLD_X/2, WORLD_X/2-1,
81 -WORLD_Y/2, WORLD_Y/2-1);
82 if (!snxtsct(&ns, what))
86 if (!snxtsct(&ns, str))
89 mapbuf = (s_char *)malloc((WORLD_Y*MAPWIDTH(1))*sizeof(s_char));
91 map = (s_char **)malloc(WORLD_Y * sizeof(s_char *));
93 for (i = 0; i < WORLD_Y; i++)
94 map[i] = &mapbuf[MAPWIDTH(1) * i];
100 if (!mapbuf || !map) {
101 pr("Memory error, tell the deity.\n");
102 logerror("malloc failed in sect\n");
105 np = getnatp(player->cnum);
107 bcopy((s_char *)ns.cond, (s_char *)cond, sizeof(*cond) * ncond);
109 xyrelrange(getnatp(player->cnum), &ns.range, &range);
110 border(&range, " ", "");
111 blankfill((s_char *)mapbuf, &ns.range, 1);
112 while (nxtsct(&ns, §)) {
115 ptr = &map[ns.dy][ns.dx];
116 *ptr = dchr[sect.sct_type].d_mnem;
117 if (nstr_exec(cond, ncond, (s_char *)§, EF_SECTOR)) {
122 for (i=0,y=ns.range.ly; i < ns.range.height; y++,i++) {
124 pr("%3d %s %-3d\n", yval, map[i], yval);
128 border(&range, " ", "");
131 pr("%s: No sector(s)\n", player->argp[1]);
133 pr("%s: No sector(s)\n", "");
136 pr("%d sector%s\n", nsect, splur(nsect));