2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * setsect.c: Give resources to a country
29 * Known contributors to this file:
32 * Markus Armbruster, 2004-2013
43 * format: setres thing <sect> <#>
52 struct nstr_sect nstr;
56 what = getstarg(player->argp[1],
57 "Give what (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
64 if (!snxtsct(&nstr, player->argp[2]))
66 while (nxtsct(&nstr, §) > 0) {
67 p = getstarg(player->argp[3], "What value : ", buf);
71 if (!check_sect_ok(§))
75 current = sect.sct_min;
77 current = LIMIT_TO(current, 0, 100);
78 if (sect.sct_own != 0)
79 resnoise(§, "Iron ore content", sect.sct_min, current);
80 sect.sct_min = (unsigned char)current;
83 current = sect.sct_gmin;
85 current = LIMIT_TO(current, 0, 100);
86 if (sect.sct_own != 0)
87 resnoise(§, "Gold content", sect.sct_gmin, current);
88 sect.sct_gmin = (unsigned char)current;
93 current = sect.sct_oil;
95 current = LIMIT_TO(current, 0, 100);
96 if (sect.sct_own != 0)
97 resnoise(§, "Oil content", sect.sct_oil, current);
98 sect.sct_oil = (unsigned char)current;
101 if ((amt < 0) || (amt > MAXNOC - 1))
103 pr("Owner of %s changed from %s to %s.\n",
104 xyas(sect.sct_x, sect.sct_y, player->cnum),
105 prnatid(sect.sct_own), prnatid(amt));
107 wu(player->cnum, sect.sct_own,
108 "Sector %s lost to deity intervention\n",
109 xyas(sect.sct_x, sect.sct_y, sect.sct_own));
112 wu(player->cnum, amt,
113 "Sector %s gained from deity intervention\n",
114 xyas(sect.sct_x, sect.sct_y, amt));
115 sect.sct_own = (natid)amt;
118 if ((amt < 0) || (amt > MAXNOC - 1))
120 pr("Old owner of %s changed from %s to %s.\n",
121 xyas(sect.sct_x, sect.sct_y, player->cnum),
122 prnatid(sect.sct_oldown), prnatid(amt));
123 sect.sct_oldown = (natid)amt;
131 current = sect.sct_effic;
133 current = LIMIT_TO(current, 0, 100);
134 pr("Efficiency in %s changed to %d.\n",
135 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
136 sect.sct_effic = current;
141 current = sect.sct_mines;
143 current = LIMIT_TO(current, 0, MINES_MAX);
144 if (sect.sct_own != 0 && sect.sct_own == sect.sct_oldown)
145 resnoise(§, "Mines", sect.sct_mines, current);
146 sect.sct_mines = current;
149 current = sect.sct_mobil;
151 current = LIMIT_TO(current, -127, 127);
152 pr("Mobility in %s changed to %d.\n",
153 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
154 sect.sct_mobil = current;
162 current = sect.sct_avail;
164 current = LIMIT_TO(current, 0, 9999);
165 pr("Available in %s changed to %d.\n",
166 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
167 sect.sct_avail = (short)current;
170 current = sect.sct_work;
172 current = LIMIT_TO(current, 0, 100);
173 pr("Work in %s changed to %d.\n",
174 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
175 sect.sct_work = (unsigned char)current;
178 current = sect.sct_fertil;
180 current = LIMIT_TO(current, 0, 100);
181 if (sect.sct_own != 0)
182 resnoise(§, "Fertility content", sect.sct_fertil, current);
183 sect.sct_fertil = (unsigned char)current;
186 current = sect.sct_uran;
188 current = LIMIT_TO(current, 0, 100);
189 if (sect.sct_own != 0)
190 resnoise(§, "Uranium content", sect.sct_uran, current);
191 sect.sct_uran = (unsigned char)current;
203 resbenefit(natid who, int good)
210 nreport(player->cnum, N_AIDS, who, 1);
213 nreport(player->cnum, N_HURTS, who, 1);
218 resnoise(struct sctstr *sptr, char *name, int old, int new)
220 pr("%s of %s changed from %d to %d\n",
221 name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
224 "%s in %s was changed from %d to %d by an act of %s\n",
225 name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
226 old, new, cname(player->cnum));
227 resbenefit(sptr->sct_own, (old < new));