2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * shi.c: Show a list of your ships
30 * Known contributors to this file:
44 int nships, noff, npln, nch, nxl;
48 if (!snxtitem(&ni, EF_SHIP, player->argp[1], NULL))
52 while (nxtitem(&ni, &ship)) {
53 if (!player->owner || ship.shp_own == 0)
58 pr("shp# ship type x,y fl eff civ mil uw fd pn"
65 pr("%3d ", ship.shp_own);
67 pr("%-16.16s ", mchr[(int)ship.shp_type].m_name);
68 prxy("%4d,%-4d ", ship.shp_x, ship.shp_y, player->cnum);
69 pr("%1.1s", &ship.shp_fleet);
70 pr(" %c%3d%%", ship.shp_off ? '!' : ' ', ship.shp_effic);
72 pr("%4d", ship.shp_item[I_CIVIL]);
73 pr("%4d", ship.shp_item[I_MILIT]);
74 pr("%4d", ship.shp_item[I_UW]);
75 pr("%4d", ship.shp_item[I_FOOD]);
77 npln = shp_nplane(&ship, &nch, &nxl, NULL);
78 pr("%3d%3d%3d", npln - nch - nxl, nch, nxl);
79 pr("%3d", shp_nland(&ship));
80 pr("%4d", ship.shp_mobil);
81 pr("%5d\n", ship.shp_tech);
82 if (ship.shp_name[0] != 0) {
85 pr(" %s\n", ship.shp_name);
90 pr("%s: No ship(s)\n", player->argp[1]);
92 pr("%s: No ship(s)\n", "");
95 pr("%d ship%s", nships, splur(nships));
97 pr(", %d stopped (eff marked with !)", noff);