2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * show.c: Give info on empire objects, planes, boats, nukes, etc.
30 * Known contributors to this file:
54 extern float drnuke_const;
57 if (!(p = getstarg(player->argp[1], "Describe what (plane, nuke, bridge, ship, sect, land unit, tower)? ", buf)) || !*p)
60 natp = getnatp (player->cnum);
61 rlev = (int) (1.25 * natp->nat_level[NAT_RLEV]);
63 if (!player->argp[3]) {
64 tlev = (int) (1.25 * natp->nat_level[NAT_TLEV]);
68 tlev = (int)atoi(player->argp[3]);
69 if (tlev > (int)(1.25 * natp->nat_level[NAT_TLEV]) && !player->god)
70 tlev = (int) (1.25 * natp->nat_level[NAT_TLEV]);
74 pr("Printing for tech level '%d'\n", tlev);
84 tlev = ((rlev/drnuke_const) > tlev ? tlev :
86 bfunc = show_nuke_build;
87 cfunc = show_nuke_capab;
88 sfunc = show_nuke_stats;
91 bfunc = show_land_build;
92 sfunc = show_land_stats;
93 cfunc = show_land_capab;
96 bfunc = show_plane_build;
97 sfunc = show_plane_stats;
98 cfunc = show_plane_capab;
102 bfunc = show_sect_build;
103 sfunc = show_sect_stats;
104 cfunc = show_sect_capab;
106 bfunc = show_ship_build;
107 sfunc = show_ship_stats;
108 cfunc = show_ship_capab;
114 if (!(p = getstarg(player->argp[2], "Build, stats, or capability data (b,s,c)? ", buf)) || !*p)
116 if (*p == 'B' || *p == 'b')
118 else if (*p == 'C' || *p == 'c')
120 else if (*p == 'S' || *p == 's')