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[empserver] / src / lib / commands / setsect.c
1 /*
2  *  Empire - A multi-player, client/server Internet based war game.
3  *  Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4  *                Ken Stevens, Steve McClure, Markus Armbruster
5  *
6  *  Empire is free software: you can redistribute it and/or modify
7  *  it under the terms of the GNU General Public License as published by
8  *  the Free Software Foundation, either version 3 of the License, or
9  *  (at your option) any later version.
10  *
11  *  This program is distributed in the hope that it will be useful,
12  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  *  GNU General Public License for more details.
15  *
16  *  You should have received a copy of the GNU General Public License
17  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
18  *
19  *  ---
20  *
21  *  See files README, COPYING and CREDITS in the root of the source
22  *  tree for related information and legal notices.  It is expected
23  *  that future projects/authors will amend these files as needed.
24  *
25  *  ---
26  *
27  *  setsect.c: Give resources to a country
28  *
29  *  Known contributors to this file:
30  *     David Muir Sharnoff
31  *     Steve McClure, 1998
32  *     Markus Armbruster, 2004-2013
33  */
34
35 #include <config.h>
36
37 #include "commands.h"
38 #include "news.h"
39 #include "optlist.h"
40
41
42 /*
43  * format: setres thing <sect> <#>
44  */
45 int
46 setsector(void)
47 {
48     struct sctstr sect;
49     char *what;
50     int amt, current;
51     char *p;
52     struct nstr_sect nstr;
53     char buf[1024];
54     char char0, char1;
55
56     what = getstarg(player->argp[1],
57                     "Give what (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
58                     buf);
59     if (!what)
60         return RET_SYN;
61     char0 = what[0];
62     char1 = what[1];
63
64     if (!snxtsct(&nstr, player->argp[2]))
65         return RET_SYN;
66     while (nxtsct(&nstr, &sect) > 0) {
67         p = getstarg(player->argp[3], "What value : ", buf);
68         if (!p || !*p)
69             return RET_SYN;
70         amt = atoi(p);
71         if (!check_sect_ok(&sect))
72             return RET_FAIL;
73         switch (char0) {
74         case 'i':
75             current = sect.sct_min;
76             current += amt;
77             current = LIMIT_TO(current, 0, 100);
78             if (sect.sct_own != 0)
79                 resnoise(&sect, "Iron ore content", sect.sct_min, current);
80             sect.sct_min = (unsigned char)current;
81             break;
82         case 'g':
83             current = sect.sct_gmin;
84             current += amt;
85             current = LIMIT_TO(current, 0, 100);
86             if (sect.sct_own != 0)
87                 resnoise(&sect, "Gold content", sect.sct_gmin, current);
88             sect.sct_gmin = (unsigned char)current;
89             break;
90         case 'o':
91             switch (char1) {
92             case 'i':
93                 current = sect.sct_oil;
94                 current += amt;
95                 current = LIMIT_TO(current, 0, 100);
96                 if (sect.sct_own != 0)
97                     resnoise(&sect, "Oil content", sect.sct_oil, current);
98                 sect.sct_oil = (unsigned char)current;
99                 break;
100             case 'w':
101                 if ((amt < 0) || (amt > MAXNOC - 1))
102                     return RET_SYN;
103                 pr("Owner of %s changed from %s to %s.\n",
104                    xyas(sect.sct_x, sect.sct_y, player->cnum),
105                    prnatid(sect.sct_own), prnatid(amt));
106                 if (amt == sect.sct_own)
107                     break;
108                 if (sect.sct_own) {
109                     wu(0, sect.sct_own,
110                        "Sector %s taken from you by an act of %s!\n",
111                        xyas(sect.sct_x, sect.sct_y, sect.sct_own),
112                        cname(player->cnum));
113                 }
114                 if (amt)
115                     wu(0, amt,
116                        "Sector %s given to you by an act of %s!\n",
117                        xyas(sect.sct_x, sect.sct_y, amt),
118                        cname(player->cnum));
119                 sect.sct_own = (natid)amt;
120                 break;
121             case 'l':
122                 if ((amt < 0) || (amt > MAXNOC - 1))
123                     return RET_SYN;
124                 pr("Old owner of %s changed from %s to %s.\n",
125                    xyas(sect.sct_x, sect.sct_y, player->cnum),
126                    prnatid(sect.sct_oldown), prnatid(amt));
127                 sect.sct_oldown = (natid)amt;
128                 break;
129             default:
130                 pr("huh?\n");
131                 return RET_SYN;
132             }
133             break;
134         case 'e':
135             current = sect.sct_effic;
136             current += amt;
137             current = LIMIT_TO(current, 0, 100);
138             pr("Efficiency in %s changed to %d.\n",
139                xyas(sect.sct_x, sect.sct_y, player->cnum), current);
140             sect.sct_effic = current;
141             break;
142         case 'm':
143             switch (char1) {
144             case 'i':
145                 current = sect.sct_mines;
146                 current += amt;
147                 current = LIMIT_TO(current, 0, MINES_MAX);
148                 if (sect.sct_own != 0 && sect.sct_own == sect.sct_oldown)
149                     resnoise(&sect, "Mines", sect.sct_mines, current);
150                 sect.sct_mines = current;
151                 break;
152             case 'o':
153                 current = sect.sct_mobil;
154                 current += amt;
155                 current = LIMIT_TO(current, -127, 127);
156                 pr("Mobility in %s changed to %d.\n",
157                    xyas(sect.sct_x, sect.sct_y, player->cnum), current);
158                 sect.sct_mobil = current;
159                 break;
160             default:
161                 pr("huh?\n");
162                 return RET_SYN;
163             }
164             break;
165         case 'a':
166             current = sect.sct_avail;
167             current += amt;
168             current = LIMIT_TO(current, 0, 9999);
169             pr("Available in %s changed to %d.\n",
170                xyas(sect.sct_x, sect.sct_y, player->cnum), current);
171             sect.sct_avail = (short)current;
172             break;
173         case 'w':
174             current = sect.sct_work;
175             current += amt;
176             current = LIMIT_TO(current, 0, 100);
177             pr("Work in %s changed to %d.\n",
178                xyas(sect.sct_x, sect.sct_y, player->cnum), current);
179             sect.sct_work = (unsigned char)current;
180             break;
181         case 'f':
182             current = sect.sct_fertil;
183             current += amt;
184             current = LIMIT_TO(current, 0, 100);
185             if (sect.sct_own != 0)
186                 resnoise(&sect, "Fertility content", sect.sct_fertil, current);
187             sect.sct_fertil = (unsigned char)current;
188             break;
189         case 'u':
190             current = sect.sct_uran;
191             current += amt;
192             current = LIMIT_TO(current, 0, 100);
193             if (sect.sct_own != 0)
194                 resnoise(&sect, "Uranium content", sect.sct_uran, current);
195             sect.sct_uran = (unsigned char)current;
196             break;
197         default:
198             pr("huh?\n");
199             return RET_SYN;
200         }
201         putsect(&sect);
202     }
203     return RET_OK;
204 }
205
206 static void
207 resbenefit(natid who, int goodness)
208 {
209     if (opt_GODNEWS && getnatp(who)->nat_stat != STAT_GOD && goodness)
210         nreport(player->cnum, goodness > 0 ? N_AIDS : N_HURTS, who, 1);
211 }
212
213 void
214 resnoise(struct sctstr *sptr, char *name, int old, int new)
215 {
216     pr("%s of %s changed from %d to %d\n",
217        name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
218     if (sptr->sct_own && new != old)
219         wu(0, sptr->sct_own,
220            "%s in %s was changed from %d to %d by an act of %s\n",
221            name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
222            old, new, cname(player->cnum));
223     resbenefit(sptr->sct_own, new - old);
224 }